libgdx API

com.badlogic.gdx.graphics
Interface GLU


public interface GLU

OpenGL utility class.

Author:
mzechner

Method Summary
 void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ)
           
 void gluOrtho2D(GL10 gl, float left, float right, float bottom, float top)
           
 void gluPerspective(GL10 gl, float fovy, float aspect, float zNear, float zFar)
           
 boolean gluProject(float objX, float objY, float objZ, float[] model, int modelOffset, float[] project, int projectOffset, int[] view, int viewOffset, float[] win, int winOffset)
           
 boolean gluUnProject(float winX, float winY, float winZ, float[] model, int modelOffset, float[] project, int projectOffset, int[] view, int viewOffset, float[] obj, int objOffset)
           
 

Method Detail

gluLookAt

void gluLookAt(GL10 gl,
               float eyeX,
               float eyeY,
               float eyeZ,
               float centerX,
               float centerY,
               float centerZ,
               float upX,
               float upY,
               float upZ)

gluOrtho2D

void gluOrtho2D(GL10 gl,
                float left,
                float right,
                float bottom,
                float top)

gluPerspective

void gluPerspective(GL10 gl,
                    float fovy,
                    float aspect,
                    float zNear,
                    float zFar)

gluProject

boolean gluProject(float objX,
                   float objY,
                   float objZ,
                   float[] model,
                   int modelOffset,
                   float[] project,
                   int projectOffset,
                   int[] view,
                   int viewOffset,
                   float[] win,
                   int winOffset)

gluUnProject

boolean gluUnProject(float winX,
                     float winY,
                     float winZ,
                     float[] model,
                     int modelOffset,
                     float[] project,
                     int projectOffset,
                     int[] view,
                     int viewOffset,
                     float[] obj,
                     int objOffset)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)