libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData

Packages that use BitmapFont.BitmapFontData
com.badlogic.gdx.assets.loaders   
com.badlogic.gdx.graphics.g2d   
 

Uses of BitmapFont.BitmapFontData in com.badlogic.gdx.assets.loaders
 

Fields in com.badlogic.gdx.assets.loaders declared as BitmapFont.BitmapFontData
 BitmapFont.BitmapFontData BitmapFontLoader.BitmapFontParameter.bitmapFontData
          optional BitmapFontData to be used instead of loading the texture directly.
 

Uses of BitmapFont.BitmapFontData in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d that return BitmapFont.BitmapFontData
 BitmapFont.BitmapFontData BitmapFont.getData()
           
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type BitmapFont.BitmapFontData
BitmapFont(BitmapFont.BitmapFontData data, TextureRegion region, boolean integer)
          Constructs a new BitmapFont from the given BitmapFont.BitmapFontData and TextureRegion.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)