BarmanNPC.java :  » Game » Arianne-RPG-0.83 » games » stendhal » server » maps » ados » tavern » Java Open Source

Java Open Source » Game » Arianne RPG 0.83 
Arianne RPG 0.83 » games » stendhal » server » maps » ados » tavern » BarmanNPC.java
package games.stendhal.server.maps.ados.tavern;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.SellerBehaviour;

import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;

/**
 * Ados Tavern (Inside / Level 0).
 *
 * @author kymara
 */
public class BarmanNPC implements ZoneConfigurator {

  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildTavern(zone, attributes);
  }

  private void buildTavern(final StendhalRPZone zone, final Map<String, String> attributes) {
    final SpeakerNPC barman = new SpeakerNPC("Dale") {

      @Override
      protected void createPath() {
        final List<Node> nodes = new LinkedList<Node>();
        nodes.add(new Node(27, 2));
        nodes.add(new Node(23, 2));
        nodes.add(new Node(23, 5));
        nodes.add(new Node(27, 5));
        nodes.add(new Node(27, 8));
        nodes.add(new Node(24, 8));
        nodes.add(new Node(24, 12));
                nodes.add(new Node(28, 12));
                nodes.add(new Node(28, 6));
                nodes.add(new Node(23, 6));
                nodes.add(new Node(23, 2));
        setPath(new FixedPath(nodes, true));
      }

      @Override
      protected void createDialog() {
        addGreeting("Hey, good looking ...");
        addJob("I keep the ladies happy. How you doin'?");
        addQuest("Just sit back, relax and enjoy the show.");
        addHelp("This is the room for the ladies. Guys hang out in the other bar, Coralia serves the gents.");
        final Map<String, Integer> offerings = new HashMap<String, Integer>();
        offerings.put("wine", 20);
        offerings.put("pina colada", 100);
        offerings.put("chocolate bar", 100);
        new SellerAdder().addSeller(this, new SellerBehaviour(offerings));
        addGoodbye("See you around, sweetcheeks.");
      }
    };

    barman.setEntityClass("barman3npc");
    barman.setPosition(27, 2);
    barman.initHP(100);
    zone.add(barman);
  }
}
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.