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bonita v3.1 » hero » entity »
package hero.entity;

* - 
* Copyright (C) 2002 Ecoo Team
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

import hero.interfaces.BnNodeLocal;

public abstract class NodeState {

    public static final int START=0;
    public static final int TERMINATE=1;
    public static final int SUSPEND=2;
    public static final int RESUME=3;
    public static final int EDGEINITIAL=4;
    public static final int ANTACTIVE=5;
    public static final int ACTIVE=6;
    public static final int CANCEL=7;

    public static NodeState make(int type,boolean anticipable)  {
  if (anticipable) {
      if(type == hero.interfaces.Constants.Nd.AND_JOIN_NODE) {return new ActivityNodeState();}
      if(type == hero.interfaces.Constants.Nd.OR_JOIN_NODE) {return new ActivityNodeState();}  
      if(type == hero.interfaces.Constants.Nd.AND_JOIN_AUTOMATIC_NODE) {return new AutomaticNodeState();} 
      if(type == hero.interfaces.Constants.Nd.OR_JOIN_AUTOMATIC_NODE) {return new AutomaticNodeState();} 
      if(type == hero.interfaces.Constants.Nd.SUB_PROCESS_NODE) {return new AutomaticSubNodeState();}
  } else {
      if(type == hero.interfaces.Constants.Nd.AND_JOIN_NODE) {return new TraditionalNodeState();}
      if(type == hero.interfaces.Constants.Nd.OR_JOIN_NODE) {return new TraditionalNodeState();}  
      if(type == hero.interfaces.Constants.Nd.AND_JOIN_AUTOMATIC_NODE) {return new TraditionalAutomaticNodeState();} 
      if(type == hero.interfaces.Constants.Nd.OR_JOIN_AUTOMATIC_NODE) {return new TraditionalAutomaticNodeState();}
      if(type == hero.interfaces.Constants.Nd.SUB_PROCESS_NODE) {return new AutomaticSubNodeState();}
  return new ActivityNodeState();

    public abstract int computeState(BnNodeLocal nd,int operation);


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