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Packages that use Setter | |
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source.ucregents.playground.gui | |
source.ucregents.playground.physics | |
source.ucregents.playground.samplegame |
Uses of Setter in source.ucregents.playground.gui |
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Methods in source.ucregents.playground.gui with annotations of type Setter | |
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void |
EditorPanel.setGridColor(java.awt.Color gColor)
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void |
EditorPanel.setGridWidth(int gWidth)
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Uses of Setter in source.ucregents.playground.physics |
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Methods in source.ucregents.playground.physics with annotations of type Setter | |
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void |
MovingEntity.moveVector(javax.vecmath.Vector2d toMove)
Moves the entity a vector, there is no overlap checking with other entities |
void |
MovingEntity.setAngularVelocity(double angularVel)
Sets the angular velocity |
void |
RangedForceEntity.setAttraction(double f)
Sets the attraction force |
void |
BaseDisplayPanel.setBackgroundColor(java.awt.Color c)
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void |
BaseEntity.setBounciness(float bounciness)
Mutator for the entitys current bounciness |
void |
BaseEntity.setCollidable(boolean collide)
Sets whether the entity can collide with other entities |
void |
MovingEntity.setCurrentVelocity(javax.vecmath.Vector2d velocity)
Mutator for the current velocity of the entity |
void |
BaseDisplayPanel.setDrawAxes(boolean drawAxes)
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void |
BaseEntity.setDrawType(DrawType drawType)
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void |
ScaledMassFieldForce.setForceScalar(double forceScalar)
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void |
BaseEntity.setFrictionConstant(float friction)
Sets the friction constant |
void |
BaseEntity.setGradientColor(java.awt.Color c)
Sets the entity's current gradient color |
void |
MovingEntity.setMass(double newMass)
Mutator for the entity's mass |
void |
BaseEntity.setName(java.lang.String name)
Sets the name of the entity |
void |
BaseEntity.setOrientation(double orientation)
Mutator for the entity's orientation |
void |
BaseEntity.setShapeColor(java.awt.Color c)
Sets the shape's current fill color |
void |
MovingEntity.setStationary(boolean stationary)
Sets whether the entity is stationary or not |
void |
MovingEntity.setUnstoppableForce(boolean uf)
Sets if the entity is an Unstoppable Force |
void |
BaseEntity.setVisible(boolean isVisible)
Mutator for the entity's visibility |
void |
FieldForceEntity.setXComponent(double f)
Sets the x component of the force field |
void |
FieldForceEntity.setYComponent(double f)
Sets the y component of the force field |
Uses of Setter in source.ucregents.playground.samplegame |
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Methods in source.ucregents.playground.samplegame with annotations of type Setter | |
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void |
Terrain.setAlphaTransparency(float value)
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void |
Obstacle.setCurrentHP(int value)
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void |
Bot.setCurrentHP(int value)
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void |
Bot.setEnergy(int value)
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void |
Obstacle.setMaxHP(int value)
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void |
Bot.setMaxHP(int value)
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void |
Bot.setShieldEnergy(int value)
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