libgdx API

Uses of Class
com.badlogic.gdx.graphics.Mesh

Packages that use Mesh
com.badlogic.gdx.graphics.g3d.loaders   
com.badlogic.gdx.graphics.g3d.loaders.md5   
com.badlogic.gdx.graphics.g3d.loaders.obj   
 

Uses of Mesh in com.badlogic.gdx.graphics.g3d.loaders
 

Methods in com.badlogic.gdx.graphics.g3d.loaders that return Mesh
static Mesh ModelLoaderOld.loadObj(java.io.InputStream in)
          Loads a Wavefront OBJ file from the given InputStream.
 

Uses of Mesh in com.badlogic.gdx.graphics.g3d.loaders.md5
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.md5 that return Mesh
 Mesh MD5Renderer.getMesh()
           
 

Uses of Mesh in com.badlogic.gdx.graphics.g3d.loaders.obj
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.obj that return Mesh
static Mesh ObjLoader.loadObj(java.io.InputStream in)
          Loads a Wavefront OBJ file from the given input stream.
static Mesh ObjLoader.loadObj(java.io.InputStream in, boolean flipV)
          Loads a Wavefront OBJ file from the given input stream.
static Mesh ObjLoader.loadObj(java.io.InputStream in, boolean flipV, boolean useIndices)
          Loads a Wavefront OBJ file from the given input stream.
static Mesh ObjLoader.loadObjFromString(java.lang.String obj)
          Loads a mesh from the given string in Wavefront OBJ format
static Mesh ObjLoader.loadObjFromString(java.lang.String obj, boolean flipV)
          Loads a mesh from the given string in Wavefront OBJ format
static Mesh ObjLoader.loadObjFromString(java.lang.String obj, boolean flipV, boolean useIndices)
          Loads a mesh from the given string in Wavefront OBJ format
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)