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ObjectGame - Class in com.b3dgs.lionengine.game
Game object minimal representation.
ObjectGame(SetupGame) - Constructor for class com.b3dgs.lionengine.game.ObjectGame
Constructor.
ObjectGameTest - Class in com.b3dgs.lionengine.game
Test the object game class.
ObjectGameTest() - Constructor for class com.b3dgs.lionengine.game.ObjectGameTest
 
ObjectType - Interface in com.b3dgs.lionengine.game
Represents the list of object types that can be instantiated by a FactoryObjectGame.
ObjectTypeUtility - Class in com.b3dgs.lionengine.game
Object type utility implementation.
ObjectTypeUtilityTest - Class in com.b3dgs.lionengine.game
Test object type utility class.
ObjectTypeUtilityTest() - Constructor for class com.b3dgs.lionengine.game.ObjectTypeUtilityTest
 
onHit(E, int) - Method in class com.b3dgs.lionengine.game.projectile.ProjectileGame
Action called when projectile hit an entity.
Orientation - Enum in com.b3dgs.lionengine.game
List of available orientations.
ORIENTATIONS_NUMBER - Static variable in enum com.b3dgs.lionengine.game.Orientation
Orientations number.
ORIENTATIONS_NUMBER_HALF - Static variable in enum com.b3dgs.lionengine.game.Orientation
Number of elements on one side.
OrientationTest - Class in com.b3dgs.lionengine.game
Test orientation class.
OrientationTest() - Constructor for class com.b3dgs.lionengine.game.OrientationTest
 
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