libgdx API

com.badlogic.gdx.assets.loaders
Class BitmapFontLoader.BitmapFontParameter

java.lang.Object
  extended by com.badlogic.gdx.assets.AssetLoaderParameters<BitmapFont>
      extended by com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter
Enclosing class:
BitmapFontLoader

public static class BitmapFontLoader.BitmapFontParameter
extends AssetLoaderParameters<BitmapFont>


Nested Class Summary
 
Nested classes/interfaces inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
AssetLoaderParameters.LoadedCallback
 
Field Summary
 boolean flip
          whether to flipY the font or not
 Texture.TextureFilter maxFilter
          the maximum filter to be used for the backing texture
 Texture.TextureFilter minFitler
          the minimum filter to be used for the backing texture
 
Fields inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
loadedCallback
 
Constructor Summary
BitmapFontLoader.BitmapFontParameter()
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

flip

public boolean flip
whether to flipY the font or not


minFitler

public Texture.TextureFilter minFitler
the minimum filter to be used for the backing texture


maxFilter

public Texture.TextureFilter maxFilter
the maximum filter to be used for the backing texture

Constructor Detail

BitmapFontLoader.BitmapFontParameter

public BitmapFontLoader.BitmapFontParameter()

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)