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libgdx API | |||||||||
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Uses of BitmapFont in com.badlogic.gdx.assets.loaders |
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Methods in com.badlogic.gdx.assets.loaders that return BitmapFont | |
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BitmapFont |
BitmapFontLoader.loadSync(AssetManager manager,
java.lang.String fileName,
BitmapFontLoader.BitmapFontParameter parameter)
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Uses of BitmapFont in com.badlogic.gdx.graphics.g2d |
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Methods in com.badlogic.gdx.graphics.g2d that return BitmapFont | |
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BitmapFont |
BitmapFontCache.getFont()
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Constructors in com.badlogic.gdx.graphics.g2d with parameters of type BitmapFont | |
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BitmapFontCache(BitmapFont font)
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BitmapFontCache(BitmapFont font,
boolean integer)
Creates a new BitmapFontCache |
Uses of BitmapFont in com.badlogic.gdx.scenes.scene2d.actors |
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Methods in com.badlogic.gdx.scenes.scene2d.actors with parameters of type BitmapFont | |
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void |
Label.setFont(BitmapFont font)
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Constructors in com.badlogic.gdx.scenes.scene2d.actors with parameters of type BitmapFont | |
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Label(java.lang.String name,
BitmapFont font)
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Label(java.lang.String name,
BitmapFont font,
java.lang.String text)
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Uses of BitmapFont in com.badlogic.gdx.scenes.scene2d.ui |
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Fields in com.badlogic.gdx.scenes.scene2d.ui declared as BitmapFont | |
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BitmapFont |
ComboBox.ComboBoxStyle.font
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BitmapFont |
Label.LabelStyle.font
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BitmapFont |
List.ListStyle.font
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BitmapFont |
TextField.TextFieldStyle.font
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BitmapFont |
Window.WindowStyle.titleFont
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Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type BitmapFont | |
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Button.ButtonStyle(NinePatch down,
NinePatch up,
NinePatch checked,
float pressedOffsetX,
float pressedOffsetY,
float unpressedOffsetX,
float unpressedOffsetY,
BitmapFont font,
Color fontColor)
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CheckBox.CheckBoxStyle(TextureRegion checkboxOff,
TextureRegion checkboxOn,
BitmapFont font,
Color fontColor)
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ComboBox.ComboBoxStyle(BitmapFont font,
Color fontColor,
NinePatch background,
NinePatch listBackground,
NinePatch listSelection)
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Label.LabelStyle(BitmapFont font,
Color fontColor)
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List.ListStyle(BitmapFont font,
Color fontColorSelected,
Color fontColorUnselected,
NinePatch selectedPatch)
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TextField.TextFieldStyle(BitmapFont font,
Color fontColor,
NinePatch cursor,
TextureRegion selection,
NinePatch background)
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Window.WindowStyle(BitmapFont titleFont,
Color titleFontColor,
NinePatch backgroundPatch)
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Uses of BitmapFont in com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
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Fields in com.badlogic.gdx.scenes.scene2d.ui.tablelayout declared as BitmapFont | |
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static BitmapFont |
LibgdxToolkit.defaultFont
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Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout that return BitmapFont | |
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static BitmapFont |
LibgdxToolkit.getFont(java.lang.String name)
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Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type BitmapFont | |
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static void |
LibgdxToolkit.registerFont(java.lang.String name,
BitmapFont font)
Sets the name of a font. |
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libgdx API | |||||||||
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