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editFrame
- Static variable in class source.ucregents.playground.gui.
Desktop
EditorFrame
- Class in
source.ucregents.playground.gui
The Editor Frame is where the user constructs the game environment.
EditorFrame()
- Constructor for class source.ucregents.playground.gui.
EditorFrame
EditorPanel
- Class in
source.ucregents.playground.gui
The Editor Panel contains all of the entity data.
EditorPanel()
- Constructor for class source.ucregents.playground.gui.
EditorPanel
Constructs the Panel by Initializing its components (jbInit).
EditorPanel(Dimension)
- Constructor for class source.ucregents.playground.gui.
EditorPanel
Constructs a Panel of the given size
element1
- Variable in class source.ucregents.playground.physics.
Pair
element2
- Variable in class source.ucregents.playground.physics.
Pair
equals(Object)
- Method in class source.ucregents.playground.physics.
Pair
EventManagerFrame
- Class in
source.ucregents.playground.gui
The Event Manager Frame is an interface for constructing a User Event object.
EventManagerFrame()
- Constructor for class source.ucregents.playground.gui.
EventManagerFrame
Default constructor
EventManagerFrame(BaseEntity)
- Constructor for class source.ucregents.playground.gui.
EventManagerFrame
Main constructor.
EventParameterFrame
- Class in
source.ucregents.playground.gui
The MainFrame Class contains the menu and children panels display sidebar and arena.
EventParameterFrame()
- Constructor for class source.ucregents.playground.gui.
EventParameterFrame
EventParameterFrame(UserEvent, Method, EventManagerFrame)
- Constructor for class source.ucregents.playground.gui.
EventParameterFrame
execute()
- Method in class source.ucregents.playground.gui.
UserEvent
Attempt to invoke all methods with the given parameters.
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