libgdx API

Uses of Class
com.badlogic.gdx.graphics.g3d.loaders.md5.MD5Joints

Packages that use MD5Joints
com.badlogic.gdx.graphics.g3d.loaders.md5   
 

Uses of MD5Joints in com.badlogic.gdx.graphics.g3d.loaders.md5
 

Fields in com.badlogic.gdx.graphics.g3d.loaders.md5 declared as MD5Joints
 MD5Joints MD5Model.baseSkeleton
           
 MD5Joints[] MD5Animation.frames
           
protected  MD5Joints MD5Animator.mCurrentFrame
           
protected  MD5Joints MD5Animator.mNextFrame
           
protected  MD5Joints MD5Animator.mSkeleton
           
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.md5 that return MD5Joints
 MD5Joints MD5Animator.getSkeleton()
          Get the current skeleton.
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.md5 with parameters of type MD5Joints
 void MD5Renderer.calculateNormals(MD5Joints bindPoseSkeleton)
           
 void MD5Mesh.calculateNormalsBind(MD5Joints bindPoseSkeleton, float[] verts)
           
static void MD5Mesh.calculateNormalsBind(MD5Joints skeleton, float[] weights, float[] vertices, short[] indices, float[] verts, int vstride, int wstride)
           
 void MD5Mesh.calculateVertices(MD5Joints skeleton, float[] verts, BoundingBox bbox)
           
static void MD5Mesh.calculateVertices(MD5Joints skeleton, float[] weights, float[] vertices, float[] verts, int vstride, int wstride, BoundingBox bbox)
           
 void MD5Mesh.calculateVerticesJni(MD5Joints skeleton, float[] verts)
           
 void MD5Mesh.calculateVerticesN(MD5Joints skeleton, float[] verts, BoundingBox bbox)
           
static void MD5Mesh.calculateVerticesN(MD5Joints skeleton, float[] weights, float[] vertices, float[] verts, int vstride, int wstride, BoundingBox bbox)
           
static void MD5Animation.interpolate(MD5Joints skeletonA, MD5Joints skeletonB, MD5Joints skeletonOut, float t)
           
 void MD5Animator.setSkeleton(MD5Joints skeleton)
          Set the current skeleton.
 void MD5Renderer.setSkeleton(MD5Joints skeleton)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)