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libgdx API | |||||||||
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Packages that use Table | |
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com.badlogic.gdx.scenes.scene2d.ui | |
com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
Uses of Table in com.badlogic.gdx.scenes.scene2d.ui |
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Subclasses of Table in com.badlogic.gdx.scenes.scene2d.ui | |
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class |
Button
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class |
CheckBox
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class |
Window
A container acting as a dialog or window. |
Uses of Table in com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
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Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout that return Table | |
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Table |
Table.align(int align)
Alignment of the table within the actor being laid out. |
Table |
Table.align(java.lang.String value)
Alignment of the table within the actor being laid out. |
Table |
Table.bottom()
Sets the alignment of the table within the actor being laid out to Align.BOTTOM . |
Table |
Table.center()
Sets the alignment of the table within the actor being laid out to Align.CENTER . |
Table |
Table.debug()
Turns on all debug lines. |
Table |
Table.debug(int debug)
Turns on debug lines. |
Table |
Table.debug(java.lang.String value)
Turns on debug lines. |
Table |
Table.height(int height)
The fixed height of the table. |
Table |
Table.height(java.lang.String height)
The fixed height of the table, or null. |
Table |
Table.left()
Sets the alignment of the table within the actor being laid out to Align.LEFT . |
Table |
Table.pad(int pad)
Padding around the table. |
Table |
Table.pad(int top,
int left,
int bottom,
int right)
Padding around the table. |
Table |
Table.pad(java.lang.String pad)
Padding around the table. |
Table |
Table.pad(java.lang.String top,
java.lang.String left,
java.lang.String bottom,
java.lang.String right)
Padding around the table. |
Table |
Table.padBottom(int padBottom)
Padding at the bottom of the table. |
Table |
Table.padBottom(java.lang.String padBottom)
Padding at the bottom of the table. |
Table |
Table.padLeft(int padLeft)
Padding at the left of the table. |
Table |
Table.padLeft(java.lang.String padLeft)
Padding at the left of the table. |
Table |
Table.padRight(int padRight)
Padding at the right of the table. |
Table |
Table.padRight(java.lang.String padRight)
Padding at the right of the table. |
Table |
Table.padTop(int padTop)
Padding at the top of the table. |
Table |
Table.padTop(java.lang.String padTop)
Padding at the top of the table. |
Table |
Table.right()
Sets the alignment of the table within the actor being laid out to Align.RIGHT . |
Table |
Table.size(int width,
int height)
The fixed size of the table. |
Table |
Table.size(java.lang.String width,
java.lang.String height)
The fixed size of the table. |
Table |
Table.top()
Sets the alignment of the table within the actor being laid out to Align.TOP . |
Table |
Table.width(int width)
The fixed width of the table. |
Table |
Table.width(java.lang.String width)
The fixed width of the table, or null. |
Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type Table | |
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TableLayout |
LibgdxToolkit.getLayout(Table table)
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libgdx API | |||||||||
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