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C

checkBlocking(C) - Method in class com.b3dgs.lionengine.game.pathfinding.map.TilePath
Check if this collision is blocking.
clearIgnoredId() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Clear all ignored id.
clearIgnoredId() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
clearSharedPathIds() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Clear the list of id that share the same path.
clearSharedPathIds() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
com.b3dgs.lionengine.game.pathfinding - package com.b3dgs.lionengine.game.pathfinding
 
com.b3dgs.lionengine.game.pathfinding.heuristic - package com.b3dgs.lionengine.game.pathfinding.heuristic
 
com.b3dgs.lionengine.game.pathfinding.map - package com.b3dgs.lionengine.game.pathfinding.map
 
contains(int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Check if this path contains the given step.
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