- getClosestAvailableTile(Tiled, int, Tiled) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Get the closest unused location around the area.
- getClosestAvailableTile(int, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Get the closest unused location around the area.
- getCost(int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.Heuristic
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This controls the order in which tiles are searched while attempting to find a path to the target location.
- getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicClosest
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- getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicClosestSquared
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- getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicManhattan
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- getCost(Pathfindable, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Get the cost of the complete path, from start till end.
- getFreeTileAround(int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Search a free area from this area.
- getLength() - Method in class com.b3dgs.lionengine.game.pathfinding.Path
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Get the length of the path, i.e. the number of steps.
- getLocationInTileX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get horizontal location in tile (location on map).
- getLocationInTileX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getLocationInTileY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get vertical location in tile (location on map).
- getLocationInTileY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getMoveX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get horizontal current speed.
- getMoveX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getMoveY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get vertical current speed.
- getMoveY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getRef(int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Get reference id.
- getSpeedX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get horizontal speed.
- getSpeedX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getSpeedY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
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Get vertical speed.
- getSpeedY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
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- getTile(Tiled) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
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Get tile from specified map location (in tile index).
- getX(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
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Get the x coordinate for the step at the given index.
- getY(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
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Get the y coordinate for the step at the given index.