Demo3.java :  » Java-2D » phys2d » net » phys2d » raw » test » Java Open Source

Java Open Source » Java 2D » phys2d 
phys2d » net » phys2d » raw » test » Demo3.java
/*
 * Phys2D - a 2D physics engine based on the work of Erin Catto. The
 * original source remains:
 * 
 * Copyright (c) 2006 Erin Catto http://www.gphysics.com
 * 
 * This source is provided under the terms of the BSD License.
 * 
 * Copyright (c) 2006, Phys2D
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or 
 * without modification, are permitted provided that the following 
 * conditions are met:
 * 
 *  * Redistributions of source code must retain the above 
 *    copyright notice, this list of conditions and the 
 *    following disclaimer.
 *  * Redistributions in binary form must reproduce the above 
 *    copyright notice, this list of conditions and the following 
 *    disclaimer in the documentation and/or other materials provided 
 *    with the distribution.
 *  * Neither the name of the Phys2D/New Dawn Software nor the names of 
 *    its contributors may be used to endorse or promote products 
 *    derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
 * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS 
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, 
 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, 
 * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY 
 * OF SUCH DAMAGE.
 */
package net.phys2d.raw.test;

import net.phys2d.math.Vector2f;
import net.phys2d.raw.Body;
import net.phys2d.raw.BasicJoint;
import net.phys2d.raw.StaticBody;
import net.phys2d.raw.World;
import net.phys2d.raw.shapes.Box;

/**
 * Pendulum test
 * 
 * @author Kevin Glass
 */
public class Demo3 extends AbstractDemo {
  /** The controllable body */
  private Body b2;
  
  /**
   * Create a new demo
   */
  public Demo3() {
    super("Phys2D D3 - Hit space");
  }

  /**
   * @see net.phys2d.raw.test.AbstractDemo#keyHit(char)
   */
  public void keyHit(char c) {
    super.keyHit(c);
    
    if (c == ' ') {
      b2.addForce(new Vector2f(-100000,0));
    }
  }
  
  /**
   * @see net.phys2d.raw.test.AbstractDemo#init(net.phys2d.raw.World)
   */
  protected void init(World world) {
    Body b1 = new StaticBody("Anchor", new Box(500.0f, 20.0f));
    b1.setFriction(0.2f);
    b1.setPosition(250.0f, 100);
    b1.setRotation(0);
    world.add(b1);

    for (int i=0;i<9;i++) {
      float size = 10;
      if (i == 0) {
        size = 15;
      }
      Body body = new Body(new Box(size, size), i == 0 ? 100.0f : 10.0f);
      body.setFriction(0.4f);
      body.setPosition(170.0f + (i*20), 171.0f);
      body.setRotation(0.0f);
      world.add(body);
  
      if (i == 0) {
        b2 = body;
      }
      
      BasicJoint j = new BasicJoint(b1, body, new Vector2f(170.0f + (i*20), 111.0f));
      world.add(j);
    }
  }

  /**
   * Entry point for tetsing
   * 
   * @param argv The arguments to the test
   */
  public static void main(String[] argv) {
    Demo3 demo = new Demo3();
    demo.start();
  }
}
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.