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T

teleport(double, double) - Method in class com.b3dgs.lionengine.game.CameraGame
 
teleport(double, double) - Method in class com.b3dgs.lionengine.game.effect.EffectGame
 
teleport(double, double) - Method in class com.b3dgs.lionengine.game.entity.EntityGame
 
teleport(double, double) - Method in interface com.b3dgs.lionengine.game.purview.Localizable
Teleport to a new location.
teleport(double, double) - Method in class com.b3dgs.lionengine.game.purview.model.BodyModel
 
teleport(double, double) - Method in class com.b3dgs.lionengine.game.purview.model.LocalizableModel
 
teleportX(double) - Method in class com.b3dgs.lionengine.game.CameraGame
 
teleportX(double) - Method in class com.b3dgs.lionengine.game.effect.EffectGame
 
teleportX(double) - Method in class com.b3dgs.lionengine.game.entity.EntityGame
 
teleportX(double) - Method in interface com.b3dgs.lionengine.game.purview.Localizable
Teleport to a new horizontal location.
teleportX(double) - Method in class com.b3dgs.lionengine.game.purview.model.BodyModel
 
teleportX(double) - Method in class com.b3dgs.lionengine.game.purview.model.LocalizableModel
 
teleportY(double) - Method in class com.b3dgs.lionengine.game.CameraGame
 
teleportY(double) - Method in class com.b3dgs.lionengine.game.effect.EffectGame
 
teleportY(double) - Method in class com.b3dgs.lionengine.game.entity.EntityGame
 
teleportY(double) - Method in interface com.b3dgs.lionengine.game.purview.Localizable
Teleport to a new vertical location.
teleportY(double) - Method in class com.b3dgs.lionengine.game.purview.model.BodyModel
 
teleportY(double) - Method in class com.b3dgs.lionengine.game.purview.model.LocalizableModel
 
testAlterable() - Method in class com.b3dgs.lionengine.game.AlterableTest
Test alterable functions.
testAttribute() - Method in class com.b3dgs.lionengine.game.AttributeTest
Test attributes functions.
testBar() - Method in class com.b3dgs.lionengine.game.BarTest
Test the bar class.
testCamera() - Method in class com.b3dgs.lionengine.game.CameraGameTest
Test camera functions.
testCollisionData() - Method in class com.b3dgs.lionengine.game.CollisionDataTest
Test collision data functions.
testCoordTile() - Method in class com.b3dgs.lionengine.game.CoordTileTest
Test coordinate tile functions.
testCoordTile() - Method in class com.b3dgs.lionengine.game.OrientationTest
Test orientation functions.
testCursor() - Method in class com.b3dgs.lionengine.game.CursorTest
Test the cursor class.
testDamages() - Method in class com.b3dgs.lionengine.game.DamagesTest
Test coordinate tile functions.
testFactoryGame() - Method in class com.b3dgs.lionengine.game.FactoryGameTest
Test the game factory.
testFactoryObjectGame() - Method in class com.b3dgs.lionengine.game.FactoryObjectGameTest
Test the game factory.
testForce() - Method in class com.b3dgs.lionengine.game.ForceTest
Test force functions.
testHandlerObjectGame() - Method in class com.b3dgs.lionengine.game.HandlerObjectGameTest
Test the handler object game.
testMovement() - Method in class com.b3dgs.lionengine.game.MovementTest
Test force functions.
TestObject - Class in com.b3dgs.lionengine.game
Object game test.
TestObject(SetupGame) - Constructor for class com.b3dgs.lionengine.game.TestObject
Constructor.
TestObjectConstructor - Class in com.b3dgs.lionengine.game
Object game test.
TestObjectConstructor(SetupGame) - Constructor for class com.b3dgs.lionengine.game.TestObjectConstructor
Constructor.
testObjectGame() - Method in class com.b3dgs.lionengine.game.ObjectGameTest
Test the object game.
testObjectTypeUtility() - Method in class com.b3dgs.lionengine.game.ObjectTypeUtilityTest
Test object type utility functions.
testObjectTypeUtilityClass() - Method in class com.b3dgs.lionengine.game.ObjectTypeUtilityTest
Test object type utility class.
testRange() - Method in class com.b3dgs.lionengine.game.RangeTest
Test range functions.
testResource() - Method in class com.b3dgs.lionengine.game.ResourceTest
Test resource functions.
testTimedMessage() - Method in class com.b3dgs.lionengine.game.TimedMessageTest
Test timed message functions.
testWorld() - Method in class com.b3dgs.lionengine.game.WorldTest
Test the world.
testWorldFail() - Method in class com.b3dgs.lionengine.game.WorldTest
Test the world.
TextGame - Class in com.b3dgs.lionengine.game
Game text implementation.
TextGame(String, int, TextStyle) - Constructor for class com.b3dgs.lionengine.game.TextGame
Constructor.
Tiled - Interface in com.b3dgs.lionengine.game
Represents something that can have a tile representation (in location and in size).
TileExtractor - Class in com.b3dgs.lionengine.utility
This class allows to extract unique tiles from a level rip.
TileGame<C extends java.lang.Enum<C>> - Class in com.b3dgs.lionengine.game.map
Default class tile; containing following data: pattern : tilesheet number number : tile number inside current tilesheet x & y : real location collision : collision type
TileGame(int, int, Integer, int, C) - Constructor for class com.b3dgs.lionengine.game.map.TileGame
Constructor.
TimedMessage - Class in com.b3dgs.lionengine.game
Class representing a timed message handler.
TimedMessage(Text) - Constructor for class com.b3dgs.lionengine.game.TimedMessage
Constructor.
TimedMessageTest - Class in com.b3dgs.lionengine.game
Test timed message class.
TimedMessageTest() - Constructor for class com.b3dgs.lionengine.game.TimedMessageTest
 
toString(Enum<?>) - Static method in class com.b3dgs.lionengine.game.ObjectTypeUtility
Get the title name (first letter as upper).
Type - Enum in com.b3dgs.lionengine.game
Enumeration type for factory test.
TypeObject - Enum in com.b3dgs.lionengine.game
Object type.
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