libgdx API

com.badlogic.gdx.scenes.scene2d.ui
Class Button.ButtonStyle

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
Enclosing class:
Button

public static class Button.ButtonStyle
extends java.lang.Object

Defines a button style, see Button

Author:
mzechner

Field Summary
 NinePatch down
           
 BitmapFont font
           
 Color fontColor
           
 float pressedOffsetX
           
 float pressedOffsetY
           
 float unpressedOffsetX
           
 float unpressedOffsetY
           
 NinePatch up
           
 
Constructor Summary
Button.ButtonStyle()
           
Button.ButtonStyle(BitmapFont font, Color fontColor, NinePatch down, NinePatch up, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY)
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

down

public NinePatch down

up

public NinePatch up

font

public BitmapFont font

fontColor

public Color fontColor

pressedOffsetX

public float pressedOffsetX

pressedOffsetY

public float pressedOffsetY

unpressedOffsetX

public float unpressedOffsetX

unpressedOffsetY

public float unpressedOffsetY
Constructor Detail

Button.ButtonStyle

public Button.ButtonStyle()

Button.ButtonStyle

public Button.ButtonStyle(BitmapFont font,
                          Color fontColor,
                          NinePatch down,
                          NinePatch up,
                          float pressedOffsetX,
                          float pressedOffsetY,
                          float unpressedOffsetX,
                          float unpressedOffsetY)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)