/**
* License
* THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
* CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
* THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
* ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
* COPYRIGHT LAW IS PROHIBITED.
*
* BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
* AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
* MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
* HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
*
*/
package l1j.server.server.serverpackets;
import l1j.server.Config;
import l1j.server.server.Opcodes;
public class S_ServerVersion extends ServerBasePacket {
private static final String S_SERVER_VERSION = "[S] ServerVersion";
private static final int CLIENT_LANGUAGE = Config.CLIENT_LANGUAGE;
/*
* [Server] opcode = 89 0000: 59 00 02/ c9 60 01 00/ 6a 60 01 00/ 01 ee 00
* 00/ db Y...`..j`....... 0010: 3c 01 00/ ec 66 c4 49/ 00 00 03 58 0d 00 00
* 10 5f <...f.I...X...._
*/
public S_ServerVersion() {
writeC(Opcodes.S_OPCODE_SERVERVERSION);
// Auth Check client Version
// 1 = Check
// 0 = no check
// > 1 no check
// type : boolean
writeC(0x00);
// your server id, first id = 2
// id = 0, ????
// id = 1, ????
writeC(0x02);
// all version
// If the user level is a administrator,
// inputs /ver to be able to print out all version in game
// If the user level isn't a administrator
// inputs /ver to be able to print out client version in game
/*
* writeD(0x000160c9); // server verion writeD(0x0001606a); // cache
* verion writeD(0x0000ee01); // auth verion writeD(0x00013cdb); // npc
* verion
*/
writeD(0x0099fb8a); // server verion 3.3C Taiwan Server
writeD(0x00018972); // cache verion 3.3C Taiwan Server
writeD(0x77cf6eb9); // auth verion 3.3C Taiwan Server
writeD(0x00018978); // npc verion 3.3C Taiwan Server
// unknown
// Old 270Lin.bin
// New 270Lin.bin
// isn't game time
// writeD(0x49c466ec);//3.0C
writeD(0x4cb3dc88); //3.3C Taiwan Server
writeC(0x00); // unknown
writeC(0x00); // unknown
// Country
// 0.US 3.Taiwan 4.Janpan 5.China
writeC(CLIENT_LANGUAGE);
}
@Override
public byte[] getContent() {
return getBytes();
}
@Override
public String getType() {
return S_SERVER_VERSION;
}
}
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