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libgdx API | |||||||||
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Packages that use Container.CellProperties | |
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com.badlogic.gdx.scenes.scene2d.ui |
Uses of Container.CellProperties in com.badlogic.gdx.scenes.scene2d.ui |
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Methods in com.badlogic.gdx.scenes.scene2d.ui that return Container.CellProperties | |
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Container.CellProperties |
Container.add(Actor actor)
Adds a new Actor to this Container. |
Container.CellProperties |
Container.CellProperties.align(int align)
Sets the alignment of the Actor within the cell. |
Container.CellProperties |
Container.CellProperties.colspan(int span)
Sets how many columns this cell should span in the layout. |
Container.CellProperties |
Container.CellProperties.expand(boolean x,
boolean y)
Sets whether the cell should take up the remaining space on the x- and y-axis. |
Container.CellProperties |
Container.CellProperties.expand(int x,
int y)
Lets the cell take up all remaining space, specifying the weighting of the cell for expansion, relative to the weights of the other cells in the layout. |
Container.CellProperties |
Container.CellProperties.fill(boolean x,
boolean y)
Sets whether to let the contained Actor fill the entire cell on the x-
and y-axis. |
Container.CellProperties |
Container.CellProperties.fill(float x,
float y)
Sets the percentage of space taken up by the contained Actor within the cell. |
Container.CellProperties |
Container.CellProperties.maxSize(int width,
int height)
Sets the maximum size of the cell. |
Container.CellProperties |
Container.CellProperties.minSize(int width,
int height)
Sets the minimum size of the cell. |
Container.CellProperties |
Container.CellProperties.pad(int top,
int left,
int bottom,
int right)
Sets the padding on the top, left, bottom and right edge. |
Container.CellProperties |
Container.CellProperties.padBottom(int bottom)
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Container.CellProperties |
Container.CellProperties.padLeft(int left)
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Container.CellProperties |
Container.CellProperties.padRight(int right)
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Container.CellProperties |
Container.CellProperties.padTop(int top)
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Container.CellProperties |
Container.row()
Adds a new row to the table layout of this Container. |
Container.CellProperties |
Container.CellProperties.spacing(int top,
int left,
int bottom,
int right)
Sets the spacing for the top, left, bottom and right edge of this cell. |
Container.CellProperties |
Container.CellProperties.spacingBottom(int bottom)
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Container.CellProperties |
Container.CellProperties.spacingLeft(int left)
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Container.CellProperties |
Container.CellProperties.spacingRight(int right)
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Container.CellProperties |
Container.CellProperties.spacingTop(int top)
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Container.CellProperties |
Container.CellProperties.uniform(boolean x,
boolean y)
Cells marked as uniform on an axis will be the same size on that axis. |
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