libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.BitmapFont

Packages that use BitmapFont
com.badlogic.gdx.assets.loaders   
com.badlogic.gdx.graphics.g2d   
com.badlogic.gdx.scenes.scene2d.ui   
 

Uses of BitmapFont in com.badlogic.gdx.assets.loaders
 

Methods in com.badlogic.gdx.assets.loaders that return BitmapFont
 BitmapFont BitmapFontLoader.loadSync(AssetManager manager, java.lang.String fileName, BitmapFontLoader.BitmapFontParameter parameter)
           
 

Uses of BitmapFont in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d that return BitmapFont
 BitmapFont BitmapFontCache.getFont()
           
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type BitmapFont
BitmapFontCache(BitmapFont font)
           
BitmapFontCache(BitmapFont font, boolean integer)
          Creates a new BitmapFontCache
 

Uses of BitmapFont in com.badlogic.gdx.scenes.scene2d.ui
 

Fields in com.badlogic.gdx.scenes.scene2d.ui declared as BitmapFont
 BitmapFont Label.LabelStyle.font
           
 BitmapFont List.ListStyle.font
           
 BitmapFont SelectBox.SelectBoxStyle.font
           
 BitmapFont TextButton.TextButtonStyle.font
           
 BitmapFont TextField.TextFieldStyle.font
           
 BitmapFont TextField.TextFieldStyle.messageFont
          Optional.
 BitmapFont Window.WindowStyle.titleFont
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return BitmapFont
 BitmapFont Skin.getFont(java.lang.String name)
           
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type BitmapFont
CheckBox.CheckBoxStyle(TextureRegion checkboxOff, TextureRegion checkboxOn, BitmapFont font, Color fontColor)
           
Label.LabelStyle(BitmapFont font, Color fontColor)
           
List.ListStyle(BitmapFont font, Color fontColorSelected, Color fontColorUnselected, NinePatch selectedPatch)
           
SelectBox.SelectBoxStyle(BitmapFont font, Color fontColor, NinePatch background, NinePatch listBackground, NinePatch listSelection)
           
TextButton.TextButtonStyle(NinePatch down, NinePatch up, NinePatch checked, float pressedOffsetX, float pressedOffsetY, float unpressedOffsetX, float unpressedOffsetY, BitmapFont font, Color fontColor, Color downFontColor, Color checkedFontColor)
           
TextField.TextFieldStyle(BitmapFont font, Color fontColor, BitmapFont messageFont, Color messageFontColor, NinePatch cursor, TextureRegion selection, NinePatch background)
           
Window.WindowStyle(BitmapFont titleFont, Color titleFontColor, NinePatch backgroundPatch)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)