/**
* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 24, 2004
*
*/
package megamek.common.weapons;
import megamek.common.TechConstants;
/**
* @author Andrew Hunter
*/
public class ISFlamer extends FlamerWeapon {
/**
*
*/
private static final long serialVersionUID = 1414639280093120062L;
/**
*
*/
public ISFlamer() {
super();
this.techLevel = TechConstants.T_INTRO_BOXSET;
this.name = "Flamer";
this.setInternalName(this.name);
this.addLookupName("IS Flamer");
this.addLookupName("ISFlamer");
this.heat = 3;
this.damage = 2;
this.shortRange = 1;
this.mediumRange = 2;
this.longRange = 3;
this.extremeRange = 4;
this.tonnage = 1f;
this.criticals = 1;
this.bv = 6;
this.cost = 7500;
this.shortAV = 2;
this.maxRange = RANGE_SHORT;
}
}
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