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N

name - Variable in class com.b3dgs.lionengine.game.rts.skill.SetupSkillRts
Displayed name.
notifyArrived() - Method in interface com.b3dgs.lionengine.game.rts.ability.mover.MoverListener
Notify listener when mover has arrived.
notifyArrived() - Method in class com.b3dgs.lionengine.game.rts.ability.mover.MoverModel
 
notifyAttackAnimEnded() - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify when attacker has played his attack completely.
notifyAttackAnimEnded() - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifyAttackEnded(int, E) - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify when attacker has done his attack.
notifyAttackEnded(int, E) - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifyAttackStarted(E) - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify when attacker is going to attack.
notifyAttackStarted(E) - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifyCanNotProduce(P) - Method in interface com.b3dgs.lionengine.game.rts.ability.producer.ProducerListener
Notify listener that current element can not be produced.
notifyCanNotProduce(P) - Method in class com.b3dgs.lionengine.game.rts.ability.producer.ProducerModel
 
notifyDroppedOff(R, int) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor has dropped resources to warehouse.
notifyDroppedOff(R, int) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyExtracted(R, int) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor extracted one unit (called once when one quantity is extracted).
notifyExtracted(R, int) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyMoving() - Method in interface com.b3dgs.lionengine.game.rts.ability.mover.MoverListener
Notify listener while mover is moving.
notifyMoving() - Method in class com.b3dgs.lionengine.game.rts.ability.mover.MoverModel
 
notifyPreparingAttack() - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify while attacker is waiting for next attack.
notifyPreparingAttack() - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifyProduced(P, E) - Method in interface com.b3dgs.lionengine.game.rts.ability.producer.ProducerListener
Notify listener that this element has been produced.
notifyProduced(P, E) - Method in class com.b3dgs.lionengine.game.rts.ability.producer.ProducerModel
 
notifyProducing(P, E) - Method in interface com.b3dgs.lionengine.game.rts.ability.producer.ProducerListener
Notify listener that this element is currently under production.
notifyProducing(P, E) - Method in class com.b3dgs.lionengine.game.rts.ability.producer.ProducerModel
 
notifyReachingTarget(E) - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify while attacker is reaching target.
notifyReachingTarget(E) - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifySelectionDone(Rectangle) - Method in interface com.b3dgs.lionengine.game.rts.ControlPanelListener
Notify when selection is done.
notifySelectionDone(Rectangle) - Method in class com.b3dgs.lionengine.game.rts.ControlPanelModel
 
notifySelectionDone(Rectangle) - Method in class com.b3dgs.lionengine.game.rts.entity.HandlerEntityRts
 
notifySelectionStarted(Rectangle) - Method in interface com.b3dgs.lionengine.game.rts.ControlPanelListener
Notify when selection started.
notifySelectionStarted(Rectangle) - Method in class com.b3dgs.lionengine.game.rts.ControlPanelModel
 
notifySelectionStarted(Rectangle) - Method in class com.b3dgs.lionengine.game.rts.entity.HandlerEntityRts
 
notifyStartCarry(R, int) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor is going to start carry (called once).
notifyStartCarry(R, int) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyStartDropOff(R, int) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor carried and will start to drop off resources (called once).
notifyStartDropOff(R, int) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyStartExtraction(R, Tiled) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor is going to start extraction (called once).
notifyStartExtraction(R, Tiled) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyStartGoToRessources(R, Tiled) - Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorListener
Notify listener when extractor will start to move to resources (called once).
notifyStartGoToRessources(R, Tiled) - Method in class com.b3dgs.lionengine.game.rts.ability.extractor.ExtractorModel
 
notifyStartMove() - Method in interface com.b3dgs.lionengine.game.rts.ability.mover.MoverListener
Notify listener when mover starting to move.
notifyStartMove() - Method in class com.b3dgs.lionengine.game.rts.ability.mover.MoverModel
 
notifyStartProduction(P, E) - Method in interface com.b3dgs.lionengine.game.rts.ability.producer.ProducerListener
Notify listener that production is starting for this element.
notifyStartProduction(P, E) - Method in class com.b3dgs.lionengine.game.rts.ability.producer.ProducerModel
 
notifyTargetLost(E) - Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.AttackerListener
Notify when attacker lost its target.
notifyTargetLost(E) - Method in class com.b3dgs.lionengine.game.rts.ability.attacker.WeaponModel
 
notifyUpdatedSelection(Set<E>) - Method in class com.b3dgs.lionengine.game.rts.ControlPanelModel
Called when the selection has been updated by the handler.
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