Package | Description |
---|---|
com.bm.jeu |
Modifier and Type | Method and Description |
---|---|
void |
RemotePlayer.spawn(int x,
int y,
int hp,
int level,
PlayerCanvas playercanvas,
MapFrame mframe) |
void |
Player.spawn(int x,
int y,
int hp,
int level,
PlayerCanvas playercanvas,
MapFrame mframe) |
Constructor and Description |
---|
Player(PlayerCanvas parentCanvas,
RemoteHandler remote) |
PlayerHandler.RemotePlayerWorkerThread(PlayerCanvas parentCanvas,
RemoteHandler remoteHandle,
MapFrame mapFrame,
PlayerHandler playerHandle) |
PlayerHandler(PlayerCanvas parentCanvas,
RemoteHandler remoteHandle,
MapFrame mframe)
A PlayerHandler handles the creation and spawning of local players, as well
as the spawning and monitoring of remote players on the map.
|
RemotePlayer(PlayerCanvas parentCanvas) |