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O

OBJECT_COLLIDED - Static variable in class source.ucregents.playground.gui.UserEvent
 
OBJECT_DESTROYED - Static variable in class source.ucregents.playground.gui.UserEvent
 
Obstacle - Class in source.ucregents.playground.samplegame
 
Obstacle() - Constructor for class source.ucregents.playground.samplegame.Obstacle
 
Obstacle(double, double, double, double, float, int, int) - Constructor for class source.ucregents.playground.samplegame.Obstacle
 
oFrame - Static variable in class source.ucregents.playground.gui.Desktop
 
OnBeginTick() - Method in interface source.ucregents.playground.samplegame.IThink
 
OnCenterScale(double) - Method in class source.ucregents.playground.physics.BaseEntity
 
OnCenterScale(double) - Method in class source.ucregents.playground.physics.BaseFieldForceEntity
 
OnCollisionWith(BaseEntity) - Method in class source.ucregents.playground.physics.BaseEntity
Physics collisions are already handled, this method is called immediately after each collision to determine any special behavior of this entity.
OnCollisionWith(BaseEntity) - Method in class source.ucregents.playground.samplegame.Ball_Smile
 
OnEndTick() - Method in interface source.ucregents.playground.samplegame.IThink
 
OnLocationChange(double, double) - Method in class source.ucregents.playground.physics.BaseEntity
 
OnLocationChange(double, double) - Method in class source.ucregents.playground.physics.BaseFieldForceEntity
 
OnLocationChange(double, double) - Method in class source.ucregents.playground.physics.RangedForceEntity
 
OnOrientationChange(double) - Method in class source.ucregents.playground.physics.BaseEntity
 
OnULScale(double) - Method in class source.ucregents.playground.physics.BaseEntity
 
OnULScale(double) - Method in class source.ucregents.playground.physics.BaseFieldForceEntity
 
opf - Static variable in class source.ucregents.playground.gui.Desktop
 
OPFComponentType - Enum in source.ucregents.playground.gui
 
OutputFrame - Class in source.ucregents.playground.gui
 
OutputFrame(boolean, int, int) - Constructor for class source.ucregents.playground.gui.OutputFrame
Creates a new RedirectFrame.

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