/* Copyright (C) 2006-2009 by Peter Eastman
This program is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details. */
package artofillusion;
import artofillusion.ui.*;
/**
* A SceneChangedEvent is dispatched by an EditingWindow to indicate that some element of the
* scene has changed. This includes all aspects of the scene, including the list of objects,
* properties of individual objects, textures, the list of currently selected objects, etc.
*/
public class SceneChangedEvent
{
private EditingWindow window;
public SceneChangedEvent(EditingWindow window)
{
this.window = window;
}
/**
* Get the LayoutWindow containing the scene which was changed.
*/
public EditingWindow getWindow()
{
return window;
}
}
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