libgdx API

Uses of Class
com.badlogic.gdx.utils.Scaling

Packages that use Scaling
com.badlogic.gdx.scenes.scene2d.ui   
com.badlogic.gdx.utils   
 

Uses of Scaling in com.badlogic.gdx.scenes.scene2d.ui
 

Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Scaling
 void Image.setScaling(Scaling scaling)
           
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Scaling
Image(NinePatch patch, Scaling scaling)
          Creates an image aligned center.
Image(NinePatch patch, Scaling scaling, int align)
           
Image(NinePatch patch, Scaling scaling, int align, java.lang.String name)
           
Image(TextureRegion region, Scaling scaling)
          Creates an image aligned center.
Image(TextureRegion region, Scaling scaling, int align)
           
Image(TextureRegion region, Scaling scaling, int align, java.lang.String name)
           
Image(Texture texture, Scaling scaling)
          Creates an image aligned center.
Image(Texture texture, Scaling scaling, int align)
           
Image(Texture texture, Scaling scaling, int align, java.lang.String name)
           
 

Uses of Scaling in com.badlogic.gdx.utils
 

Methods in com.badlogic.gdx.utils that return Scaling
static Scaling Scaling.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static Scaling[] Scaling.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)