JavaScript is disabled on your browser.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
Prev Letter
Next Letter
Frames
No Frames
All Classes
A
B
C
D
E
F
G
H
I
L
M
N
O
P
Q
R
S
T
U
V
W
U
update(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.skilled.
SkilledModel
update(double)
- Method in interface com.b3dgs.lionengine.game.rts.ability.skilled.
SkilledServices
Main routine, has to be called in a game loop.
update(Keyboard)
- Method in class com.b3dgs.lionengine.game.rts.
CameraRts
Update camera by handling its movements.
update(double, CameraRts, CursorRts, Keyboard)
- Method in class com.b3dgs.lionengine.game.rts.
ControlPanelModel
Update panel routine.
update(double)
- Method in class com.b3dgs.lionengine.game.rts.
CursorRts
update(double)
- Method in class com.b3dgs.lionengine.game.rts.entity.
EntityRts
update(double)
- Method in class com.b3dgs.lionengine.game.rts.entity.
HandlerEntityRts
update(Collection<E>)
- Method in class com.b3dgs.lionengine.game.rts.map.
FogOfWarRts
Update entities field of view (fog of war).
updateAnimation(double)
- Method in class com.b3dgs.lionengine.game.rts.entity.
EntityRts
Deprecated.
already called in main loop. Has to be called only on specific cases.
updateAttack(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.attacker.
AttackerModel
updateAttack(double)
- Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.
AttackerServices
Update attack routine.
updateAttack(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.attacker.
WeaponModel
updateAttack(double)
- Method in interface com.b3dgs.lionengine.game.rts.ability.attacker.
WeaponServices
Update attack routine.
updateExclude(Border20[][], int, int)
- Method in class com.b3dgs.lionengine.game.rts.map.
Border20Map
Special update routine for the outer area.
updateExtraction(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.extractor.
ExtractorModel
updateExtraction(double)
- Method in interface com.b3dgs.lionengine.game.rts.ability.extractor.
ExtractorServices
Update extraction (extract and go back).
updateInclude(Border20[][], int, int, int, int, int)
- Method in class com.b3dgs.lionengine.game.rts.map.
Border20Map
Special update routine for the inner area.
updateMoves(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.mover.
MoverModel
updateOnMap(double, CameraRts, CursorRts)
- Method in class com.b3dgs.lionengine.game.rts.skill.
SkillRts
Update routine on map.
updateOnPanel(CursorRts, ControlPanelModel<?>)
- Method in class com.b3dgs.lionengine.game.rts.skill.
SkillRts
Update routine on panel.
updateProduction(double)
- Method in class com.b3dgs.lionengine.game.rts.ability.producer.
ProducerModel
updateProduction(double)
- Method in interface com.b3dgs.lionengine.game.rts.ability.producer.
ProducerServices
Update production routine.
A
B
C
D
E
F
G
H
I
L
M
N
O
P
Q
R
S
T
U
V
W
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
Prev Letter
Next Letter
Frames
No Frames
All Classes