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update(double, double, double)
- Method in interface com.b3dgs.lionengine.game.platform.background.
Background
Background updates.
update(double, int, int, double)
- Method in interface com.b3dgs.lionengine.game.platform.background.
BackgroundComponent
Update component.
update(double, double, double)
- Method in class com.b3dgs.lionengine.game.platform.background.
BackgroundPlatform
update(double, int, int, double)
- Method in class com.b3dgs.lionengine.game.platform.background.
CloudsPlatform
update(double, int, int, double)
- Method in class com.b3dgs.lionengine.game.platform.background.
Parallax
update(double)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
Main update routine.
updateAnimation(double)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
updateAnimation(double)
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatformRastered
updateMirror()
- Method in class com.b3dgs.lionengine.game.platform.entity.
EntityPlatform
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Overview
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