libgdx API

com.badlogic.gdx.physics.box2d.joints
Class WeldJoint

java.lang.Object
  extended by com.badlogic.gdx.physics.box2d.Joint
      extended by com.badlogic.gdx.physics.box2d.joints.WeldJoint

public class WeldJoint
extends Joint

A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.


Field Summary
 
Fields inherited from class com.badlogic.gdx.physics.box2d.Joint
addr, jointEdgeA, jointEdgeB
 
Constructor Summary
WeldJoint(World world, long addr)
           
 
Method Summary
 
Methods inherited from class com.badlogic.gdx.physics.box2d.Joint
getAnchorA, getAnchorB, getBodyA, getBodyB, getReactionForce, getReactionTorque, getType, isActive
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WeldJoint

public WeldJoint(World world,
                 long addr)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)