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render(Graphic)
- Method in interface com.b3dgs.lionengine.game.platform.background.
Background
Background renderings.
render(Graphic)
- Method in interface com.b3dgs.lionengine.game.platform.background.
BackgroundComponent
Render component.
render(Graphic)
- Method in class com.b3dgs.lionengine.game.platform.background.
BackgroundPlatform
render(Graphic)
- Method in class com.b3dgs.lionengine.game.platform.background.
CloudsPlatform
render(Graphic)
- Method in class com.b3dgs.lionengine.game.platform.background.
Parallax
render(Graphic, CameraPlatform)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
Render on screen.
render(Graphic, CameraPlatform)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatformRastered
renderAnim(Graphic, SpriteAnimated, CameraPlatform)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
Render an animated sprite from the entity location, following camera view point.
renderAnim(Graphic, SpriteAnimated, CameraPlatform, int, int)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
Render an animated sprite from the entity location, following camera view point.
A
B
C
E
F
G
H
I
L
M
P
R
S
T
U
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
Prev Letter
Next Letter
Frames
No Frames
All Classes