package net.narusas.game.pushpush.ui; import java.awt.Graphics2D; import net.narusas.game.pushpush.Map; public interface Scene { public void init(PushPushGame game); public void render(PushPushGame game, Map map, Graphics2D g); public void update(PushPushGame game, Map map, long elapsedTime); public boolean isSceneOver(); }