/**
*
*/
package AGFX.F3D.Slick;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
/**
* @author AndyGFX
*
*/
public class TF3D_Slick
{
public GameContainer container;
public Graphics graphics;
public TF3D_Slick()
{
}
public void Initialize()
{
this.graphics = new Graphics();
}
public void Destroy()
{
this.graphics.destroy();
}
}
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