libgdx API

com.badlogic.gdx.scenes.scene2d.ui
Class TextField.TextFieldStyle

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle
Enclosing class:
TextField

public static class TextField.TextFieldStyle
extends java.lang.Object

Defines a text field's style, see TextField

Author:
mzechner

Field Summary
 NinePatch background
           
 NinePatch cursor
           
 BitmapFont font
           
 Color fontColor
           
 TextureRegion selection
           
 
Constructor Summary
TextField.TextFieldStyle()
           
TextField.TextFieldStyle(BitmapFont font, Color fontColor, NinePatch cursor, TextureRegion selection, NinePatch background)
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

background

public NinePatch background

font

public BitmapFont font

fontColor

public Color fontColor

cursor

public NinePatch cursor

selection

public TextureRegion selection
Constructor Detail

TextField.TextFieldStyle

public TextField.TextFieldStyle()

TextField.TextFieldStyle

public TextField.TextFieldStyle(BitmapFont font,
                                Color fontColor,
                                NinePatch cursor,
                                TextureRegion selection,
                                NinePatch background)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)