Package | Description |
---|---|
com.b3dgs.lionengine.game.rts | |
com.b3dgs.lionengine.game.rts.entity | |
com.b3dgs.lionengine.game.rts.skill |
Modifier and Type | Method and Description |
---|---|
boolean |
ControlPanelModel.canClick(CursorRts cursor)
Check if cursor can click on panel.
|
boolean |
CameraRts.isInside(CursorRts cursor)
Check if cursor in inside camera view (outside panel).
|
void |
ControlPanelModel.update(double extrp,
CameraRts camera,
CursorRts cursor,
com.b3dgs.lionengine.Keyboard keyboard)
Update panel routine.
|
Constructor and Description |
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HandlerEntityRts(CameraRts camera,
CursorRts cursor,
C panel,
MapTileRts<?,R,T> map)
Create a new entity handler.
|
Modifier and Type | Method and Description |
---|---|
abstract void |
SkillRts.action(ControlPanelModel<?> panel,
CursorRts cursor)
Action executed on cast.
|
abstract boolean |
SkillRts.isOver(CursorRts cursor)
Check if the cursor is over the skill button.
|
abstract void |
SkillRts.renderOnMap(com.b3dgs.lionengine.Graphic g,
CursorRts cursor,
CameraRts camera)
Rendering routine on map.
|
abstract void |
SkillRts.updateOnMap(double extrp,
CameraRts camera,
CursorRts cursor)
Update routine on map.
|
void |
SkillRts.updateOnPanel(CursorRts cursor,
ControlPanelModel<?> panel)
Update routine on panel.
|