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megamek 0.35.15 » megamek » common » verifier » TestXMLOption.java
/*
 * MegaMek -
 * Copyright (C) 2000,2001,2002,2003,2004,2005 Ben Mazur (bmazur@sev.org)
 *
 *  This program is free software; you can redistribute it and/or modify it
 *  under the terms of the GNU General Public License as published by the Free
 *  Software Foundation; either version 2 of the License, or (at your option)
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful, but
 *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
 *  for more details.
 */

/*
 * Author: Reinhard Vicinus
 */

package megamek.common.verifier;

import gd.xml.tiny.ParsedXML;

import java.util.Enumeration;
import java.util.StringTokenizer;
import java.util.Vector;

public class TestXMLOption implements TestEntityOption {
    public final static String CEIL_WEIGHT = "ceilWeight";
    public final static String SHOW_OVERWEIGHTED = "showOverweighted";
    public final static String MAX_OVERWEIGHT = "maxOverweight";
    public final static String SHOW_UNDERWEIGHTED = "showUnderweighted";
    public final static String MIN_UNDERWEIGHT = "minUnderweight";
    public final static String IGNORE_FAILED_EQUIP = "ignoreFailedEquipment";
    public final static String TARGCOMP_CRITS = "targCompCrits";
    public final static String SKIP = "skip";
    public final static String SHOW_CORRECTARMOR = "showCorrectArmorPlacement";
    public final static String SHOW_CORRECTCRITICAL = "showCorrectCriticalAllocation";
    public final static String SHOW_FAILEDEQUIP = "showFailedEquip";

    public final static String ENGINE = "engine";
    public final static String STRUCTURE = "structure";
    public final static String ARMOR = "armor";
    public final static String CONTROLS = "controls";
    public final static String WEAPONS = "weapons";
    public final static String TARGCOMP = "tragcomp";
    public final static String TURRET = "turret";
    public final static String POWERAMP = "poweramp";
    public final static String GYRO = "gyro";
    public final static String PRINTSIZE = "printSize";

    private float ceilEngine = TestEntity.CEIL_HALFTON;
    private float ceilStructure = TestEntity.CEIL_HALFTON;
    private float ceilArmor = TestEntity.CEIL_HALFTON;
    private float ceilControls = TestEntity.CEIL_HALFTON;
    private float ceilWeapons = TestEntity.CEIL_TON;
    private float ceilTargComp = TestEntity.CEIL_TON;
    private float ceilTurret = TestEntity.CEIL_HALFTON;
    private float ceilPowerAmp = TestEntity.CEIL_TENTHTON;
    private float ceilGyro = TestEntity.CEIL_HALFTON;

    private float maxOverweight = 0.25f;
    private boolean showOverweighted = true;
    private float minUnderweight = 1.0f;
    private boolean showUnderweighted = false;
    private Vector<String> ignoreFailedEquip = new Vector<String>();
    private boolean skip = false;
    private boolean showCorrectArmor = true;
    private boolean showCorrectCritical = true;
    private boolean showFailedEquip = true;

    private int targCompCrits = 0;
    private int printSize = 70;

    public TestXMLOption() {
    }

    private static String getContent(ParsedXML node) {
        if (node.elements().hasMoreElements()) {
            return ((ParsedXML) node.elements().nextElement()).getContent();
        }
        return "";
    }

    private static float getContentAsFloat(ParsedXML node) {
        if (node.elements().hasMoreElements()) {
            return Float.valueOf(
                    ((ParsedXML) node.elements().nextElement()).getContent()
                            .trim()).floatValue();
        }
        return 0;
    }

    private static boolean getContentAsBoolean(ParsedXML node) {
        if (node.elements().hasMoreElements()) {
            return (new Boolean(((ParsedXML) node.elements().nextElement())
                    .getContent().trim())).booleanValue();
        }
        // return Boolean.parseBoolean(
        // ((ParsedXML) node.elements().nextElement()).getContent().trim());
        return false;
    }

    private static int getContentAsInteger(ParsedXML node) {
        if (node.elements().hasMoreElements()) {
            return Integer.parseInt(((ParsedXML) node.elements().nextElement())
                    .getContent().trim());
        }
        return 0;
    }

    public void readXMLOptions(ParsedXML node) {
        for (Enumeration<?> e = node.elements(); e.hasMoreElements();) {
            ParsedXML child = (ParsedXML) e.nextElement();
            if (child.getName().equals(CEIL_WEIGHT)) {
                readCeilWeight(child);
            } else if (child.getName().equals(MAX_OVERWEIGHT)) {
                maxOverweight = getContentAsFloat(child);
            } else if (child.getName().equals(SHOW_OVERWEIGHTED)) {
                showOverweighted = getContentAsBoolean(child);
            } else if (child.getName().equals(MIN_UNDERWEIGHT)) {
                minUnderweight = getContentAsFloat(child);
            } else if (child.getName().equals(SHOW_UNDERWEIGHTED)) {
                showUnderweighted = getContentAsBoolean(child);
            } else if (child.getName().equals(SHOW_CORRECTARMOR)) {
                showCorrectArmor = getContentAsBoolean(child);
            } else if (child.getName().equals(SHOW_CORRECTCRITICAL)) {
                showCorrectCritical = getContentAsBoolean(child);
            } else if (child.getName().equals(SHOW_FAILEDEQUIP)) {
                showFailedEquip = getContentAsBoolean(child);
            } else if (child.getName().equals(IGNORE_FAILED_EQUIP)) {
                StringTokenizer st = new StringTokenizer(getContent(child), ",");
                while (st.hasMoreTokens()) {
                    ignoreFailedEquip.addElement(st.nextToken());
                }

                for (int i = 0; i < ignoreFailedEquip.size(); i++) {
                    ignoreFailedEquip.setElementAt(ignoreFailedEquip.elementAt(
                            i).trim(), i);
                }
            } else if (child.getName().equals(SKIP)) {
                skip = getContentAsBoolean(child);
            } else if (child.getName().equals(TARGCOMP_CRITS)) {
                targCompCrits = getContentAsInteger(child);
            } else if (child.getName().equals(PRINTSIZE)) {
                printSize = getContentAsInteger(child);
            }
        }
    }

    private void readCeilWeight(ParsedXML node) {
        for (Enumeration<?> e = node.elements(); e.hasMoreElements();) {
            ParsedXML child = (ParsedXML) e.nextElement();
            String name = child.getName();
            if (name.equals(ENGINE)) {
                ceilEngine = 1 / getContentAsFloat(child);
            } else if (name.equals(STRUCTURE)) {
                ceilStructure = 1 / getContentAsFloat(child);
            } else if (name.equals(ARMOR)) {
                ceilArmor = 1 / getContentAsFloat(child);
            } else if (name.equals(CONTROLS)) {
                ceilControls = 1 / getContentAsFloat(child);
            } else if (name.equals(WEAPONS)) {
                ceilWeapons = 1 / getContentAsFloat(child);
            } else if (name.equals(TARGCOMP)) {
                ceilTargComp = 1 / getContentAsFloat(child);
            } else if (name.equals(TURRET)) {
                ceilTurret = 1 / getContentAsFloat(child);
            } else if (name.equals(POWERAMP)) {
                ceilPowerAmp = 1 / getContentAsFloat(child);
            } else if (name.equals(GYRO)) {
                ceilGyro = 1 / getContentAsFloat(child);
            }
        }
    }

    public float getWeightCeilingEngine() {
        return ceilEngine;
    }

    public float getWeightCeilingStructure() {
        return ceilStructure;
    }

    public float getWeightCeilingArmor() {
        return ceilArmor;
    }

    public float getWeightCeilingControls() {
        return ceilControls;
    }

    public float getWeightCeilingWeapons() {
        return ceilWeapons;
    }

    public float getWeightCeilingTargComp() {
        return ceilTargComp;
    }

    public float getWeightCeilingGyro() {
        return ceilGyro;
    }

    public float getWeightCeilingTurret() {
        return ceilTurret;
    }

    public float getWeightCeilingPowerAmp() {
        return ceilPowerAmp;
    }

    public float getMaxOverweight() {
        return maxOverweight;
    }

    public boolean showOverweightedEntity() {
        return showOverweighted;
    }

    public boolean showUnderweightedEntity() {
        return showUnderweighted;
    }

    public float getMinUnderweight() {
        return minUnderweight;
    }

    public boolean ignoreFailedEquip(String name) {
        for (int i = 0; i < ignoreFailedEquip.size(); i++) {
            if (ignoreFailedEquip.elementAt(i).equals(name)) {
                return true;
            }
        }
        return false;
    }

    public boolean skip() {
        return skip;
    }

    public boolean showCorrectArmor() {
        return showCorrectArmor;
    }

    public boolean showCorrectCritical() {
        return showCorrectCritical;
    }

    public boolean showFailedEquip() {
        return showFailedEquip;
    }

    public int getTargCompCrits() {
        return targCompCrits;
    }

    public int getPrintSize() {
        return printSize;
    }

    public String printIgnoredFailedEquip() {
        System.out.println("--->printIgnoredFailedEquip");
        String ret = "";
        for (int i = 0; i < ignoreFailedEquip.size(); i++) {
            ret += "  " + ignoreFailedEquip.elementAt(i) + "\n";
        }
        return ret;
    }

    public String printOptions() {
        return "Skip: " + skip() + "\n" + "Show Overweighted Entity: "
                + showOverweightedEntity() + "\n" + "Max Overweight: "
                + Float.toString(getMaxOverweight()) + "\n"
                + "Show Underweighted Entity: " + showUnderweightedEntity()
                + "\n" + "Min Underweight: "
                + Float.toString(getMinUnderweight()) + "\n"
                + "Show bad Armor Placement: " + showCorrectArmor() + "\n"
                + "Show bad Critical Allocation: " + showCorrectCritical()
                + "\n" + "Show Failed to Load Equipment: " + showFailedEquip()
                + "\n" + "Weight Ceiling Engine: "
                + Float.toString(1 / getWeightCeilingEngine()) + "\n"
                + "Weight Ceiling Structure: "
                + Float.toString(1 / getWeightCeilingStructure()) + "\n"
                + "Weight Ceiling Armor: "
                + Float.toString(1 / getWeightCeilingArmor()) + "\n"
                + "Weight Ceiling Controls: "
                + Float.toString(1 / getWeightCeilingControls()) + "\n"
                + "Weight Ceiling Weapons: "
                + Float.toString(1 / getWeightCeilingWeapons()) + "\n"
                + "Weight Ceiling TargComp: "
                + Float.toString(1 / getWeightCeilingTargComp()) + "\n"
                + "Weight Ceiling Gyro: "
                + Float.toString(1 / getWeightCeilingGyro()) + "\n"
                + "Weight Ceiling Turret: "
                + Float.toString(1 / getWeightCeilingTurret()) + "\n"
                + "Weight Ceiling PowerAmp: "
                + Float.toString(1 / getWeightCeilingPowerAmp()) + "\n"
                + "Ignore Failed Equipment: \n" + printIgnoredFailedEquip();
    }
}
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