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libgdx API | |||||||||
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Packages that use Action | |
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com.badlogic.gdx.scenes.scene2d | |
com.badlogic.gdx.scenes.scene2d.actions |
Uses of Action in com.badlogic.gdx.scenes.scene2d |
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Subclasses of Action in com.badlogic.gdx.scenes.scene2d | |
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class |
AnimationAction
An AnimationAction performs a transformation on its target Actor . |
class |
CompositeAction
A base class for composite actions which deals with multiple child Action . |
class |
TemporalAction
A TemporalAction controls an Action by repeating, delaying etc. |
Fields in com.badlogic.gdx.scenes.scene2d declared as Action | |
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protected Action |
TemporalAction.action
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Fields in com.badlogic.gdx.scenes.scene2d with type parameters of type Action | |
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protected PooledLinkedList<Action> |
Actor.actions
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protected java.util.ArrayList<Action> |
CompositeAction.actions
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Methods in com.badlogic.gdx.scenes.scene2d that return Action | |
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abstract Action |
Action.copy()
Creates a copy of this action. |
Action |
TemporalAction.getAction()
Gets the Action that is controlled by this TemporalAction . |
Action |
Action.setCompletionListener(OnActionCompleted listener)
Sets the listener to be invoked when the action is finished. |
Methods in com.badlogic.gdx.scenes.scene2d that return types with arguments of type Action | |
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java.util.ArrayList<Action> |
CompositeAction.getActions()
Gets all target Action s which are affected by the composite action. |
Methods in com.badlogic.gdx.scenes.scene2d with parameters of type Action | |
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void |
Actor.action(Action action)
Adds an Action to the Actor. |
void |
OnActionCompleted.completed(Action action)
Called when the Action is completed. |
Uses of Action in com.badlogic.gdx.scenes.scene2d.actions |
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Classes in com.badlogic.gdx.scenes.scene2d.actions with type parameters of type Action | |
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class |
ActionResetingPool<T extends Action>
A pool taking care of the Action life cycle and resets all its properties when obtained from this pool. |
Subclasses of Action in com.badlogic.gdx.scenes.scene2d.actions | |
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class |
Delay
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class |
FadeIn
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class |
FadeOut
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class |
FadeTo
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class |
Forever
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class |
MoveBy
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class |
MoveTo
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class |
Parallel
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class |
Remove
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class |
Repeat
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class |
RotateBy
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class |
RotateTo
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class |
ScaleTo
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class |
Sequence
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Fields in com.badlogic.gdx.scenes.scene2d.actions declared as Action | |
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protected Action |
Delay.action
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Methods in com.badlogic.gdx.scenes.scene2d.actions that return Action | |
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Action |
Delay.copy()
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Action |
FadeIn.copy()
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Action |
FadeOut.copy()
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Action |
FadeTo.copy()
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Action |
Forever.copy()
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Action |
MoveBy.copy()
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Action |
MoveTo.copy()
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Action |
Parallel.copy()
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Action |
Remove.copy()
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Action |
Repeat.copy()
|
Action |
RotateBy.copy()
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Action |
RotateTo.copy()
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Action |
ScaleTo.copy()
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Action |
Sequence.copy()
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Methods in com.badlogic.gdx.scenes.scene2d.actions with parameters of type Action | |
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static Parallel |
Parallel.$(Action... actions)
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static Sequence |
Sequence.$(Action... actions)
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static Forever |
Forever.$(Action action)
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static Delay |
Delay.$(Action action,
float duration)
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static Repeat |
Repeat.$(Action action,
int times)
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