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libgdx API | |||||||||
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Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics | |
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Frustum
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.g2d | |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Rectangle
Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height). |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.g2d.tiled | |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.g3d.decals | |
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Quaternion
A simple quaternion class. |
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Vector2
Encapsulates a 2D vector. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.g3d.keyframed | |
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Quaternion
A simple quaternion class. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.g3d.loaders.md5 | |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.graphics.glutils | |
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Matrix3
A 3x3 column major matrix for 2D transforms. |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.math | |
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Circle
A convenient 2D circle class. |
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Interpolation
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Matrix3
A 3x3 column major matrix for 2D transforms. |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Plane
A plane defined via a unit length normal and the distance from the origin, as you learned in your math class. |
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Plane.PlaneSide
Enum specifying on which side a point lies respective to the plane and it's normal. |
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Quaternion
A simple quaternion class. |
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Rectangle
Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height). |
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Vector2
Encapsulates a 2D vector. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.math.collision | |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Vector3
Encapsulates a 3D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.physics.box2d | |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Vector2
Encapsulates a 2D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.physics.box2d.joints | |
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Vector2
Encapsulates a 2D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.scenes.scene2d | |
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Matrix3
A 3x3 column major matrix for 2D transforms. |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Vector2
Encapsulates a 2D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.scenes.scene2d.ui | |
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Vector2
Encapsulates a 2D vector. |
Classes in com.badlogic.gdx.math used by com.badlogic.gdx.scenes.scene2d.ui.utils | |
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Matrix4
Encapsulates a column major 4 by 4 matrix. |
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Rectangle
Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height). |
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Vector2
Encapsulates a 2D vector. |
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libgdx API | |||||||||
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