libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.ui.tablelayout.Table

Packages that use Table
com.badlogic.gdx.scenes.scene2d.ui   
com.badlogic.gdx.scenes.scene2d.ui.tablelayout   
 

Uses of Table in com.badlogic.gdx.scenes.scene2d.ui
 

Subclasses of Table in com.badlogic.gdx.scenes.scene2d.ui
 class Button
           
 class CheckBox
           
 class Window
          A container acting as a dialog or window.
 

Uses of Table in com.badlogic.gdx.scenes.scene2d.ui.tablelayout
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout that return Table
 Table Table.align(int align)
          Alignment of the table within the actor being laid out.
 Table Table.align(java.lang.String value)
          Alignment of the table within the actor being laid out.
 Table Table.bottom()
          Sets the alignment of the table within the actor being laid out to Align.BOTTOM.
 Table Table.center()
          Sets the alignment of the table within the actor being laid out to Align.CENTER.
 Table Table.debug()
          Turns on all debug lines.
 Table Table.debug(int debug)
          Turns on debug lines.
 Table Table.debug(java.lang.String value)
          Turns on debug lines.
 Table Table.height(int height)
          The fixed height of the table.
 Table Table.height(java.lang.String height)
          The fixed height of the table, or null.
 Table Table.left()
          Sets the alignment of the table within the actor being laid out to Align.LEFT.
 Table Table.pad(int pad)
          Padding around the table.
 Table Table.pad(int top, int left, int bottom, int right)
          Padding around the table.
 Table Table.pad(java.lang.String pad)
          Padding around the table.
 Table Table.pad(java.lang.String top, java.lang.String left, java.lang.String bottom, java.lang.String right)
          Padding around the table.
 Table Table.padBottom(int padBottom)
          Padding at the bottom of the table.
 Table Table.padBottom(java.lang.String padBottom)
          Padding at the bottom of the table.
 Table Table.padLeft(int padLeft)
          Padding at the left of the table.
 Table Table.padLeft(java.lang.String padLeft)
          Padding at the left of the table.
 Table Table.padRight(int padRight)
          Padding at the right of the table.
 Table Table.padRight(java.lang.String padRight)
          Padding at the right of the table.
 Table Table.padTop(int padTop)
          Padding at the top of the table.
 Table Table.padTop(java.lang.String padTop)
          Padding at the top of the table.
 Table Table.right()
          Sets the alignment of the table within the actor being laid out to Align.RIGHT.
 Table Table.size(int width, int height)
          The fixed size of the table.
 Table Table.size(java.lang.String width, java.lang.String height)
          The fixed size of the table.
 Table Table.top()
          Sets the alignment of the table within the actor being laid out to Align.TOP.
 Table Table.width(int width)
          The fixed width of the table.
 Table Table.width(java.lang.String width)
          The fixed width of the table, or null.
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type Table
 TableLayout LibgdxToolkit.getLayout(Table table)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)