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F

FieldForceEntity - Class in source.ucregents.playground.physics
The ForceEntity class creates an entity which produces a "force" which can attract or repel "MovingEntities" and can act uniformly on the playing field or drop off over a distance.
FieldForceEntity() - Constructor for class source.ucregents.playground.physics.FieldForceEntity
Constructs a default field force entity at 0,0 with 1 width and 1 height and 0 magnitude
FieldForceEntity(int, int, int, int, Vector2d) - Constructor for class source.ucregents.playground.physics.FieldForceEntity
Constructs a custom field force entity with the given parameters
FieldForceEntity(PolygonOrCircle, boolean, Vector2d) - Constructor for class source.ucregents.playground.physics.FieldForceEntity
Constructs a custom field force entity with the given parameters
findClass(String) - Method in class source.ucregents.playground.myURLClassLoader
 
findOffset(BaseEntity, int, int) - Method in class source.ucregents.playground.gui.EditorPanel
Finds the difference in the x and y direction of where the mouse clicked in an entity and the entity's Upper-left corner.
FocusOn(JInternalFrame) - Static method in class source.ucregents.playground.Utility
Focuses on a JInternalFrame
FPSTimer - Class in source.ucregents.playground.physics
 
FPSTimer() - Constructor for class source.ucregents.playground.physics.FPSTimer
 

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