libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.Stage

Packages that use Stage
com.badlogic.gdx.scenes.scene2d.ui   
com.badlogic.gdx.scenes.scene2d.ui.tablelayout   
 

Uses of Stage in com.badlogic.gdx.scenes.scene2d.ui
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Stage
ComboBox(java.lang.String[] items, Stage stage, ComboBox.ComboBoxStyle style)
           
ComboBox(java.lang.String[] items, Stage stage, ComboBox.ComboBoxStyle style, java.lang.String name)
          Creates a new combo box.
ComboBox(java.lang.String[] items, Stage stage, Skin skin)
           
FlickScrollPane(Actor widget, Stage stage)
           
FlickScrollPane(Actor widget, Stage stage, java.lang.String name)
           
ScrollPane(Actor widget, Stage stage, ScrollPane.ScrollPaneStyle style)
           
ScrollPane(Actor widget, Stage stage, ScrollPane.ScrollPaneStyle style, java.lang.String name)
           
ScrollPane(Actor widget, Stage stage, Skin skin)
           
SplitPane(Actor firstWidget, Actor secondWidget, boolean vertical, Stage stage, Skin skin)
           
SplitPane(Actor firstWidget, Actor secondWidget, boolean vertical, Stage stage, SplitPane.SplitPaneStyle style)
           
SplitPane(Actor firstWidget, Actor secondWidget, boolean vertical, Stage stage, SplitPane.SplitPaneStyle style, java.lang.String name)
          Creates a new SplitPane.
Window(java.lang.String title, Stage stage, Skin skin)
           
Window(java.lang.String title, Stage stage, Window.WindowStyle style)
           
Window(java.lang.String name, java.lang.String title, Stage stage, Window.WindowStyle style, int prefWidth, int prefHeight)
          Creates a new Window.
 

Uses of Stage in com.badlogic.gdx.scenes.scene2d.ui.tablelayout
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type Stage
static void Table.drawDebug(Stage stage)
          Draws the debug lines for all TableLayouts in the stage.
 void Table.enableClipping(Stage stage)
          Causes the contents to be clipped if they exceed the table bounds.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)