package packets;
import elements.Consts.Priorities;
import network.Game;
/**
*
* @author Joel Garboden
*/
public class NextTurnReq extends Request
{
public NextTurnReq()
{
this.priority = Priorities.TURN_UPDATE;
}
@Override
public boolean processRequest(Game game)
{
game.nextTurn();
return true;
}
@Override
public String toString()
{
return "ToggleTurnCmd:NextTurn";
}
}
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