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increase(int) - Method in class com.b3dgs.lionengine.game.Alterable
Increase current value.
increase(int) - Method in class com.b3dgs.lionengine.game.Attribute
Increase attribute with the specified step.
invertAxisY(boolean) - Method in class com.b3dgs.lionengine.game.entity.EntityGame
 
invertAxisY(boolean) - Method in interface com.b3dgs.lionengine.game.purview.Body
True to invert Y axis.
invertAxisY(boolean) - Method in class com.b3dgs.lionengine.game.purview.model.BodyModel
 
isDecreasingHorizontal() - Method in class com.b3dgs.lionengine.game.Movement
Check if movement is horizontally decreasing.
isDestroyed() - Method in class com.b3dgs.lionengine.game.ObjectGame
Check if entity is going to be removed.
isEmpty() - Method in class com.b3dgs.lionengine.game.Alterable
Check if current value is equal to zero (current = 0).
isEnough(int) - Method in class com.b3dgs.lionengine.game.Alterable
Check if current value less the specified value is still positive.
isFull() - Method in class com.b3dgs.lionengine.game.Alterable
Check if current value equal max or not (current == max).
isIncreasingHorizontal() - Method in class com.b3dgs.lionengine.game.Movement
Check if movement is horizontally decreasing.
isRastered() - Method in class com.b3dgs.lionengine.game.purview.model.RasterableModel
 
isRastered() - Method in interface com.b3dgs.lionengine.game.purview.Rasterable
Check if raster if activated.
isSynchronized() - Method in class com.b3dgs.lionengine.game.Cursor
Check if the cursor is synchronized to the system mouse or not.
isVisible(Localizable) - Method in class com.b3dgs.lionengine.game.CameraGame
Check if the localizable is inside the camera view.
isVisible(Localizable, int, int) - Method in class com.b3dgs.lionengine.game.CameraGame
Check if the localizable is inside the camera view.
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