/*
* MegaMek - Copyright (C) 2004 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.common;
import java.io.Serializable;
import megamek.common.actions.AbstractAttackAction;
/**
* Generated by a first pass through the physical attack actions
*/
public class PhysicalResult implements Serializable {
/**
*
*/
private static final long serialVersionUID = 4011084578252131074L;
public AbstractAttackAction aaa = null;
public ToHitData toHit = null;
public ToHitData toHitRight = null;
public int roll = -1;
public int rollRight = -1;
public int damage = 0;
public int damageRight = 0;
public boolean pushBackResolved = false;
}
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