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HandlerEntityRts
<
R
extends java.lang.Enum<
R
>,
T
extends
TileRts
<?,
R
>,
E
extends
EntityRts
,
C
extends
ControlPanelModel
<
E
>> - Class in
com.b3dgs.lionengine.game.rts.entity
This class will handle a list of entities, by updating and rendering them.
HandlerEntityRts(CameraRts, CursorRts, C, MapTileRts<?, R, T>)
- Constructor for class com.b3dgs.lionengine.game.rts.entity.
HandlerEntityRts
Create a new entity handler.
hasFogOfWar()
- Method in class com.b3dgs.lionengine.game.rts.map.
FogOfWarRts
Check if fog of war is enabled.
hasResources()
- Method in class com.b3dgs.lionengine.game.rts.map.
TileRts
Check if tile has resources.
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Overview
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