Uses of Class
org.jbox2d.collision.shapes.ShapeDef

Packages that use ShapeDef
org.jbox2d.collision.shapes   
org.jbox2d.dynamics This package handles non-collision aspects of simulation. 
 

Uses of ShapeDef in org.jbox2d.collision.shapes
 

Subclasses of ShapeDef in org.jbox2d.collision.shapes
 class CircleDef
          A circle shape definition.
 class EdgeChainDef
           
 class PointDef
          Point shape definition.
 class PolygonDef
          Convex polygon.
 

Methods in org.jbox2d.collision.shapes with parameters of type ShapeDef
static Shape Shape.create(ShapeDef def)
          Internal
 

Constructors in org.jbox2d.collision.shapes with parameters of type ShapeDef
CircleShape(ShapeDef def)
          this is used internally, instead use Body.createShape(ShapeDef) with a CircleDef
EdgeShape(Vec2 v1, Vec2 v2, ShapeDef def)
          Don't use this.
PointShape(ShapeDef def)
           
PolygonShape(ShapeDef def)
           
Shape(ShapeDef def)
           
 

Uses of ShapeDef in org.jbox2d.dynamics
 

Methods in org.jbox2d.dynamics with parameters of type ShapeDef
 Shape Body.createShape(ShapeDef def)
          Creates a shape and attach it to this body.