Package | Description |
---|---|
com.bm.jeu | |
com.bm.jeu.canvases | |
com.bm.jeu.controls |
Modifier and Type | Method and Description |
---|---|
void |
RemotePlayer.spawn(int x,
int y,
int hp,
int level,
PlayerCanvas playercanvas,
MapFrame mframe) |
void |
Player.spawn(int x,
int y,
int hp,
int level,
PlayerCanvas playercanvas,
MapFrame mframe) |
Constructor and Description |
---|
PlayerHandler.RemotePlayerWorkerThread(PlayerCanvas parentCanvas,
RemoteHandler remoteHandle,
MapFrame mapFrame,
PlayerHandler playerHandle) |
PlayerHandler(PlayerCanvas parentCanvas,
RemoteHandler remoteHandle,
MapFrame mframe)
A PlayerHandler handles the creation and spawning of local players, as well
as the spawning and monitoring of remote players on the map.
|
Modifier and Type | Method and Description |
---|---|
void |
GenericCanvas.initCanvas(int x,
int y,
int width,
int height,
MapFrame mframe,
java.awt.Color bgColour) |
void |
BaseCanvas.initCanvas(int x,
int y,
int width,
int height,
MapFrame mframe,
java.awt.Color bgColour) |
Constructor and Description |
---|
InterfaceCanvas(int x,
int y,
int width,
int height,
MapFrame mframe,
Player player,
RemoteHandler remote) |
Constructor and Description |
---|
OutputBox(int x,
int y,
RemoteHandler messageHandler,
MapFrame parentFrame) |