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java.lang.Objectsource.ucregents.playground.physics.BaseEntity
source.ucregents.playground.samplegame.TempWall
public class TempWall
Constructor Summary | |
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TempWall(double x,
double y)
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Method Summary | |
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boolean |
isCollidible()
Determines whether or not this entity can be collided with by other entities. |
Methods inherited from class source.ucregents.playground.physics.BaseEntity |
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clone, Draw, getActualFrameDimensions, getAxes, getAxis, getBounciness, getCenterPoint, getOrientation, getShape, getShapeFrame, getSideVectors, getULPoint, getVerticesCoordinates, Intersects, isOverlapping, isSelected, isVisible, removeComponents, roundPoint, setBounciness, setCenterPoint, setCenterPoint, setOrientation, setSelected, setShape, setULPoint, setULPoint, setVisible |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public TempWall(double x, double y)
Method Detail |
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public boolean isCollidible()
BaseEntity
isCollidible
in class BaseEntity
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