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R

render(Graphic) - Method in interface com.b3dgs.lionengine.game.platform.background.Background
Background renderings.
render(Graphic) - Method in interface com.b3dgs.lionengine.game.platform.background.BackgroundComponent
Render component.
render(Graphic) - Method in class com.b3dgs.lionengine.game.platform.background.BackgroundPlatform
 
render(Graphic) - Method in class com.b3dgs.lionengine.game.platform.background.CloudsPlatform
 
render(Graphic) - Method in class com.b3dgs.lionengine.game.platform.background.Parallax
 
render(Graphic, CameraPlatform) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
Render on screen.
render(Graphic, CameraPlatform) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatformRastered
 
renderAnim(Graphic, SpriteAnimated, CameraPlatform) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
Render an animated sprite from the entity location, following camera view point.
renderAnim(Graphic, SpriteAnimated, CameraPlatform, int, int) - Method in class com.b3dgs.lionengine.game.platform.entity.EntityPlatform
Render an animated sprite from the entity location, following camera view point.
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