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sendMessages() - Method in interface com.b3dgs.lionengine.network.NetworkedWorld
Send all messages to the network.
setClientId(Byte) - Method in interface com.b3dgs.lionengine.network.purview.Networkable
Set the client id.
setClientId(Byte) - Method in class com.b3dgs.lionengine.network.purview.NetworkableModel
 
setClientId(Byte) - Method in class com.b3dgs.lionengine.network.purview.NetworkChat
 
setClientId(Byte) - Method in class com.b3dgs.lionengine.network.purview.NetworkedInput
 
setKeyBackSpace(int) - Method in class com.b3dgs.lionengine.network.purview.NetworkChat
Set the key that insert a space in a message.
setKeyValidate(int) - Method in class com.b3dgs.lionengine.network.purview.NetworkChat
Set the key that allow to validate a message.
setName(String) - Method in interface com.b3dgs.lionengine.network.NetworkedWorldClient
Set the client new name.
setName(String) - Method in class com.b3dgs.lionengine.network.NetworkedWorldModelClient
 
startServer(String, int, String) - Method in class com.b3dgs.lionengine.network.NetworkedWorldModelServer
 
startServer(String, int, String) - Method in interface com.b3dgs.lionengine.network.NetworkedWorldServer
Start the server.
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