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main(String[])
- Static method in class source.ucregents.playground.gui.
Desktop
MainDesktop
- Static variable in class source.ucregents.playground.gui.
Desktop
MAX_MINITICKS_PER_TICK
- Static variable in class source.ucregents.playground.
Core
mouseClicked(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseClicked(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseDragged(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseDragged(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseEntered(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseEntered(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseExited(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseExited(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseMoved(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseMoved(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseOnEntityCorners(int, int)
- Method in class source.ucregents.playground.gui.
EditorPanel
Determine if a given set of coordinates are within a certain area that would correspond to the edges or corner of an object.
mousePressed(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mousePressed(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
mouseReleased(MouseEvent)
- Method in class source.ucregents.playground.gui.
EditorPanel
mouseReleased(MouseEvent)
- Method in class source.ucregents.playground.physics.
Arena
moveCurrentVelocity()
- Method in class source.ucregents.playground.physics.
MovingEntity
This moves the entity a fraction of its velocity according to the current tick period length.
moveTo(double, double)
- Method in class source.ucregents.playground.physics.
Polygon2D.Double
Move the start point of the vertex to the given position.
moveTo(double, double)
- Method in class source.ucregents.playground.physics.
Polygon2D.Float
Move the start point of the vertex to the given position.
moveTo(double, double)
- Method in class source.ucregents.playground.physics.
Polygon2D
Move the start point of the vertex to the given position.
moveVector(Vector2d)
- Method in class source.ucregents.playground.physics.
MovingEntity
Moves the entity a vector, there is no overlap checking with other entities
MovingEntity
- Class in
source.ucregents.playground.physics
This class extends base entity by added properties that allow the object to function in a 2d physics environment
MovingEntity()
- Constructor for class source.ucregents.playground.physics.
MovingEntity
The default constructor uses no parameters and sets mass to one
MovingEntity(Point2D.Double, Vector2d)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
Constructor that accepts position and velocity vectors
MovingEntity(double, double, double, double)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
Constructs a moving entity with 30 width and 30 height, mass 1 and no friction
MovingEntity(double, double, double, double, double, double)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
MovingEntity(double, double, double, double, float, Vector2d, float)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
The main constructor for Moving entity, gives the entity the following properties
MovingEntity(PolygonOrCircle)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
MovingEntity(PolygonOrCircle, float, Vector2d, float)
- Constructor for class source.ucregents.playground.physics.
MovingEntity
The main constructor for Moving entity, gives the entity the following properties
myURLClassLoader
- Class in
source.ucregents.playground
A custom class loader that gives access to URLClassLoader's protected methods.
myURLClassLoader(URL[])
- Constructor for class source.ucregents.playground.
myURLClassLoader
See URLClassLoader
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