libgdx API

com.badlogic.gdx.scenes.scene2d.ui
Class TextField.TextFieldStyle

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle
Enclosing class:
TextField

public static class TextField.TextFieldStyle
extends java.lang.Object

The style for a text field, see TextField.

Author:
mzechner

Field Summary
 NinePatch background
          Optional.
 NinePatch cursor
          Optional.
 BitmapFont font
           
 Color fontColor
           
 BitmapFont messageFont
          Optional.
 Color messageFontColor
          Optional.
 TextureRegion selection
          Optional.
 
Constructor Summary
TextField.TextFieldStyle()
           
TextField.TextFieldStyle(BitmapFont font, Color fontColor, BitmapFont messageFont, Color messageFontColor, NinePatch cursor, TextureRegion selection, NinePatch background)
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

background

public NinePatch background
Optional.


cursor

public NinePatch cursor
Optional.


font

public BitmapFont font

fontColor

public Color fontColor

selection

public TextureRegion selection
Optional.


messageFont

public BitmapFont messageFont
Optional.


messageFontColor

public Color messageFontColor
Optional.

Constructor Detail

TextField.TextFieldStyle

public TextField.TextFieldStyle()

TextField.TextFieldStyle

public TextField.TextFieldStyle(BitmapFont font,
                                Color fontColor,
                                BitmapFont messageFont,
                                Color messageFontColor,
                                NinePatch cursor,
                                TextureRegion selection,
                                NinePatch background)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)