Package | Description |
---|---|
com.b3dgs.lionengine.game.entity | |
com.b3dgs.lionengine.game.projectile | |
com.b3dgs.lionengine.game.purview | |
com.b3dgs.lionengine.game.purview.model |
Modifier and Type | Class and Description |
---|---|
class |
EntityGame
Main object that can be used by any higher level object for a game.
|
Modifier and Type | Method and Description |
---|---|
boolean |
EntityGame.collide(Collidable entity) |
Modifier and Type | Class and Description |
---|---|
class |
ProjectileGame<E extends EntityGame,E2 extends Surface>
Standard projectile implementation, including collision and moves handling.
|
Modifier and Type | Method and Description |
---|---|
boolean |
Collidable.collide(Collidable entity)
Check if the entity entered in collision with another one.
|
Modifier and Type | Class and Description |
---|---|
class |
CollidableModel
Default collidable model implementation.
|
Modifier and Type | Method and Description |
---|---|
boolean |
CollidableModel.collide(Collidable entity) |