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RandomBoolean()
- Static method in class source.ucregents.playground.
Utility
Gets a Random Boolean value
RandomDouble()
- Static method in class source.ucregents.playground.
Utility
RandomDouble(double, double)
- Static method in class source.ucregents.playground.
Utility
RandomInt(int)
- Static method in class source.ucregents.playground.
Utility
RandomInt(int, int)
- Static method in class source.ucregents.playground.
Utility
RangedForceEntity
- Class in
source.ucregents.playground.physics
Ranged Force Entity is a force entity that has a force that pulls toward a point in space.
RangedForceEntity(double, double, double, double, double)
- Constructor for class source.ucregents.playground.physics.
RangedForceEntity
The ranged force entity is a moving entity with the additional attribute of attraction strength
RangedForceEntity(double, double, double, double, float, Vector2d, int, double)
- Constructor for class source.ucregents.playground.physics.
RangedForceEntity
The ranged force entity is a moving entity with the additional attribute of attraction strength
RangedForceEntity(PolygonOrCircle, double)
- Constructor for class source.ucregents.playground.physics.
RangedForceEntity
Constructs a new ranged force entity
RangedForceEntity(PolygonOrCircle, PolygonOrCircle, double)
- Constructor for class source.ucregents.playground.physics.
RangedForceEntity
Constructs a new ranged force entity
RangedForceEntity()
- Constructor for class source.ucregents.playground.physics.
RangedForceEntity
ReadBoolean(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadChar(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadClass(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadColor(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadDouble(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadEnum(Class<T>, String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadFloat(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadInteger(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadLong(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadPoint2D(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadPolygonOrCircle(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadString(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
ReadVector2d(String)
- Method in class source.ucregents.playground.serialization.
CustomXMLReader
RecreateNodes()
- Method in class source.ucregents.playground.gui.
CreationFrame
Refresh node tree (e.g.
RegisterEntities(Vector<BaseEntity>)
- Method in class source.ucregents.playground.physics.
BaseDisplayPanel
RegisterEntity(BaseEntity)
- Method in class source.ucregents.playground.physics.
BaseDisplayPanel
Registers an entity with the Panel, the entity will be added after every other entity has been moved and drawn.
RegisterEvent(int, int, Method, Object[])
- Method in class source.ucregents.playground.physics.
BaseEntity
RegisterEvent(UserEvent)
- Method in class source.ucregents.playground.physics.
BaseEntity
RegisterEvents(Vector<UserEvent>)
- Method in class source.ucregents.playground.physics.
BaseEntity
RemoveEvent(UserEvent)
- Method in class source.ucregents.playground.physics.
BaseEntity
RemoveEvents(Vector<UserEvent>)
- Method in class source.ucregents.playground.physics.
BaseEntity
removeMethod(int)
- Method in class source.ucregents.playground.gui.
UserEvent
repopulate()
- Method in class source.ucregents.playground.physics.
BaseDisplayPanel
reset()
- Method in class source.ucregents.playground.physics.
Polygon2D
Reset the polygon back to empty.
resetFrameColor()
- Method in class source.ucregents.playground.physics.
BaseEntity
Resets the frame color to black
ResourcePath
- Static variable in class source.ucregents.playground.
Utility
Rotate(double)
- Method in class source.ucregents.playground.physics.
PolygonOrCircle
RotateRadians(double)
- Method in class source.ucregents.playground.physics.
PolygonOrCircle
run()
- Method in class source.ucregents.playground.
Core
run()
- Method in class source.ucregents.playground.physics.
Arena
This handles the movement of all the entities, calls the painting and changes the period based upon the time of the last period
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