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DefaultImageLocation()
- Method in class source.ucregents.playground.physics.
BaseEntity
Provides the location of the default image
DefaultImageLocation()
- Method in class source.ucregents.playground.physics.
BaseFieldForceEntity
DefaultImageLocation()
- Method in class source.ucregents.playground.physics.
MovingEntity
DefaultImageLocation()
- Method in class source.ucregents.playground.physics.
RangedForceEntity
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
BackgroundTerrain
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Ball_Beach
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Ball_Bowling
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Ball_Smile
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Ball_Soccer
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Bot
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.
Obstacle
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.planets.
Planet1
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.planets.
Planet2
DefaultImageLocation()
- Method in class source.ucregents.playground.samplegame.planets.
Planet3
defineClass(String, byte[])
- Method in class source.ucregents.playground.
myURLClassLoader
Simplified defineClass accessor for the base class' defineClass method
defineClass(String, File)
- Method in class source.ucregents.playground.
myURLClassLoader
Simplified defineClass accessor for the base class' defineClass method
depopulate()
- Method in class source.ucregents.playground.physics.
BaseDisplayPanel
Deserialize(CustomXMLReader)
- Method in class source.ucregents.playground.physics.
BaseEntity
Deserialize(CustomXMLReader)
- Method in class source.ucregents.playground.physics.
MovingEntity
Desktop
- Class in
source.ucregents.playground.gui
This is the main Desktop Application.
Desktop()
- Constructor for class source.ucregents.playground.gui.
Desktop
desktop
- Static variable in class source.ucregents.playground.gui.
Desktop
DesktopArena
- Class in
source.ucregents.playground.gui
The Arena Class contains all of the entity data, and paints itself
DesktopArena(JDesktopPane)
- Constructor for class source.ucregents.playground.gui.
DesktopArena
Constructs the DesktopArena by Initializing its components (jbInit)
DesktopOPF
- Class in
source.ucregents.playground.gui
The OPF is the Object Properties Frame.
DesktopOPF(Object)
- Constructor for class source.ucregents.playground.gui.
DesktopOPF
Destroy()
- Method in class source.ucregents.playground.samplegame.
Bot
Destroy()
- Method in interface source.ucregents.playground.samplegame.
IDestroyable
Destroy()
- Method in class source.ucregents.playground.samplegame.
Obstacle
DimensionDouble
- Class in
source.ucregents.playground.physics
Dimension stores a pair of numbers as doubles and provides the means to modify them.
DimensionDouble(DimensionDouble)
- Constructor for class source.ucregents.playground.physics.
DimensionDouble
This constructs a copy of another DimensionDouble
DimensionDouble(double, double)
- Constructor for class source.ucregents.playground.physics.
DimensionDouble
Constructs a new DimensionDouble with width w and height h.
displayMethods(Object)
- Method in class source.ucregents.playground.gui.
DesktopOPF
Uses reflection to generate the swing components that allow the user to interact with the objects.
displayMethods(Method)
- Method in class source.ucregents.playground.gui.
EventParameterFrame
Dynamically generate swing component according to the data type passed to the method
Draw(Graphics2D, boolean)
- Method in class source.ucregents.playground.physics.
BaseEntity
Draws the entity to the screen
Draw(Graphics2D, boolean)
- Method in class source.ucregents.playground.physics.
BaseFieldForceEntity
Draws the field force
Draw(Graphics2D, Vector<BaseEntity>)
- Method in class source.ucregents.playground.physics.
DrawableAxes
Draw(Graphics2D, boolean)
- Method in class source.ucregents.playground.physics.
FieldForceEntity
Draws the field force
Draw(Graphics2D, boolean)
- Method in class source.ucregents.playground.physics.
MovingEntity
Draws the entity
Draw(Graphics2D, boolean)
- Method in class source.ucregents.playground.physics.
RangedForceEntity
DrawableAxes
- Class in
source.ucregents.playground.physics
This class is used for demonstration purposes to draw the axis and project all the polygons in the arena on to them.
DrawableAxes(Point2D.Double)
- Constructor for class source.ucregents.playground.physics.
DrawableAxes
DrawableAxes(int, int)
- Constructor for class source.ucregents.playground.physics.
DrawableAxes
drawArrow(Graphics, int, int, int, int, boolean, boolean, double)
- Static method in class source.ucregents.playground.gui.
Arrow
Draws line with arrow heads at either end.
drawArrow(Graphics, int, int, int, int, double)
- Static method in class source.ucregents.playground.gui.
Arrow
Draws a line with an arrowhead at its end (x2,y2) adjusted by place
drawArrow(Graphics, int, int, int, int)
- Static method in class source.ucregents.playground.gui.
Arrow
Draws a line with an arrowhead at its terminal end (x2,y2)
drawArrowhead(Graphics, int, int, int, int)
- Static method in class source.ucregents.playground.gui.
Arrow
Just draws an arrowhead at the end
DrawEntity(BaseEntity, Graphics2D)
- Method in class source.ucregents.playground.gui.
EditorPanel
DrawEntity(BaseEntity, Graphics2D)
- Method in class source.ucregents.playground.physics.
BaseDisplayPanel
DrawType
- Enum in
source.ucregents.playground.gui
dtArena
- Static variable in class source.ucregents.playground.gui.
Desktop
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