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getClosestAvailableTile(Tiled, int, Tiled) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Get the closest unused location around the area.
getClosestAvailableTile(int, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Get the closest unused location around the area.
getCost(int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.Heuristic
This controls the order in which tiles are searched while attempting to find a path to the target location.
getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicClosest
 
getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicClosestSquared
 
getCost(int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.heuristic.HeuristicManhattan
 
getCost(Pathfindable, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Get the cost of the complete path, from start till end.
getFreeTileAround(int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Search a free area from this area.
getLength() - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the length of the path, i.e. the number of steps.
getLocationInTileX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get horizontal location in tile (location on map).
getLocationInTileX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getLocationInTileY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get vertical location in tile (location on map).
getLocationInTileY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getMoveX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get horizontal current speed.
getMoveX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getMoveY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get vertical current speed.
getMoveY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getRef(int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Get reference id.
getSpeedX() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get horizontal speed.
getSpeedX() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getSpeedY() - Method in interface com.b3dgs.lionengine.game.pathfinding.Pathfindable
Get vertical speed.
getSpeedY() - Method in class com.b3dgs.lionengine.game.pathfinding.PathfindableModel
 
getTile(Tiled) - Method in interface com.b3dgs.lionengine.game.pathfinding.map.MapTilePath
Get tile from specified map location (in tile index).
getX(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the x coordinate for the step at the given index.
getY(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the y coordinate for the step at the given index.
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