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Classes in source.ucregents.playground.physics used by source.ucregents.playground | |
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Arena
The Arena Class contains all of the entity data, paints itself, and calls the movements on each of the entities. |
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BaseEntity
The most basic type of Entity. |
Classes in source.ucregents.playground.physics used by source.ucregents.playground.gui | |
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Arena
The Arena Class contains all of the entity data, paints itself, and calls the movements on each of the entities. |
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BaseDisplayPanel
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BaseEntity
The most basic type of Entity. |
Classes in source.ucregents.playground.physics used by source.ucregents.playground.physics | |
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BaseDisplayPanel
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BaseEntity
The most basic type of Entity. |
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BaseFieldForceEntity
The ForceEntity class creates an entity which produces a "force" which can attract or repel "MovingEntities" and can act uniformly on the playing field or drop off over a distance. |
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DimensionDouble
Dimension stores a pair of numbers as doubles and provides the means to modify them. |
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IForceEntity
Any entity that implements this interface is considered a force entity that will act forces upon other entities upon certian conditions such as ther distance from the entity or the location of the other entity. |
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MovingEntity
This class extends base entity by added properties that allow the object to function in a 2d physics environment |
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Polygon2D
A polygon shape. |
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PolygonOrCircle
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Classes in source.ucregents.playground.physics used by source.ucregents.playground.samplegame | |
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BaseEntity
The most basic type of Entity. |
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MovingEntity
This class extends base entity by added properties that allow the object to function in a 2d physics environment |
Classes in source.ucregents.playground.physics used by source.ucregents.playground.samplegame.planets | |
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BaseEntity
The most basic type of Entity. |
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IForceEntity
Any entity that implements this interface is considered a force entity that will act forces upon other entities upon certian conditions such as ther distance from the entity or the location of the other entity. |
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MovingEntity
This class extends base entity by added properties that allow the object to function in a 2d physics environment |
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RangedForceEntity
Ranged Force Entity is a force entity that has a force that pulls toward a point in space. |
Classes in source.ucregents.playground.physics used by source.ucregents.playground.serialization | |
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BaseEntity
The most basic type of Entity. |
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PolygonOrCircle
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