- unpause() - Method in class com.b3dgs.lionengine.Timing
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Continue timer from last pause.
- update() - Method in interface com.b3dgs.lionengine.Mouse
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Update the mouse.
- updateAnimation(double) - Method in interface com.b3dgs.lionengine.anim.Animator
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Animation update routine.
- used() - Method in interface com.b3dgs.lionengine.Keyboard
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Check if the keyboard is currently used (at least one pressed key).
- UtilityConversion - Class in com.b3dgs.lionengine
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Conversion class utility.
- UtilityConversionTest - Class in com.b3dgs.lionengine
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Test utility conversion class.
- UtilityConversionTest() - Constructor for class com.b3dgs.lionengine.UtilityConversionTest
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- UtilityFile - Class in com.b3dgs.lionengine
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Static functions giving informations related to files and directory.
- UtilityFileTest - Class in com.b3dgs.lionengine
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Test the utility file class.
- UtilityFileTest() - Constructor for class com.b3dgs.lionengine.UtilityFileTest
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- UtilityImage - Class in com.b3dgs.lionengine.core
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Set of static functions related to image manipulation.
- UtilityMath - Class in com.b3dgs.lionengine.core
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Static functions around math manipulation.
- UtilityMathTest - Class in com.b3dgs.lionengine.core
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Test the utility math class.
- UtilityMathTest() - Constructor for class com.b3dgs.lionengine.core.UtilityMathTest
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- UtilityProjectStats - Class in com.b3dgs.lionengine
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Used to know the number of code line, and number of files in current project.
- UtilityProjectStatsTest - Class in com.b3dgs.lionengine
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Test the utility project stats class.
- UtilityProjectStatsTest() - Constructor for class com.b3dgs.lionengine.UtilityProjectStatsTest
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- UtilityRandom - Class in com.b3dgs.lionengine
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Random utility class implementation.
- UtilityRandomTest - Class in com.b3dgs.lionengine
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Test utility random class.
- UtilityRandomTest() - Constructor for class com.b3dgs.lionengine.UtilityRandomTest
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