/* SwingML
* Copyright (C) 2002 Robert Morris.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Robert Morris <robertj@morris.net>
*
*/
package org.swingml;
import javax.swing.*;
/**
* This interface provides a means for extending the default L&F offerings
* provided by the renderer (Metal, Motif, and Windows on Windows platforms).
*
* @author <a href="mailto:robertj@morris.net">Robert J. Morris</a>
*/
public interface ExternalLookAndFeel {
/**
* This method returns a LookAndFeel instance to be used by the renderer. In
* order to use this interface in the renderer, set the LAF attribute of the
* <PANEL> tag to "External" then supply the EXT-LAF
* attribute to the <PANEL> tag with the fully qualified class
* definition of the ExternalLookAndFeel implementer.
*
* @return LookAndFeel - A reference to a valid instance of LookAndFeel.
*/
public LookAndFeel getLookAndFeel();
}
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