/**
* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 12, 2004
*
*/
package megamek.common.weapons;
import megamek.common.TechConstants;
/**
* @author Jason Tighe
*/
public class CLImprovedHeavySmallLaser extends LaserWeapon {
/**
*
*/
private static final long serialVersionUID = 4467522144065588079L;
/**
*
*/
public CLImprovedHeavySmallLaser() {
super();
techLevel = TechConstants.T_CLAN_EXPERIMENTAL;
name = "Improved Heavy Small Laser";
setInternalName("CLImprovedSmallHeavyLaser");
addLookupName("CLImprovedHeavySmallLaser");
addLookupName("Clan Improved Small Heavy Laser");
heat = 3;
damage = 6;
shortRange = 2;
mediumRange = 4;
longRange = 6;
extremeRange = 8;
waterShortRange = 2;
waterMediumRange = 3;
waterLongRange = 5;
waterExtremeRange = 6;
tonnage = 0.5f;
criticals = 1;
bv = 19;
cost = 30000;
shortAV = 6;
maxRange = RANGE_SHORT;
explosionDamage = 3;
explosive = true;
}
}
|