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FieldForceEntity
- Class in
source.ucregents.playground.physics
The ForceEntity class creates an entity which produces a "force" which can attract or repel "MovingEntities" and can act uniformly on the playing field or drop off over a distance.
FieldForceEntity()
- Constructor for class source.ucregents.playground.physics.
FieldForceEntity
Constructs a default field force entity at 0,0 with 1 width and 1 height and 0 magnitude
FieldForceEntity(int, int, int, int, Vector2d)
- Constructor for class source.ucregents.playground.physics.
FieldForceEntity
Constructs a custom field force entity with the given parameters
FieldForceEntity(PolygonOrCircle, boolean, Vector2d)
- Constructor for class source.ucregents.playground.physics.
FieldForceEntity
Constructs a custom field force entity with the given parameters
findClass(String)
- Method in class source.ucregents.playground.
myURLClassLoader
findOffset(BaseEntity, int, int)
- Method in class source.ucregents.playground.gui.
EditorPanel
Finds the difference in the x and y direction of where the mouse clicked in an entity and the entity's Upper-left corner.
FocusOn(JInternalFrame)
- Static method in class source.ucregents.playground.
Utility
Focuses on a JInternalFrame
FPSTimer
- Class in
source.ucregents.playground.physics
FPSTimer()
- Constructor for class source.ucregents.playground.physics.
FPSTimer
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