libgdx API

com.badlogic.gdx.assets.loaders
Class TextureLoader

java.lang.Object
  extended by com.badlogic.gdx.assets.loaders.AssetLoader<T,P>
      extended by com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<Texture,TextureLoader.TextureParameter>
          extended by com.badlogic.gdx.assets.loaders.TextureLoader

public class TextureLoader
extends AsynchronousAssetLoader<Texture,TextureLoader.TextureParameter>


Nested Class Summary
static class TextureLoader.TextureParameter
           
 
Constructor Summary
TextureLoader(FileHandleResolver resolver)
           
 
Method Summary
 Array<AssetDescriptor> getDependencies(java.lang.String fileName, TextureLoader.TextureParameter parameter)
           
 void loadAsync(AssetManager manager, java.lang.String fileName, TextureLoader.TextureParameter parameter)
           
 Texture loadSync(AssetManager manager, java.lang.String fileName, TextureLoader.TextureParameter parameter)
           
 
Methods inherited from class com.badlogic.gdx.assets.loaders.AssetLoader
resolve
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TextureLoader

public TextureLoader(FileHandleResolver resolver)
Method Detail

loadAsync

public void loadAsync(AssetManager manager,
                      java.lang.String fileName,
                      TextureLoader.TextureParameter parameter)
Specified by:
loadAsync in class AsynchronousAssetLoader<Texture,TextureLoader.TextureParameter>

loadSync

public Texture loadSync(AssetManager manager,
                        java.lang.String fileName,
                        TextureLoader.TextureParameter parameter)
Specified by:
loadSync in class AsynchronousAssetLoader<Texture,TextureLoader.TextureParameter>

getDependencies

public Array<AssetDescriptor> getDependencies(java.lang.String fileName,
                                              TextureLoader.TextureParameter parameter)
Specified by:
getDependencies in class AssetLoader<Texture,TextureLoader.TextureParameter>

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)