org.lwjgl.opengl
Class ARBTextureStorage

java.lang.Object
  extended by org.lwjgl.opengl.ARBTextureStorage

public final class ARBTextureStorage
extends java.lang.Object


Field Summary
static int GL_TEXTURE_IMMUTABLE_FORMAT
          Accepted by the <value> parameter of GetTexParameter{if}v:
 
Method Summary
static void glTexStorage1D(int target, int levels, int internalformat, int width)
           
static void glTexStorage2D(int target, int levels, int internalformat, int width, int height)
           
static void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
           
static void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width)
           
static void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height)
           
static void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

GL_TEXTURE_IMMUTABLE_FORMAT

public static final int GL_TEXTURE_IMMUTABLE_FORMAT
Accepted by the <value> parameter of GetTexParameter{if}v:

See Also:
Constant Field Values
Method Detail

glTexStorage1D

public static void glTexStorage1D(int target,
                                  int levels,
                                  int internalformat,
                                  int width)

glTexStorage2D

public static void glTexStorage2D(int target,
                                  int levels,
                                  int internalformat,
                                  int width,
                                  int height)

glTexStorage3D

public static void glTexStorage3D(int target,
                                  int levels,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int depth)

glTextureStorage1DEXT

public static void glTextureStorage1DEXT(int texture,
                                         int target,
                                         int levels,
                                         int internalformat,
                                         int width)

glTextureStorage2DEXT

public static void glTextureStorage2DEXT(int texture,
                                         int target,
                                         int levels,
                                         int internalformat,
                                         int width,
                                         int height)

glTextureStorage3DEXT

public static void glTextureStorage3DEXT(int texture,
                                         int target,
                                         int levels,
                                         int internalformat,
                                         int width,
                                         int height,
                                         int depth)


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