PlayerInAreaCondition.java :  » Game » Arianne-RPG-0.83 » games » stendhal » server » entity » npc » condition » Java Open Source

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Arianne RPG 0.83 » games » stendhal » server » entity » npc » condition » PlayerInAreaCondition.java
package games.stendhal.server.entity.npc.condition;

import games.stendhal.server.entity.npc.ChatCondition;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.parser.Sentence;
import games.stendhal.server.entity.player.Player;
import games.stendhal.server.util.Area;

import org.apache.commons.lang.builder.EqualsBuilder;
import org.apache.commons.lang.builder.HashCodeBuilder;

/**
 * Is the player in the specified area?
 */
public class PlayerInAreaCondition implements ChatCondition {

  private final Area area;

  /**
   * Creates a new PlayerInAreaCondition.
   * 
   * @param area
   *            Area
   */
  public PlayerInAreaCondition(final Area area) {
    this.area = area;
  }

  public boolean fire(final Player player, final Sentence sentence, final SpeakerNPC engine) {
    return area.contains(player);
  }

  @Override
  public String toString() {
    return "player in <" + area + ">";
  }

  @Override
  public int hashCode() {
    return HashCodeBuilder.reflectionHashCode(this);
  }

  @Override
  public boolean equals(final Object obj) {
    return EqualsBuilder.reflectionEquals(this, obj, false,
        QuestStartedCondition.class);
  }
}
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