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Uses of Snake in gameLogic |
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Methods in gameLogic that return types with arguments of type Snake | |
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java.util.Set<Snake> |
GameState.getSnakes()
Returns a Set containing all snakes in the game, both dead ones and alive ones. |
java.util.ArrayList<Snake> |
Square.getSnakes()
Generates a list of all snakes in this square. |
Methods in gameLogic with parameters of type Snake | |
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Direction |
Brain.getNextMove(Snake yourSnake,
GameState gameState)
Returns which direction this brain wishes its snake to move in. |
boolean |
GameState.willCollide(Snake snake,
Direction dir)
This method can be used to help calculate whether or not a given snake will collide next turn if it continues in a given direction. |
Constructors in gameLogic with parameters of type Snake | |
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Snake(Snake other)
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