libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.NinePatch

Packages that use NinePatch
com.badlogic.gdx.graphics.g2d   
com.badlogic.gdx.scenes.scene2d.ui   
com.badlogic.gdx.scenes.scene2d.ui.tablelayout   
 

Uses of NinePatch in com.badlogic.gdx.graphics.g2d
 

Subclasses of NinePatch in com.badlogic.gdx.graphics.g2d
 class EmptyNinePatch
          Empty ninepatch for controls that require a ninepatch.
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type NinePatch
NinePatch(NinePatch ninePatch)
           
NinePatch(NinePatch ninePatch, Color color)
           
 

Uses of NinePatch in com.badlogic.gdx.scenes.scene2d.ui
 

Subclasses of NinePatch in com.badlogic.gdx.scenes.scene2d.ui
static class Skin.TintedNinePatch
           
 

Fields in com.badlogic.gdx.scenes.scene2d.ui declared as NinePatch
 NinePatch ScrollPane.ScrollPaneStyle.background
          Optional.
 NinePatch SelectBox.SelectBoxStyle.background
           
 NinePatch TextField.TextFieldStyle.background
          Optional.
 NinePatch Window.WindowStyle.background
           
 NinePatch Button.ButtonStyle.checked
          Optional.
 NinePatch TextField.TextFieldStyle.cursor
          Optional.
 NinePatch Button.ButtonStyle.down
          Optional.
 NinePatch SplitPane.SplitPaneStyle.handle
           
 NinePatch ScrollPane.ScrollPaneStyle.hScroll
           
 NinePatch ScrollPane.ScrollPaneStyle.hScrollKnob
           
 NinePatch SelectBox.SelectBoxStyle.listBackground
           
 NinePatch SelectBox.SelectBoxStyle.listSelection
           
 NinePatch ImageButton.ImageButtonStyle.patchChecked
          Optional.
 NinePatch ImageButton.ImageButtonStyle.patchDown
          Optional.
 NinePatch ImageButton.ImageButtonStyle.patchUp
          Optional.
 NinePatch List.ListStyle.selectedPatch
           
 NinePatch Button.ButtonStyle.up
          Optional.
 NinePatch ScrollPane.ScrollPaneStyle.vScroll
           
 NinePatch ScrollPane.ScrollPaneStyle.vScrollKnob
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return NinePatch
 NinePatch Image.getPatch()
           
 NinePatch Skin.getPatch(java.lang.String name)
           
 NinePatch Skin.newTintedPatch(java.lang.String patchName, Color color)
           
 NinePatch Skin.newTintedPatch(java.lang.String patchName, java.lang.String colorName)
           
 NinePatch Skin.newTintedRegion(java.lang.String regionName, Color color)
           
 NinePatch Skin.newTintedRegion(java.lang.String regionName, java.lang.String colorName)
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type NinePatch
 void Image.setPatch(NinePatch patch)
           
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type NinePatch
Button.ButtonStyle(NinePatch up, NinePatch down, NinePatch checked, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY)
           
Button(NinePatch patch)
           
Button(NinePatch patchUp, NinePatch patchDown)
           
Button(NinePatch patchUp, NinePatch patchDown, NinePatch patchChecked)
           
Image(NinePatch patch)
          Creates an image stretched, and aligned center.
Image(NinePatch patch, Scaling scaling)
          Creates an image aligned center.
Image(NinePatch patch, Scaling scaling, int align)
           
Image(NinePatch patch, Scaling scaling, int align, java.lang.String name)
           
ImageButton.ImageButtonStyle(NinePatch down, NinePatch up, NinePatch checked, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY, NinePatch patchUp, NinePatch patchDown, NinePatch patchChecked)
           
ImageButton.ImageButtonStyle(NinePatch down, NinePatch up, NinePatch checked, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY, TextureRegion regionUp, TextureRegion regionDown, TextureRegion regionChecked)
           
ImageButton(NinePatch patch)
           
ImageButton(NinePatch patchUp, NinePatch patchDown)
           
ImageButton(NinePatch patchUp, NinePatch patchDown, NinePatch patchChecked)
           
List.ListStyle(BitmapFont font, Color fontColorSelected, Color fontColorUnselected, NinePatch selectedPatch)
           
ScrollPane.ScrollPaneStyle(NinePatch backgroundPatch, NinePatch hScroll, NinePatch hScrollKnob, NinePatch vScroll, NinePatch vScrollKnob)
           
SelectBox.SelectBoxStyle(BitmapFont font, Color fontColor, NinePatch background, NinePatch listBackground, NinePatch listSelection)
           
Skin.TintedNinePatch(NinePatch ninePatch, Color color)
           
Slider.SliderStyle(NinePatch sliderPatch, TextureRegion knobRegion)
           
SplitPane.SplitPaneStyle(NinePatch handle)
           
TextButton.TextButtonStyle(NinePatch down, NinePatch up, NinePatch checked, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY, BitmapFont font, Color fontColor, Color downFontColor, Color checkedFontColor)
           
TextField.TextFieldStyle(BitmapFont font, Color fontColor, BitmapFont messageFont, Color messageFontColor, NinePatch cursor, TextureRegion selection, NinePatch background)
           
Window.WindowStyle(BitmapFont titleFont, Color titleFontColor, NinePatch backgroundPatch)
           
 

Uses of NinePatch in com.badlogic.gdx.scenes.scene2d.ui.tablelayout
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout that return NinePatch
 NinePatch Table.getBackgroundPatch()
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type NinePatch
 void Table.setBackground(NinePatch background)
          Sets the background ninepatch and sets the table's padding to getTopHeight() , getBottomHeight(), getLeftWidth(), and getRightWidth().
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)