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See:
Description
Class Summary | |
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Biped | Ragdoll class thanks to darkzerox. |
BipedDef | Ragdoll class thanks to darkzerox |
BipedTest | |
BlobTest | |
BlobTest2 | |
BlobTest3 | |
BlobTest4 | |
BlobTest5 | |
BlobTest6 | |
BlobTest7 | |
Bridge | |
BugTest | |
CCDTest | |
Chain | |
Circles | |
CompoundShapes | |
DistanceTest | |
Domino | |
DominoTower | |
EdgeTest | |
Gears | |
LiquidTest | |
MotorsAndLimits | |
Overhang | |
Pulleys | |
Pyramid | |
RestitutionCannon | |
SensorTest | |
ShapeDrawing | An example of Crayon Physics-style shape creation. |
SpringRestitutionTest | |
SpriteBinding | This example demonstrates how to bind a sprite to an image using Processing. |
VaryingFriction | |
VaryingRestitution | |
VerticalStack | |
WashingMachine |
This package containst all the testbed examples, which extend org.jbox2d.testbed.AbstractExample. These are likely what you want to look at to see how to create physical objects using JBox2d once you have a game loop and a renderer set up.
The preferred format for bug submissions is to construct an example like the ones in this package. To do this, you need the following:
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