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package org.openide.explorer.view;
import org.openide.nodes.Node;
import org.openide.util.WeakSet;
import java.awt.Cursor;
import java.awt.datatransfer.Transferable;
import java.awt.dnd.DnDConstants; // TEMP
import java.util.Iterator;
import javax.swing.JScrollPane;
/**
* Manager for explorer DnD.
*
*
* @author Jiri Rechtacek
*
* @see TreeViewDragSupport
* @see TreeViewDropSupport
*/
final class ExplorerDnDManager {
/** Singleton instance of explorer dnd manager. */
private static ExplorerDnDManager defaultDnDManager;
private Node[] draggedNodes;
private Transferable draggedTransForCut;
private Transferable draggedTransForCopy;
private boolean isDnDActive = false;
private int nodeAllowed = 0;
private Cursor cursor = null;
private boolean maybeExternalDnD = false;
/** Creates a new instance of <code>WindowsDnDManager</code>. */
private ExplorerDnDManager() {
}
/** Gets the singleton instance of this window dnd manager. */
static synchronized ExplorerDnDManager getDefault() {
if (defaultDnDManager == null) {
defaultDnDManager = new ExplorerDnDManager();
}
return defaultDnDManager;
}
void setDraggedNodes(Node[] n) {
draggedNodes = n;
}
Node[] getDraggedNodes() {
return draggedNodes;
}
void setDraggedTransferable(Transferable trans, boolean isCut) {
if (isCut) {
draggedTransForCut = trans;
} else {
draggedTransForCopy = trans;
}
}
Transferable getDraggedTransferable(boolean isCut) {
if (isCut) {
return draggedTransForCut;
}
// only for copy
return draggedTransForCopy;
}
void setNodeAllowedActions(int actions) {
nodeAllowed = actions;
}
final int getNodeAllowedActions() {
if( !isDnDActive && maybeExternalDnD )
return DnDConstants.ACTION_COPY;
return nodeAllowed;
}
void setDnDActive(boolean state) {
isDnDActive = state;
}
boolean isDnDActive() {
return isDnDActive || maybeExternalDnD;
}
int getAdjustedDropAction(int action, int allowed) {
int possibleAction = action;
if ((possibleAction & allowed) == 0) {
possibleAction = allowed;
}
if ((possibleAction & getNodeAllowedActions()) == 0) {
possibleAction = getNodeAllowedActions();
}
return possibleAction;
}
void setMaybeExternalDragAndDrop( boolean maybeExternalDnD ) {
this.maybeExternalDnD = maybeExternalDnD;
}
void prepareCursor(Cursor c) {
this.cursor = c;
}
Cursor getCursor() {
return this.cursor;
}
}
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