/***
* Mages: Multiplayer Game Engine for mobile devices
* Copyright (C) 2008 aksonov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact: aksonov dot gmail dot com
*
* Author: Pavlo Aksonov
*/
package org.aksonov.mages.entities;
import java.util.ArrayList;
import java.util.List;
import java.util.Stack;
public class Move implements GameEntity {
private static Stack<Move> pool = new Stack<Move>();
public static final List<Move> emptyList = new ArrayList<Move>();
public static final Move emptyMove = new Move();
// attributes
public byte[] data = new byte[0];
public int time;
public byte player;
public int id;
// constructor
private Move() {
player = 0;
time = 0;
id = 0;
}
public void setTime(int time) {
this.time = time;
}
public int getTime() {
return time;
}
public void setId(int id) {
this.id = id;
}
public int getId() {
return this.id;
}
public void setPlayer(byte player) {
this.player = player;
}
public byte getPlayer() {
return player;
}
// constructor
private Move(int length) {
player = 0;
time = 0;
data = new byte[length];
}
public static Move create() {
synchronized (pool) {
return pool.size() > 0 ? new Move()/*pool.pop()*/ : new Move();
}
}
public static Move create(Move move) {
Move newMove = Move.create();
newMove.id = move.id;
newMove.player = move.player;
newMove.data = new byte[move.data.length];
for (int i=0;i<move.data.length;i++) newMove.data[i] = move.data[i];
newMove.time = move.time;
return newMove;
}
public static void dispose(Move move) {
synchronized (pool) {
pool.push(move);
}
}
@Override
public void dispose() {
Move.dispose(this);
}
public String toString() {
return "Id: " + id + ", player: " + player + ", data : "
+ java.util.Arrays.toString(data) + ", time: " + time;
}
public boolean equals(Object o){
if (o == null || !(o instanceof Move)){
return false;
}
return ((Move)o).id == this.id;
}
}
|