package mw.server.core;
import java.util.Map;
import mw.server.GameManager;
import mw.server.msg.MWMessageManager;
import mw.server.thread.MWMultiServerThread;
// IN DEVELOPMENT. NOT USED YET.
public class MWGameThreadNew extends GameThread implements Runnable, Playable {
private GameManager game;
public void initialize(int playerID1, int playerID2, int gameId, Map<Integer, MWMultiServerThread> listeners) {
messages = new MWMessageManager(listeners);
}
public void run() {
}
public GameManager getGame() {
return game;
}
}
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