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B

BackgroundTerrain - Class in source.ucregents.playground.samplegame
 
BackgroundTerrain() - Constructor for class source.ucregents.playground.samplegame.BackgroundTerrain
 
BackgroundTerrain(double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.BackgroundTerrain
 
Ball - Class in source.ucregents.playground.samplegame
 
Ball(Point2D.Double, Vector2d, double, int, float, float) - Constructor for class source.ucregents.playground.samplegame.Ball
 
Ball(double, double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.Ball
 
Ball(double, double, double, float, Vector2d, float) - Constructor for class source.ucregents.playground.samplegame.Ball
 
Ball_Beach - Class in source.ucregents.playground.samplegame
A Soccer ball is a MovingEntity with a soccerball image and with a mass of .2kg, and friction coefficients of 1
Ball_Beach() - Constructor for class source.ucregents.playground.samplegame.Ball_Beach
 
Ball_Beach(Point2D.Double, Vector2d) - Constructor for class source.ucregents.playground.samplegame.Ball_Beach
 
Ball_Beach(double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.Ball_Beach
 
Ball_Bowling - Class in source.ucregents.playground.samplegame
A Bowling Ball is a MovingEntity with the image of a bowling ball and with a weight of 7kg and friction coefs of 1.
Ball_Bowling() - Constructor for class source.ucregents.playground.samplegame.Ball_Bowling
 
Ball_Bowling(Point2D.Double, Vector2d) - Constructor for class source.ucregents.playground.samplegame.Ball_Bowling
 
Ball_Bowling(double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.Ball_Bowling
 
Ball_Smile - Class in source.ucregents.playground.samplegame
 
Ball_Smile() - Constructor for class source.ucregents.playground.samplegame.Ball_Smile
 
Ball_Smile(Point2D.Double, Vector2d) - Constructor for class source.ucregents.playground.samplegame.Ball_Smile
 
Ball_Smile(double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.Ball_Smile
 
Ball_Soccer - Class in source.ucregents.playground.samplegame
A Soccer ball is a MovingEntity with a soccerball image and with a mass of 1kg, and friction coefficients of 1
Ball_Soccer() - Constructor for class source.ucregents.playground.samplegame.Ball_Soccer
 
Ball_Soccer(Point2D.Double, Vector2d) - Constructor for class source.ucregents.playground.samplegame.Ball_Soccer
 
Ball_Soccer(double, double, double, double) - Constructor for class source.ucregents.playground.samplegame.Ball_Soccer
 
BaseDisplayPanel - Class in source.ucregents.playground.physics
 
BaseDisplayPanel(LayoutManager, boolean) - Constructor for class source.ucregents.playground.physics.BaseDisplayPanel
 
BaseDisplayPanel(LayoutManager) - Constructor for class source.ucregents.playground.physics.BaseDisplayPanel
 
BaseDisplayPanel(boolean) - Constructor for class source.ucregents.playground.physics.BaseDisplayPanel
 
BaseDisplayPanel() - Constructor for class source.ucregents.playground.physics.BaseDisplayPanel
 
BaseEntity - Class in source.ucregents.playground.physics
The most basic type of Entity.
BaseEntity() - Constructor for class source.ucregents.playground.physics.BaseEntity
Constructs a default base entity with position 0,0 and 0 height and width
BaseEntity(PolygonOrCircle, float) - Constructor for class source.ucregents.playground.physics.BaseEntity
Constructs a BaseEntity with the input shape, orientation, imagelocation, and collidible and visibility properties
BaseFieldForceEntity - Class in source.ucregents.playground.physics
The ForceEntity class creates an entity which produces a "force" which can attract or repel "MovingEntities" and can act uniformly on the playing field or drop off over a distance.
BaseFieldForceEntity() - Constructor for class source.ucregents.playground.physics.BaseFieldForceEntity
Constructs a default field force entity at 0,0 with 1 width and 1 height and 0 magnitude
BaseFieldForceEntity(int, int, int, int) - Constructor for class source.ucregents.playground.physics.BaseFieldForceEntity
Constructs a custom field force entity with the given parameters
BaseFieldForceEntity(PolygonOrCircle, boolean) - Constructor for class source.ucregents.playground.physics.BaseFieldForceEntity
Constructs a custom field force entity with the given parameters
Bot - Class in source.ucregents.playground.samplegame
 
Bot() - Constructor for class source.ucregents.playground.samplegame.Bot
 

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