/*
*--------------------------------------------------------------------------
* Battlefield - A Realtime Network Multiplayer Game
* =======================================================
* Developed by Group D02 - 2009/2010 Semester 4 - CS2103
* Harry Nguyen Duy Hoang <nnduyhoang@yahoo.co.uk>
* Kent Chng Siang Rong <fivefootway@gmail.com>
* Lim Yong Peng <limpeng1986@gmail.com>
* Loh Xiankun <u0807185@nus.edu.sg>
* Instructed by
* Dr. Damith C.Rajapakse <damith@gmail.com>
* =======================================================
* $Id: Network.java 568 2010-07-25 20:56:20Z Harry $
* $LastChangedDate: 2010-07-25 13:56:20 -0700 (Sun, 25 Jul 2010) $
* $LastChangedBy: Harry $
*--------------------------------------------------------------------------
*/
package battlefield.net;
import java.net.UnknownHostException;
import java.rmi.RemoteException;
import javax.naming.NamingException;
/**
*
* @author Harry Nguyen
*/
public class Network {
private RmiServer server;
private RmiClient client;
public Network() {
}
public RmiServer getServer() {
return server;
}
public RmiClient getClient() {
return client;
}
public void startServer() throws RemoteException, NamingException, UnknownHostException {
server = new RmiServer();
getServer().startServer();
}
public void startClient(String ipAddress) throws NamingException {
client = new RmiClient();
getClient().setIpAddress(ipAddress);
getClient().connectToHost();
}
public void stopServer() {
if (getServer() != null) {
getServer().stopServer();
}
}
public void stopClient() {
if (getClient() != null) {
getClient().stopClient();
}
}
public void stop() {
stopServer();
stopClient();
System.gc();
}
}
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