BoundaryListener.java :  » Game » JBox2D-2.0.1 » org » jbox2d » dynamics » Java Open Source

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JBox2D 2.0.1 » org » jbox2d » dynamics » BoundaryListener.java
/*
 * JBox2D - A Java Port of Erin Catto's Box2D
 * 
 * JBox2D homepage: http://jbox2d.sourceforge.net/ 
 * Box2D homepage: http://www.box2d.org
 * 
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */

package org.jbox2d.dynamics;

/** This is called when a body's shape passes outside of the world boundary. */
public interface BoundaryListener {
  /**
   * This is called for each body that leaves the world boundary.
   * <BR><BR><em>Warning</em>: you can't modify the world inside this callback.
   */
  public  void violation(Body body);
}

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