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libgdx API | |||||||||
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Uses of SpriteBatch in com.badlogic.gdx.graphics.g2d |
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Methods in com.badlogic.gdx.graphics.g2d with parameters of type SpriteBatch | |
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void |
BitmapFontCache.draw(SpriteBatch spriteBatch)
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void |
ParticleEffect.draw(SpriteBatch spriteBatch)
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void |
ParticleEmitter.draw(SpriteBatch spriteBatch)
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void |
Sprite.draw(SpriteBatch spriteBatch)
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BitmapFont.TextBounds |
BitmapFont.draw(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y)
Draws a string at the specified position. |
BitmapFont.TextBounds |
BitmapFont.draw(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y,
int start,
int end)
Draws a substring at the specified position. |
void |
BitmapFontCache.draw(SpriteBatch spriteBatch,
float alphaModulation)
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void |
ParticleEffect.draw(SpriteBatch spriteBatch,
float delta)
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void |
ParticleEmitter.draw(SpriteBatch spriteBatch,
float delta)
Updates and draws the particles. |
void |
Sprite.draw(SpriteBatch spriteBatch,
float alphaModulation)
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void |
EmptyNinePatch.draw(SpriteBatch batch,
float x,
float y,
float width,
float height)
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void |
NinePatch.draw(SpriteBatch batch,
float x,
float y,
float width,
float height)
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BitmapFont.TextBounds |
BitmapFont.drawMultiLine(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y)
Draws a string, which may contain newlines (\n), at the specified position. |
BitmapFont.TextBounds |
BitmapFont.drawMultiLine(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y,
float alignmentWidth,
BitmapFont.HAlignment alignment)
Draws a string, which may contain newlines (\n), at the specified position and alignment. |
BitmapFont.TextBounds |
BitmapFont.drawWrapped(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y,
float wrapWidth)
Draws a string, which may contain newlines (\n), with the specified position. |
BitmapFont.TextBounds |
BitmapFont.drawWrapped(SpriteBatch spriteBatch,
java.lang.CharSequence str,
float x,
float y,
float wrapWidth,
BitmapFont.HAlignment alignment)
Draws a string, which may contain newlines (\n), with the specified position. |
Uses of SpriteBatch in com.badlogic.gdx.physics.box2d |
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Fields in com.badlogic.gdx.physics.box2d declared as SpriteBatch | |
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SpriteBatch |
Box2DDebugRenderer.batch
a spritebatch and a font for text rendering |
Uses of SpriteBatch in com.badlogic.gdx.scenes.scene2d |
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Fields in com.badlogic.gdx.scenes.scene2d declared as SpriteBatch | |
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protected SpriteBatch |
Stage.batch
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Methods in com.badlogic.gdx.scenes.scene2d that return SpriteBatch | |
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SpriteBatch |
Stage.getSpriteBatch()
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Methods in com.badlogic.gdx.scenes.scene2d with parameters of type SpriteBatch | |
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protected void |
Group.applyTransform(SpriteBatch batch)
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abstract void |
Actor.draw(SpriteBatch batch,
float parentAlpha)
Draws the Actor. |
void |
Group.draw(SpriteBatch batch,
float parentAlpha)
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protected void |
Group.drawChild(Actor child,
SpriteBatch batch,
float parentAlpha)
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protected void |
Group.drawChildren(SpriteBatch batch,
float parentAlpha)
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protected void |
Group.resetTransform(SpriteBatch batch)
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Uses of SpriteBatch in com.badlogic.gdx.scenes.scene2d.actors |
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Methods in com.badlogic.gdx.scenes.scene2d.actors with parameters of type SpriteBatch | |
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void |
Image.draw(SpriteBatch batch,
float parentAlpha)
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void |
Label.draw(SpriteBatch batch,
float parentAlpha)
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Uses of SpriteBatch in com.badlogic.gdx.scenes.scene2d.ui |
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Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type SpriteBatch | |
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void |
Button.draw(SpriteBatch batch,
float parentAlpha)
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void |
ComboBox.draw(SpriteBatch batch,
float parentAlpha)
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void |
ComboBox.ComboList.draw(SpriteBatch batch,
float parentAlpha)
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void |
FlickScrollPane.draw(SpriteBatch batch,
float parentAlpha)
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void |
Image.draw(SpriteBatch batch,
float parentAlpha)
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void |
Label.draw(SpriteBatch batch,
float parentAlpha)
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void |
List.draw(SpriteBatch batch,
float parentAlpha)
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void |
ScrollPane.draw(SpriteBatch batch,
float parentAlpha)
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void |
Slider.draw(SpriteBatch batch,
float parentAlpha)
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void |
SplitPane.draw(SpriteBatch batch,
float parentAlpha)
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void |
Stack.draw(SpriteBatch batch,
float parentAlpha)
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void |
TextField.draw(SpriteBatch batch,
float parentAlpha)
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void |
Window.draw(SpriteBatch batch,
float parentAlpha)
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Uses of SpriteBatch in com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
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Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type SpriteBatch | |
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void |
Table.draw(SpriteBatch batch,
float parentAlpha)
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void |
TableLayout.drawDebug(SpriteBatch batch)
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Uses of SpriteBatch in com.badlogic.gdx.twl |
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Constructors in com.badlogic.gdx.twl with parameters of type SpriteBatch | |
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TWL(SpriteBatch batch,
java.lang.String themeFile,
Files.FileType fileType)
Creates a new TWL instance with the specified theme file. |
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TWL(SpriteBatch batch,
java.lang.String themeFile,
Files.FileType fileType,
Widget widget)
Creates a new TWL instance with the specified theme file. |
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libgdx API | |||||||||
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