libgdx API

com.badlogic.gdx.utils
Interface Disposable

All Known Subinterfaces:
AudioDevice, AudioRecorder, Decoder, IndexData, Music, Sound, VertexData
All Known Implementing Classes:
AssetManager, BitmapFont, BitmapFontCache, DecalBatch, ETC1.ETC1Data, FrameBuffer, Gdx2DPixmap, IndexBufferObject, IndexBufferObjectSubData, KissFFT, MD5Renderer, Mesh, Mpg123Decoder, NativeFFT, ParticleEffect, ParticleEffectPool.PooledEffect, Pixmap, ShaderProgram, SimpleTileAtlas, Skin, SpriteBatch, SpriteCache, Stage, Texture, TextureAtlas, TileAtlas, TileMapRenderer, VertexArray, VertexBufferObject, VertexBufferObjectSubData, VorbisDecoder, World

public interface Disposable

Interface for disposable resources.

Author:
mzechner

Method Summary
 void dispose()
          Releases all resources of this object.
 

Method Detail

dispose

void dispose()
Releases all resources of this object.


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)