- LAST_RELEASE_DATE - Static variable in class com.b3dgs.lionengine.core.Engine
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Engine last release date.
- Line - Interface in com.b3dgs.lionengine
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Line interface.
- LionEngineException - Exception in com.b3dgs.lionengine
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Special engine exception implementation which limit the trace to the user side.
- LionEngineException(String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
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Constructor.
- LionEngineException(Media, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
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Constructor.
- LionEngineException(Throwable, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
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Constructor.
- LionEngineException(Throwable, Media, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
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Constructor.
- LionEngineExceptionTest - Class in com.b3dgs.lionengine
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Test the exception.
- LionEngineExceptionTest() - Constructor for class com.b3dgs.lionengine.LionEngineExceptionTest
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- load(boolean) - Method in interface com.b3dgs.lionengine.drawable.Sprite
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Load surface and prepare it to be displayed.
- load(Media) - Method in interface com.b3dgs.lionengine.file.XmlParser
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Load an XML file.
- Loader - Class in com.b3dgs.lionengine.core
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Engine starter, need to be called for sequence selection and screen initializer.
- Loader(Config) - Constructor for class com.b3dgs.lionengine.core.Loader
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Constructor.
- loadImage(Media) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load an image from a file.
- loadImage(ImageBuffer) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load an image from a java image (sharing the same surface).
- loadRaster(Media) - Static method in class com.b3dgs.lionengine.core.UtilityImage
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Load a raster data from a file.
- loadSprite(Media) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a sprite from a file.
- loadSprite(ImageBuffer) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a sprite from a buffered image (sharing the same surface).
- loadSpriteAnimated(Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load an animated sprite from a file, giving horizontal and vertical frames.
- loadSpriteAnimated(ImageBuffer, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load an animated sprite, giving horizontal and vertical frames (sharing the same surface).
- loadSpriteFont(Media, Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a font based on an image.
- loadSpriteParallaxed(Media, int, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a parallaxed sprite, for parallax effect.
- loadSpriteTiled(Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a tiled sprite from a file, giving tile dimension.
- loadSpriteTiled(ImageBuffer, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
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Load a tiled sprite using an image reference, giving tile dimension (sharing the same surface).
- lock() - Method in interface com.b3dgs.lionengine.Mouse
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Lock mouse at its center.
- lock(int, int) - Method in interface com.b3dgs.lionengine.Mouse
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Lock mouse at specified location.