libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.Sprite

Packages that use Sprite
com.badlogic.gdx.graphics.g2d   
 

Uses of Sprite in com.badlogic.gdx.graphics.g2d
 

Subclasses of Sprite in com.badlogic.gdx.graphics.g2d
static class TextureAtlas.AtlasSprite
          A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped.
 

Methods in com.badlogic.gdx.graphics.g2d that return Sprite
 Sprite TextureAtlas.createSprite(java.lang.String name)
          Returns the first region found with the specified name as a sprite.
 Sprite TextureAtlas.createSprite(java.lang.String name, int index)
          Returns the first region found with the specified name and index as a sprite.
 Sprite ParticleEmitter.getSprite()
           
 

Methods in com.badlogic.gdx.graphics.g2d that return types with arguments of type Sprite
 java.util.List<Sprite> TextureAtlas.createSprites()
          Returns all regions in the atlas as sprites.
 java.util.List<Sprite> TextureAtlas.createSprites(java.lang.String name)
          Returns all regions with the specified name as sprites, ordered by smallest to largest index.
 

Methods in com.badlogic.gdx.graphics.g2d with parameters of type Sprite
 void SpriteCache.add(Sprite sprite)
          Adds the specified sprite to the cache.
 void Sprite.set(Sprite sprite)
           
 void ParticleEmitter.setSprite(Sprite sprite)
           
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type Sprite
Sprite(Sprite sprite)
          Creates a sprite that is a copy in every way of the specified sprite.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)