A B C E F G H I L M P R S T U 

S

setAnimSpeed(double) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
 
setFrame(int) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
 
setFrameOffsets(int, int) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
Set frame offsets (offsets on rendering).
setLimits(MapTile<?, ?>) - Method in class com.b3dgs.lionengine.game.platform.CameraPlatform
Define the map borders.
setLocation(double, double) - Method in class com.b3dgs.lionengine.game.platform.CameraPlatform
 
setLocationX(double) - Method in class com.b3dgs.lionengine.game.platform.CameraPlatform
 
setLocationY(double) - Method in class com.b3dgs.lionengine.game.platform.CameraPlatform
 
setMainX(int) - Method in class com.b3dgs.lionengine.game.platform.background.BackgroundElement
Set the main horizontal location.
setMainY(int) - Method in class com.b3dgs.lionengine.game.platform.background.BackgroundElement
Set the main vertical location.
setOffsetX(double) - Method in class com.b3dgs.lionengine.game.platform.background.BackgroundElement
Set horizontal offset value.
setOffsetY(double) - Method in class com.b3dgs.lionengine.game.platform.background.BackgroundElement
Set vertical offset value.
setRaster(Media, boolean, boolean) - Method in class com.b3dgs.lionengine.game.platform.map.MapTilePlatformRastered
Set raster file and smoothed flag.
setScreenSize(int, int) - Method in class com.b3dgs.lionengine.game.platform.background.Parallax
Set the screen size.
setScreenSize(int, int) - Method in class com.b3dgs.lionengine.game.platform.CameraPlatform
Set the screen size.
setScreenWidth(int) - Method in class com.b3dgs.lionengine.game.platform.background.CloudsPlatform
Set the screen width.
setSpeed(int, double) - Method in class com.b3dgs.lionengine.game.platform.background.CloudsPlatform
Set cloud line speed (usually, line 0 is faster than last line).
setY(int, int) - Method in class com.b3dgs.lionengine.game.platform.background.CloudsPlatform
Set cloud line height (usually, line 0 is higher than last line).
stopAnimation() - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
 
A B C E F G H I L M P R S T U