libgdx API

com.badlogic.gdx.scenes.scene2d.actors
Class BoundGroup

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Actor
      extended by com.badlogic.gdx.scenes.scene2d.Group
          extended by com.badlogic.gdx.scenes.scene2d.actors.BoundGroup
Direct Known Subclasses:
LinearGroup

public class BoundGroup
extends Group

This is a group that respects its width and height. Useful for implementing layouts.

Author:
mzechner

Field Summary
 
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Group
children, debug, debugTexture, focusedActor, groups, immutableChildren, immutableGroups, keyboardFocusedActor, lastTouchedChild, namesToActors, oldBatchTransform, scenetransform, scrollFocusedActor, tmp4, transform
 
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Actor
actions, color, height, name, originX, originY, parent, rotation, scaleX, scaleY, touchable, width, x, y
 
Constructor Summary
BoundGroup(java.lang.String name, float width, float height)
           
 
Method Summary
 Actor hit(float x, float y)
           
protected  boolean touchDown(float x, float y, int pointer)
           
protected  boolean touchDragged(float x, float y, int pointer)
           
protected  boolean touchUp(float x, float y, int pointer)
           
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, clear, disableDebugging, draw, drawChild, drawChildren, enableDebugging, findActor, focus, getActors, getGroups, keyboardFocus, keyDown, keyTyped, keyUp, removeActor, removeActorRecursive, resetTransform, scrolled, scrollFocus, setupTransform, sortChildren, swapActor, swapActor, toChildCoordinates, touchMoved, unfocusAll, unfocusAll, updateTransform
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
action, clearActions, isMarkedToRemove, markToRemove, remove, toLocalCoordinates, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

BoundGroup

public BoundGroup(java.lang.String name,
                  float width,
                  float height)
Method Detail

touchDown

protected boolean touchDown(float x,
                            float y,
                            int pointer)
Overrides:
touchDown in class Group

touchUp

protected boolean touchUp(float x,
                          float y,
                          int pointer)
Overrides:
touchUp in class Group

touchDragged

protected boolean touchDragged(float x,
                               float y,
                               int pointer)
Overrides:
touchDragged in class Group

hit

public Actor hit(float x,
                 float y)
Overrides:
hit in class Group

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)