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java.lang.Objectcom.badlogic.gdx.physics.box2d.JointEdge
public class JointEdge
A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.
Field Summary | |
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Joint |
joint
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Body |
other
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Constructor Summary | |
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protected |
JointEdge(Body other,
Joint joint)
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Method Summary |
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public final Body other
public final Joint joint
Constructor Detail |
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protected JointEdge(Body other, Joint joint)
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