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L

LAST_RELEASE_DATE - Static variable in class com.b3dgs.lionengine.core.Engine
Engine last release date.
Line - Interface in com.b3dgs.lionengine
Line interface.
LionEngineException - Exception in com.b3dgs.lionengine
Special engine exception implementation which limit the trace to the user side.
LionEngineException(String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
Constructor.
LionEngineException(Media, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
Constructor.
LionEngineException(Throwable, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
Constructor.
LionEngineException(Throwable, Media, String...) - Constructor for exception com.b3dgs.lionengine.LionEngineException
Constructor.
LionEngineExceptionTest - Class in com.b3dgs.lionengine
Test the exception.
LionEngineExceptionTest() - Constructor for class com.b3dgs.lionengine.LionEngineExceptionTest
 
load(boolean) - Method in interface com.b3dgs.lionengine.drawable.Sprite
Load surface and prepare it to be displayed.
load(Media) - Method in interface com.b3dgs.lionengine.file.XmlParser
Load an XML file.
Loader - Class in com.b3dgs.lionengine.core
Engine starter, need to be called for sequence selection and screen initializer.
Loader(Config) - Constructor for class com.b3dgs.lionengine.core.Loader
Constructor.
loadImage(Media) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load an image from a file.
loadImage(ImageBuffer) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load an image from a java image (sharing the same surface).
loadRaster(Media) - Static method in class com.b3dgs.lionengine.core.UtilityImage
Load a raster data from a file.
loadSprite(Media) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a sprite from a file.
loadSprite(ImageBuffer) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a sprite from a buffered image (sharing the same surface).
loadSpriteAnimated(Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load an animated sprite from a file, giving horizontal and vertical frames.
loadSpriteAnimated(ImageBuffer, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load an animated sprite, giving horizontal and vertical frames (sharing the same surface).
loadSpriteFont(Media, Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a font based on an image.
loadSpriteParallaxed(Media, int, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a parallaxed sprite, for parallax effect.
loadSpriteTiled(Media, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a tiled sprite from a file, giving tile dimension.
loadSpriteTiled(ImageBuffer, int, int) - Static method in class com.b3dgs.lionengine.drawable.Drawable
Load a tiled sprite using an image reference, giving tile dimension (sharing the same surface).
lock() - Method in interface com.b3dgs.lionengine.Mouse
Lock mouse at its center.
lock(int, int) - Method in interface com.b3dgs.lionengine.Mouse
Lock mouse at specified location.
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