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HandlerEntityRts<R extends java.lang.Enum<R>,T extends TileRts<?,R>,E extends EntityRts,C extends ControlPanelModel<E>> - Class in com.b3dgs.lionengine.game.rts.entity
This class will handle a list of entities, by updating and rendering them.
HandlerEntityRts(CameraRts, CursorRts, C, MapTileRts<?, R, T>) - Constructor for class com.b3dgs.lionengine.game.rts.entity.HandlerEntityRts
Create a new entity handler.
hasFogOfWar() - Method in class com.b3dgs.lionengine.game.rts.map.FogOfWarRts
Check if fog of war is enabled.
hasResources() - Method in class com.b3dgs.lionengine.game.rts.map.TileRts
Check if tile has resources.
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