Uses of Class
org.jbox2d.dynamics.joints.JointDef

Packages that use JointDef
org.jbox2d.dynamics This package handles non-collision aspects of simulation. 
org.jbox2d.dynamics.joints This package deals with all things joint-related. 
 

Uses of JointDef in org.jbox2d.dynamics
 

Methods in org.jbox2d.dynamics with parameters of type JointDef
 Joint World.createJoint(JointDef def)
          Create a joint to constrain bodies together.
 

Uses of JointDef in org.jbox2d.dynamics.joints
 

Subclasses of JointDef in org.jbox2d.dynamics.joints
 class ConstantVolumeJointDef
          Definition for a ConstantVolumeJoint, which connects a group a bodies together so they maintain a constant volume within them.
 class DistanceJointDef
          Definition for a distance joint.
 class GearJointDef
          Gear joint definition.
 class MouseJointDef
          This joint is used to add force to an object to accelerate to a position, normally used with the mouse.
 class PrismaticJointDef
          A prismatic joint definition.
 class PulleyJointDef
          The pulley joint is connected to two bodies and two fixed ground points.
 class RevoluteJointDef
          Revolute joint definition.
 

Methods in org.jbox2d.dynamics.joints with parameters of type JointDef
static Joint Joint.create(JointDef description)
           
 

Constructors in org.jbox2d.dynamics.joints with parameters of type JointDef
Joint(JointDef description)