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libgdx API | |||||||||
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Packages that use VertexAttribute | |
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com.badlogic.gdx.graphics | |
com.badlogic.gdx.graphics.glutils |
Uses of VertexAttribute in com.badlogic.gdx.graphics |
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Methods in com.badlogic.gdx.graphics that return VertexAttribute | |
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static VertexAttribute |
VertexAttribute.Color()
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static VertexAttribute |
VertexAttribute.ColorUnpacked()
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VertexAttribute |
VertexAttributes.get(int index)
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VertexAttribute |
Mesh.getVertexAttribute(int usage)
Returns the first VertexAttribute having the given VertexAttributes.Usage . |
static VertexAttribute |
VertexAttribute.Normal()
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static VertexAttribute |
VertexAttribute.Position()
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static VertexAttribute |
VertexAttribute.TexCoords(int unit)
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Constructors in com.badlogic.gdx.graphics with parameters of type VertexAttribute | |
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Mesh(boolean isStatic,
int maxVertices,
int maxIndices,
VertexAttribute... attributes)
Creates a new Mesh with the given attributes. |
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Mesh(Mesh.VertexDataType type,
boolean isStatic,
int maxVertices,
int maxIndices,
VertexAttribute... attributes)
Creates a new Mesh with the given attributes. |
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VertexAttributes(VertexAttribute... attributes)
Constructor, sets the vertex attributes in a specific order |
Uses of VertexAttribute in com.badlogic.gdx.graphics.glutils |
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Constructors in com.badlogic.gdx.graphics.glutils with parameters of type VertexAttribute | |
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VertexArray(int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexArray |
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VertexBufferObject(boolean isStatic,
int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexBufferObject. |
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VertexBufferObjectSubData(boolean isStatic,
int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexBufferObject. |
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libgdx API | |||||||||
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