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libgdx API | |||||||||
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java.lang.Objectcom.badlogic.gdx.Graphics.BufferFormat
public static class Graphics.BufferFormat
Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples.
Field Summary | |
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int |
a
number of bits per color channel |
int |
b
number of bits per color channel |
boolean |
coverageSampling
whether coverage sampling anti-aliasing is used. |
int |
depth
number of bits for depth and stencil buffer |
int |
g
number of bits per color channel |
int |
r
number of bits per color channel |
int |
samples
number of samples for MSAA |
int |
stencil
number of bits for depth and stencil buffer |
Constructor Summary | |
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Graphics.BufferFormat(int r,
int g,
int b,
int a,
int depth,
int stencil,
int samples,
boolean coverageSampling)
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Method Summary | |
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java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public final int r
public final int g
public final int b
public final int a
public final int depth
public final int stencil
public final int samples
public final boolean coverageSampling
Constructor Detail |
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public Graphics.BufferFormat(int r, int g, int b, int a, int depth, int stencil, int samples, boolean coverageSampling)
Method Detail |
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public java.lang.String toString()
toString
in class java.lang.Object
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