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libgdx API | |||||||||
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Packages that use Camera | |
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com.badlogic.gdx.graphics | |
com.badlogic.gdx.graphics.g3d.decals | |
com.badlogic.gdx.scenes.scene2d | |
com.badlogic.gdx.scenes.scene2d.ui.utils |
Uses of Camera in com.badlogic.gdx.graphics |
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Subclasses of Camera in com.badlogic.gdx.graphics | |
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class |
OrthographicCamera
A camera with orthographic projection. |
class |
PerspectiveCamera
A Camera with perspective projection. |
Uses of Camera in com.badlogic.gdx.graphics.g3d.decals |
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Methods in com.badlogic.gdx.graphics.g3d.decals that return Camera | |
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Camera |
CameraGroupStrategy.getCamera()
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Methods in com.badlogic.gdx.graphics.g3d.decals with parameters of type Camera | |
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void |
CameraGroupStrategy.setCamera(Camera camera)
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Constructors in com.badlogic.gdx.graphics.g3d.decals with parameters of type Camera | |
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CameraGroupStrategy(Camera camera)
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Uses of Camera in com.badlogic.gdx.scenes.scene2d |
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Fields in com.badlogic.gdx.scenes.scene2d declared as Camera | |
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protected Camera |
Stage.camera
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Methods in com.badlogic.gdx.scenes.scene2d that return Camera | |
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Camera |
Stage.getCamera()
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Methods in com.badlogic.gdx.scenes.scene2d with parameters of type Camera | |
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void |
Stage.setCamera(Camera camera)
Sets the Camera this stage uses. |
Uses of Camera in com.badlogic.gdx.scenes.scene2d.ui.utils |
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Methods in com.badlogic.gdx.scenes.scene2d.ui.utils with parameters of type Camera | |
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static void |
ScissorStack.calculateScissors(Camera camera,
Matrix4 batchTransform,
Rectangle area,
Rectangle scissor)
Calculates a scissor rectangle in OpenGL ES window coordinates from a Camera , a transformation Matrix4 and
an axis aligned Rectangle . |
static void |
ScissorStack.toWindowCoordinates(Camera camera,
Matrix4 transformMatrix,
Vector2 point)
Transforms a point to real window coordinates (as oposed to OpenGL ES window coordinates), where the origin is in the top left and the the y-axis is pointing downwards |
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libgdx API | |||||||||
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