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/*
 * Copyright (c) 2010 William Bittle  http://www.dyn4j.org/
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, are permitted 
 * provided that the following conditions are met:
 * 
 *   * Redistributions of source code must retain the above copyright notice, this list of conditions 
 *     and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above copyright notice, this list of conditions 
 *     and the following disclaimer in the documentation and/or other materials provided with the 
 *     distribution.
 *   * Neither the name of dyn4j nor the names of its contributors may be used to endorse or 
 *     promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR 
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER 
 * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package org.dyn4j.game2d.collision;

import java.util.ArrayList;
import java.util.List;

import junit.framework.TestCase;

import org.dyn4j.game2d.collision.broadphase.BroadphasePair;
import org.dyn4j.game2d.collision.broadphase.Sap;
import org.dyn4j.game2d.collision.manifold.ClippingManifoldSolver;
import org.dyn4j.game2d.collision.manifold.Manifold;
import org.dyn4j.game2d.collision.manifold.ManifoldPoint;
import org.dyn4j.game2d.collision.narrowphase.Gjk;
import org.dyn4j.game2d.collision.narrowphase.Penetration;
import org.dyn4j.game2d.collision.narrowphase.Sat;
import org.dyn4j.game2d.collision.narrowphase.Separation;
import org.dyn4j.game2d.geometry.Circle;
import org.dyn4j.game2d.geometry.Shape;
import org.dyn4j.game2d.geometry.Transform;
import org.dyn4j.game2d.geometry.Vector2;
import org.junit.Before;
import org.junit.Test;

/**
 * Test case for {@link Circle} - {@link Circle} collision detection.
 * @author William Bittle
 * @version 1.0.3
 * @since 1.0.0
 */
public class CircleCircleTest extends AbstractTest {
  /** The first test {@link Circle} */
  private Circle c1;
  
  /** The second test {@link Circle} */
  private Circle c2;
  
  /**
   * Sets up the test.
   */
  @Before
  public void setup() {
    this.c1 = new Circle(1.0);
    this.c2 = new Circle(0.5);
  }
  
  /**
   * Tests {@link Shape} AABB.
   */
  @Test
  public void detectShapeAABB() {
    Transform t1 = new Transform();
    Transform t2 = new Transform();
    
    // test containment
    TestCase.assertTrue(this.aabb.detect(c1, t1, c2, t2));
    TestCase.assertTrue(this.aabb.detect(c2, t2, c1, t1));
    
    // test overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertTrue(this.aabb.detect(c1, t1, c2, t2));
    TestCase.assertTrue(this.aabb.detect(c2, t2, c1, t1));
    
    // test only AABB overlap
    t2.translate(0.0, 1.5);
    TestCase.assertTrue(this.aabb.detect(c1, t1, c2, t2));
    TestCase.assertTrue(this.aabb.detect(c2, t2, c1, t1));
    
    // test no overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertFalse(this.aabb.detect(c1, t1, c2, t2));
    TestCase.assertFalse(this.aabb.detect(c2, t2, c1, t1));
  }
  
  /**
   * Tests {@link Collidable} AABB.
   */
  @Test  
  public void detectCollidableAABB() {
    // create some collidables
    CollidableTest ct1 = new CollidableTest(c1);
    CollidableTest ct2 = new CollidableTest(c2);
    
    // test containment
    TestCase.assertTrue(this.aabb.detect(ct1, ct2));
    TestCase.assertTrue(this.aabb.detect(ct2, ct1));
    
    // test overlap
    ct1.translate(-1.0, 0.0);
    TestCase.assertTrue(this.aabb.detect(ct1, ct2));
    TestCase.assertTrue(this.aabb.detect(ct2, ct1));
    
    // test only AABB overlap
    ct2.translate(0.0, 1.5);
    TestCase.assertTrue(this.aabb.detect(ct1, ct2));
    TestCase.assertTrue(this.aabb.detect(ct2, ct1));
    
    // test no overlap
    ct1.translate(-1.0, 0.0);
    TestCase.assertFalse(this.aabb.detect(ct1, ct2));
    TestCase.assertFalse(this.aabb.detect(ct2, ct1));
  }
  
  /**
   * Tests {@link Sap}.
   */
  @Test
  public void detectSap() {
    List<BroadphasePair<CollidableTest>> pairs;
    
    // create some collidables
    CollidableTest ct1 = new CollidableTest(c1);
    CollidableTest ct2 = new CollidableTest(c2);
    
    List<CollidableTest> objs = new ArrayList<CollidableTest>();
    objs.add(ct1);
    objs.add(ct2);
    
    // test containment
    pairs = this.sap.detect(objs);
    TestCase.assertEquals(1, pairs.size());
    
    // test overlap
    ct1.translate(-1.0, 0.0);
    pairs = this.sap.detect(objs);
    TestCase.assertEquals(1, pairs.size());
    
    // test only AABB overlap
    ct2.translate(0.0, 1.5);
    pairs = this.sap.detect(objs);
    TestCase.assertEquals(1, pairs.size());
    
    // test no overlap
    ct1.translate(-1.0, 0.0);
    pairs = this.sap.detect(objs);
    TestCase.assertEquals(0, pairs.size());
  }
  
  /**
   * Tests {@link Sat}.
   */
  @Test
  public void detectSat() {
    Penetration p = new Penetration();
    Transform t1 = new Transform();
    Transform t2 = new Transform();
    Vector2 n = null;
    
    // test containment
    TestCase.assertTrue(this.sat.detect(c1, t1, c2, t2, p));
    TestCase.assertTrue(this.sat.detect(c1, t1, c2, t2));
    n = p.getNormal();
    TestCase.assertEquals(0.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(1.5, p.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.sat.detect(c2, t2, c1, t1, p));
    TestCase.assertTrue(this.sat.detect(c2, t2, c1, t1));
    n = p.getNormal();
    TestCase.assertEquals(0.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(1.5, p.getDepth());
    
    // test overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertTrue(this.sat.detect(c1, t1, c2, t2, p));
    TestCase.assertTrue(this.sat.detect(c1, t1, c2, t2));
    n = p.getNormal();
    TestCase.assertEquals(1.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(0.5, p.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.sat.detect(c2, t2, c1, t1, p));
    TestCase.assertTrue(this.sat.detect(c2, t2, c1, t1));
    n = p.getNormal();
    TestCase.assertEquals(-1.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(0.5, p.getDepth());
    
    // test AABB overlap
    t2.translate(0.0, 1.5);
    TestCase.assertFalse(this.sat.detect(c1, t1, c2, t2, p));
    TestCase.assertFalse(this.sat.detect(c1, t1, c2, t2));
    // try reversing the shapes
    TestCase.assertFalse(this.sat.detect(c2, t2, c1, t1, p));
    TestCase.assertFalse(this.sat.detect(c2, t2, c1, t1));
    
    // test no overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertFalse(this.sat.detect(c1, t1, c2, t2, p));
    TestCase.assertFalse(this.sat.detect(c1, t1, c2, t2));
    // try reversing the shapes
    TestCase.assertFalse(this.sat.detect(c2, t2, c1, t1, p));
    TestCase.assertFalse(this.sat.detect(c2, t2, c1, t1));
  }
  
  /**
   * Tests {@link Gjk}.
   */
  @Test
  public void detectGjk() {
    Penetration p = new Penetration();
    Transform t1 = new Transform();
    Transform t2 = new Transform();
    Vector2 n = null;
    
    // test containment
    TestCase.assertTrue(this.gjk.detect(c1, t1, c2, t2, p));
    TestCase.assertTrue(this.gjk.detect(c1, t1, c2, t2));
    n = p.getNormal();
    TestCase.assertEquals(0.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(1.5, p.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.gjk.detect(c2, t2, c1, t1, p));
    TestCase.assertTrue(this.gjk.detect(c2, t2, c1, t1));
    n = p.getNormal();
    TestCase.assertEquals(0.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(1.5, p.getDepth());
    
    // test overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertTrue(this.gjk.detect(c1, t1, c2, t2, p));
    TestCase.assertTrue(this.gjk.detect(c1, t1, c2, t2));
    n = p.getNormal();
    TestCase.assertEquals(1.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(0.5, p.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.gjk.detect(c2, t2, c1, t1, p));
    TestCase.assertTrue(this.gjk.detect(c2, t2, c1, t1));
    n = p.getNormal();
    TestCase.assertEquals(-1.0, n.x);
    TestCase.assertEquals(0.0, n.y);
    TestCase.assertEquals(0.5, p.getDepth());
    
    // test AABB overlap
    t2.translate(0.0, 1.5);
    TestCase.assertFalse(this.gjk.detect(c1, t1, c2, t2, p));
    TestCase.assertFalse(this.gjk.detect(c1, t1, c2, t2));
    // try reversing the shapes
    TestCase.assertFalse(this.gjk.detect(c2, t2, c1, t1, p));
    TestCase.assertFalse(this.gjk.detect(c2, t2, c1, t1));
    
    // test no overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertFalse(this.gjk.detect(c1, t1, c2, t2, p));
    TestCase.assertFalse(this.gjk.detect(c1, t1, c2, t2));
    // try reversing the shapes
    TestCase.assertFalse(this.gjk.detect(c2, t2, c1, t1, p));
    TestCase.assertFalse(this.gjk.detect(c2, t2, c1, t1));
  }
  
  /**
   * Tests the {@link Gjk} distance method.
   */
  @Test
  public void gjkDistance() {
    Separation s = new Separation();
    
    Transform t1 = new Transform();
    Transform t2 = new Transform();
    
    Vector2 n = null;
    Vector2 p1 = null;
    Vector2 p2 = null;
    
    // test containment
    TestCase.assertFalse(this.gjk.distance(c1, t1, c2, t2, s));
    // try reversing the shapes
    TestCase.assertFalse(this.gjk.distance(c2, t2, c1, t1, s));
    
    // test overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertFalse(this.gjk.distance(c1, t1, c2, t2, s));
    // try reversing the shapes
    TestCase.assertFalse(this.gjk.distance(c2, t2, c1, t1, s));
    
    // test AABB overlap
    t2.translate(0.0, 1.5);
    TestCase.assertTrue(this.gjk.distance(c1, t1, c2, t2, s));
    n = s.getNormal();
    p1 = s.getPoint1();
    p2 = s.getPoint2();
    TestCase.assertEquals(0.302, s.getDistance(), 1.0e-3);
    TestCase.assertEquals(0.554, n.x, 1.0e-3);
    TestCase.assertEquals(0.832, n.y, 1.0e-3);
    TestCase.assertEquals(-0.445, p1.x, 1.0e-3);
    TestCase.assertEquals(0.832, p1.y, 1.0e-3);
    TestCase.assertEquals(-0.277, p2.x, 1.0e-3);
    TestCase.assertEquals(1.083, p2.y, 1.0e-3);
    // try reversing the shapes
    TestCase.assertTrue(this.gjk.distance(c2, t2, c1, t1, s));
    n = s.getNormal();
    p1 = s.getPoint1();
    p2 = s.getPoint2();
    TestCase.assertEquals(0.302, s.getDistance(), 1.0e-3);
    TestCase.assertEquals(-0.554, n.x, 1.0e-3);
    TestCase.assertEquals(-0.832, n.y, 1.0e-3);
    TestCase.assertEquals(-0.277, p1.x, 1.0e-3);
    TestCase.assertEquals(1.083, p1.y, 1.0e-3);
    TestCase.assertEquals(-0.445, p2.x, 1.0e-3);
    TestCase.assertEquals(0.832, p2.y, 1.0e-3);
    
    // test no overlap
    t1.translate(-1.0, 0.0);
    TestCase.assertTrue(this.gjk.distance(c1, t1, c2, t2, s));
    n = s.getNormal();
    p1 = s.getPoint1();
    p2 = s.getPoint2();
    TestCase.assertEquals(1.000, s.getDistance(), 1.0e-3);
    TestCase.assertEquals(0.800, n.x, 1.0e-3);
    TestCase.assertEquals(0.600, n.y, 1.0e-3);
    TestCase.assertEquals(-1.200, p1.x, 1.0e-3);
    TestCase.assertEquals(0.600, p1.y, 1.0e-3);
    TestCase.assertEquals(-0.400, p2.x, 1.0e-3);
    TestCase.assertEquals(1.200, p2.y, 1.0e-3);
    // try reversing the shapes
    TestCase.assertTrue(this.gjk.distance(c2, t2, c1, t1, s));
    n = s.getNormal();
    p1 = s.getPoint1();
    p2 = s.getPoint2();
    TestCase.assertEquals(1.000, s.getDistance(), 1.0e-3);
    TestCase.assertEquals(-0.800, n.x, 1.0e-3);
    TestCase.assertEquals(-0.600, n.y, 1.0e-3);
    TestCase.assertEquals(-0.400, p1.x, 1.0e-3);
    TestCase.assertEquals(1.200, p1.y, 1.0e-3);
    TestCase.assertEquals(-1.200, p2.x, 1.0e-3);
    TestCase.assertEquals(0.600, p2.y, 1.0e-3);
  }
  
  /**
   * Test the {@link ClippingManifoldSolver}.
   */
  @Test
  public void getClipManifold() {
    Manifold m = new Manifold();
    Penetration p = new Penetration();
    
    Transform t1 = new Transform();
    Transform t2 = new Transform();
    
    ManifoldPoint mp = null;
    Vector2 p1 = null;
    
    // test containment gjk
    this.gjk.detect(c1, t1, c2, t2, p);
    TestCase.assertTrue(this.cmfs.getManifold(p, c1, t1, c2, t2, m));
    TestCase.assertEquals(1, m.getPoints().size());
    // try reversing the shapes
    TestCase.assertTrue(this.cmfs.getManifold(p, c2, t2, c1, t1, m));
    TestCase.assertEquals(1, m.getPoints().size());
    
    // test containment sat
    this.sat.detect(c1, t1, c2, t2, p);
    TestCase.assertTrue(this.cmfs.getManifold(p, c1, t1, c2, t2, m));
    TestCase.assertEquals(1, m.getPoints().size());
    // try reversing the shapes
    TestCase.assertTrue(this.cmfs.getManifold(p, c2, t2, c1, t1, m));
    TestCase.assertEquals(1, m.getPoints().size());
    
    t1.translate(-1.0, 0.0);
    
    // test overlap gjk
    this.gjk.detect(c1, t1, c2, t2, p);
    TestCase.assertTrue(this.cmfs.getManifold(p, c1, t1, c2, t2, m));
    TestCase.assertEquals(1, m.getPoints().size());
    mp = m.getPoints().get(0);
    p1 = mp.getPoint();
    TestCase.assertEquals(0.0, p1.x);
    TestCase.assertEquals(0.0, p1.y);
    TestCase.assertEquals(0.5, mp.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.cmfs.getManifold(p, c2, t2, c1, t1, m));
    TestCase.assertEquals(1, m.getPoints().size());
    mp = m.getPoints().get(0);
    p1 = mp.getPoint();
    TestCase.assertEquals(-0.5, p1.x);
    TestCase.assertEquals(0.0, p1.y);
    TestCase.assertEquals(0.5, mp.getDepth());
    
    // test overlap sat
    this.sat.detect(c1, t1, c2, t2, p);
    TestCase.assertTrue(this.cmfs.getManifold(p, c1, t1, c2, t2, m));
    TestCase.assertEquals(1, m.getPoints().size());
    mp = m.getPoints().get(0);
    p1 = mp.getPoint();
    TestCase.assertEquals(0.0, p1.x);
    TestCase.assertEquals(0.0, p1.y);
    TestCase.assertEquals(0.5, mp.getDepth());
    // try reversing the shapes
    TestCase.assertTrue(this.cmfs.getManifold(p, c2, t2, c1, t1, m));
    TestCase.assertEquals(1, m.getPoints().size());
    mp = m.getPoints().get(0);
    p1 = mp.getPoint();
    TestCase.assertEquals(-0.5, p1.x);
    TestCase.assertEquals(0.0, p1.y);
    TestCase.assertEquals(0.5, mp.getDepth());
  }
}
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