libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.ui.Skin

Packages that use Skin
com.badlogic.gdx.assets.loaders   
com.badlogic.gdx.scenes.scene2d.ui   
com.badlogic.gdx.scenes.scene2d.ui.tablelayout   
 

Uses of Skin in com.badlogic.gdx.assets.loaders
 

Methods in com.badlogic.gdx.assets.loaders that return Skin
 Skin SkinLoader.loadSync(AssetManager manager, java.lang.String fileName, SkinLoader.SkinParameter parameter)
           
 

Uses of Skin in com.badlogic.gdx.scenes.scene2d.ui
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Skin
Button(Actor child, Skin skin)
           
Button(Skin skin)
           
CheckBox(Skin skin)
           
CheckBox(java.lang.String text, Skin skin)
           
ImageButton(Skin skin)
           
Label(java.lang.CharSequence text, Skin skin)
           
Label(java.lang.CharSequence text, java.lang.String fontName, Color color, Skin skin)
          Creates a label, using a Label.LabelStyle that has a BitmapFont with the specified name from the skin and the specified color.
Label(java.lang.CharSequence text, java.lang.String fontName, java.lang.String colorName, Skin skin)
          Creates a label, using a Label.LabelStyle that has a BitmapFont with the specified name and the specified color from the skin.
Label(Skin skin)
           
List(java.lang.Object[] items, Skin skin)
           
List(Skin skin)
           
ScrollPane(Actor widget, Skin skin)
           
ScrollPane(Skin skin)
           
SelectBox(java.lang.Object[] items, Skin skin)
           
SelectBox(Skin skin)
           
Slider(float min, float max, float steps, Skin skin)
           
Slider(Skin skin)
           
SplitPane(Actor firstWidget, Actor secondWidget, boolean vertical, Skin skin)
           
SplitPane(Skin skin)
          Creates a horizontal splitpane with no children.
TextButton(Skin skin)
           
TextButton(java.lang.String text, Skin skin)
           
TextField(Skin skin)
           
TextField(java.lang.String text, Skin skin)
           
TextField(java.lang.String text, java.lang.String messageText, Skin skin)
           
Window(Skin skin)
           
Window(java.lang.String title, Skin skin)
           
 

Uses of Skin in com.badlogic.gdx.scenes.scene2d.ui.tablelayout
 

Fields in com.badlogic.gdx.scenes.scene2d.ui.tablelayout declared as Skin
 Skin TableLayout.skin
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type Skin
 void Table.setSkin(Skin skin)
           
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type Skin
Table(Skin skin)
           
Table(Skin skin, TableLayout layout, java.lang.String name)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)