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HandlerEntityPlatform
<
E
extends
EntityPlatform
> - Class in
com.b3dgs.lionengine.game.platform.entity
Default platform entity handler.
HandlerEntityPlatform(CameraPlatform)
- Constructor for class com.b3dgs.lionengine.game.platform.entity.
HandlerEntityPlatform
Constructor.
hasCollision(Localizable)
- Method in class com.b3dgs.lionengine.game.platform.map.
TilePlatform
Check if there is a collision between the localizable and the tile.
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Overview
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Class
Use
Tree
Deprecated
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