A B C G I K L M O P R S T U 

G

GenericCanvas - Class in com.bm.jeu.canvases
 
GenericCanvas() - Constructor for class com.bm.jeu.canvases.GenericCanvas
 
getActiveConnections() - Method in class com.bm.jeu.net.RemoteHandler
 
getConnectedPlayers() - Method in class com.bm.jeu.net.RemoteHandler
 
getHp() - Method in class com.bm.jeu.Player
 
getHp() - Method in class com.bm.jeu.RemotePlayer
 
getLevel() - Method in class com.bm.jeu.Player
 
getLevel() - Method in class com.bm.jeu.RemotePlayer
 
getMaximumConnections() - Method in class com.bm.jeu.net.RemoteHandler
Returns the maximum connections that the server has told us it can handle as an integer.
getName() - Method in class com.bm.jeu.Player
 
getName() - Method in class com.bm.jeu.RemotePlayer
 
getRemoteHost() - Method in class com.bm.jeu.net.RemoteHandler
Returns the remote host we're trying to connect to as a string.
getRemotePort() - Method in class com.bm.jeu.net.RemoteHandler
Returns the port we're using to connect to a server as an integer.
getSpeedY() - Method in class com.bm.jeu.Player
 
getSpeedY() - Method in class com.bm.jeu.RemotePlayer
 
getSprite() - Method in class com.bm.jeu.Player
 
getSprite() - Method in class com.bm.jeu.RemotePlayer
 
getSpriteImage() - Method in class com.bm.jeu.controls.Sprite
 
getSpriteLabel() - Method in class com.bm.jeu.controls.Sprite
 
getSpritePathFromURL(URL) - Method in class com.bm.jeu.controls.Sprite
 
getX() - Method in class com.bm.jeu.Player
 
getX() - Method in class com.bm.jeu.RemotePlayer
 
getY() - Method in class com.bm.jeu.Player
 
getY() - Method in class com.bm.jeu.RemotePlayer
 
A B C G I K L M O P R S T U