/* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 25, 2004
*
*/
package megamek.common.weapons;
import megamek.common.AmmoType;
import megamek.common.TechConstants;
/**
* @author Jay Lawson
*/
public class LightNGaussWeapon extends NavalGaussWeapon {
/**
*
*/
private static final long serialVersionUID = 8756042527483383101L;
/**
*
*/
public LightNGaussWeapon() {
super();
this.techLevel = TechConstants.T_IS_TW_NON_BOX;
this.name = "Light N-Gauss";
this.setInternalName(this.name);
this.addLookupName("LightNGauss");
this.heat = 9;
this.damage = 15;
this.ammoType = AmmoType.T_LIGHT_NGAUSS;
this.shortRange = 14;
this.mediumRange = 28;
this.longRange = 40;
this.extremeRange = 56;
this.tonnage = 4500.0f;
this.bv = 3024;
this.cost = 20300000;
this.shortAV = 15;
this.medAV = 15;
this.longAV = 15;
this.extAV = 15;
this.maxRange = RANGE_EXT;
}
}
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