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libgdx API | |||||||||
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Packages that use World | |
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com.badlogic.gdx.physics.box2d | |
com.badlogic.gdx.physics.box2d.joints |
Uses of World in com.badlogic.gdx.physics.box2d |
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Fields in com.badlogic.gdx.physics.box2d declared as World | |
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protected World |
Contact.world
the world |
Methods in com.badlogic.gdx.physics.box2d that return World | |
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World |
Body.getWorld()
Get the parent world of this body. |
Methods in com.badlogic.gdx.physics.box2d with parameters of type World | |
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void |
Box2DDebugRenderer.render(World world,
Matrix4 projMatrix)
This assumes that the projection matrix has already been set. |
Constructors in com.badlogic.gdx.physics.box2d with parameters of type World | |
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Body(World world,
long addr)
Constructs a new body with the given address |
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Contact(World world,
long addr)
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ContactImpulse(World world,
long addr)
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Joint(World world,
long addr)
Constructs a new joint |
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Manifold(World world,
long addr)
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Uses of World in com.badlogic.gdx.physics.box2d.joints |
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Constructors in com.badlogic.gdx.physics.box2d.joints with parameters of type World | |
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DistanceJoint(World world,
long addr)
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FrictionJoint(World world,
long addr)
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GearJoint(World world,
long addr)
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MouseJoint(World world,
long addr)
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PrismaticJoint(World world,
long addr)
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PulleyJoint(World world,
long addr)
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RevoluteJoint(World world,
long addr)
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RopeJoint(World world,
long addr)
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WeldJoint(World world,
long addr)
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WheelJoint(World world,
long addr)
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