SoccerBoardEventListener.java :  » Game » java-board-games » d » g » boardgames » soccer » Java Open Source

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/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/


package d.g.boardgames.soccer ;

import d.g.boardgames.*;

public class SoccerBoardEventListener implements BoardEventListener {
  enum State {WAITING_FROM, WAITING_TO} ;

  int fromRow ;
  int toRow ;
  int fromCol ;
  int toCol ;
  State state = State.WAITING_FROM ;
  public void boardAction (Board board, int row, int col) {
    SoccerBoard soccerBoard = (SoccerBoard) board ;
    switch (state) {
      case WAITING_FROM:
      if (board.getCellState(row, col) != null) {
        fromRow = row ;
        fromCol = col ;
        soccerBoard.actionFromCell(new Cell(row, col)) ;
        state = State.WAITING_TO ;
      }
      break ;

      case WAITING_TO:
      toRow = row ;
      toCol = col ;
      //soccerBoard.move (fromRow, fromCol, toRow, toCol) ;
      soccerBoard.actionToCell(new Cell (fromRow, fromCol), new Cell(toRow, toCol)) ;
      state = State.WAITING_FROM ;
    }
    System.out.println (row + " " + col) ;
  }
}
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