com.badlogic.gdx.scenes.scene2d.actors
Class LinearGroup
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.actors.BoundGroup
com.badlogic.gdx.scenes.scene2d.actors.LinearGroup
public class LinearGroup
- extends BoundGroup
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Group |
children, debug, debugTexture, focusedActor, groups, immutableChildren, immutableGroups, keyboardFocusedActor, lastTouchedChild, namesToActors, oldBatchTransform, scenetransform, scrollFocusedActor, tmp4, transform |
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Actor |
actions, color, height, name, originX, originY, parent, rotation, scaleX, scaleY, touchable, width, x, y |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group |
act, addActorAfter, addActorAt, addActorBefore, clear, disableDebugging, draw, drawChild, drawChildren, enableDebugging, findActor, focus, getActors, getGroups, keyboardFocus, keyDown, keyTyped, keyUp, removeActorRecursive, resetTransform, scrolled, scrollFocus, setupTransform, sortChildren, swapActor, swapActor, toChildCoordinates, touchMoved, unfocusAll, unfocusAll, updateTransform |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
layout
protected final LinearGroup.LinearGroupLayout layout
LinearGroup
public LinearGroup(java.lang.String name,
float width,
float height,
LinearGroup.LinearGroupLayout layout)
addActor
public void addActor(Actor actor)
- Description copied from class:
Group
- Adds an
Actor
to this Group. The order Actors are added is reversed for hit testing and rendering.
- Overrides:
addActor
in class Group
- Parameters:
actor
- the Actor
removeActor
public void removeActor(Actor actor)
- Description copied from class:
Group
- Removes an
Actor
from this Group.
- Overrides:
removeActor
in class Group
layout
protected void layout()
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)