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java.lang.Objectcom.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.tablelayout.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.CheckBox
public class CheckBox
Nested Class Summary | |
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static class |
CheckBox.CheckBoxStyle
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Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button |
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Button.ButtonStyle |
Field Summary |
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Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button |
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isChecked, style |
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.tablelayout.Table |
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isPressed |
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Group |
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batchTransform, children, debug, debugTexture, focusedActor, groups, immutableChildren, immutableGroups, keyboardFocusedActor, lastTouchedChild, localTransform, namesToActors, oldBatchTransform, point, scrollFocusedActor, transform, worldTransform |
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Actor |
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actions, color, height, name, originX, originY, parent, rotation, scaleX, scaleY, touchable, visible, width, x, y |
Constructor Summary | |
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CheckBox(java.lang.String text,
CheckBox.CheckBoxStyle style)
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CheckBox(java.lang.String text,
CheckBox.CheckBoxStyle style,
java.lang.String name)
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CheckBox(java.lang.String text,
Skin skin)
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Method Summary | |
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void |
click()
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Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button |
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draw, getText, setClickListener, setStyle, setText |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.tablelayout.Table |
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add, align, align, bottom, center, clear, columnDefaults, debug, debug, debug, defaults, drawDebug, enableClipping, getAlign, getAllCells, getAllCells, getCell, getCell, getCells, getDebug, getHeight, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getPadBottom, getPadLeft, getPadRight, getPadTop, getPrefHeight, getPrefWidth, getTableLayout, getWidget, getWidgets, getWidgets, height, height, hit, invalidate, invalidateHierarchy, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, parse, parse, register, reset, right, row, setActor, setBackground, size, size, stack, top, touchDown, touchUp, width, width |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group |
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act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, disableDebugging, drawChild, drawChildren, enableDebugging, findActor, focus, getActors, getGroups, keyboardFocus, keyDown, keyTyped, keyUp, removeActor, removeActorRecursive, resetTransform, scrolled, scrollFocus, sortChildren, swapActor, swapActor, toChildCoordinates, touchDragged, touchMoved, unfocusAll, unfocusAll, updateTransform |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor |
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action, clearActions, isMarkedToRemove, markToRemove, remove, toLocalCoordinates, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public CheckBox(java.lang.String text, CheckBox.CheckBoxStyle style)
public CheckBox(java.lang.String text, Skin skin)
public CheckBox(java.lang.String text, CheckBox.CheckBoxStyle style, java.lang.String name)
Method Detail |
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public void click()
click
in class Table
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