libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.BitmapFont.TextBounds

Packages that use BitmapFont.TextBounds
com.badlogic.gdx.graphics.g2d   
com.badlogic.gdx.scenes.scene2d.ui   
 

Uses of BitmapFont.TextBounds in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d that return BitmapFont.TextBounds
 BitmapFont.TextBounds BitmapFont.draw(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y)
          Draws a string at the specified position.
 BitmapFont.TextBounds BitmapFont.draw(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y, int start, int end)
          Draws a substring at the specified position.
 BitmapFont.TextBounds BitmapFont.drawMultiLine(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y)
          Draws a string, which may contain newlines (\n), at the specified position.
 BitmapFont.TextBounds BitmapFont.drawMultiLine(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y, float alignmentWidth, BitmapFont.HAlignment alignment)
          Draws a string, which may contain newlines (\n), at the specified position and alignment.
 BitmapFont.TextBounds BitmapFont.drawWrapped(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y, float wrapWidth)
          Draws a string, which may contain newlines (\n), with the specified position.
 BitmapFont.TextBounds BitmapFont.drawWrapped(SpriteBatch spriteBatch, java.lang.CharSequence str, float x, float y, float wrapWidth, BitmapFont.HAlignment alignment)
          Draws a string, which may contain newlines (\n), with the specified position.
 BitmapFont.TextBounds BitmapFontCache.getBounds()
          Returns the size of the cached string.
 BitmapFont.TextBounds BitmapFont.getBounds(java.lang.CharSequence str)
          Returns the size of the specified string.
 BitmapFont.TextBounds BitmapFont.getBounds(java.lang.CharSequence str, int start, int end)
          Returns the size of the specified substring.
 BitmapFont.TextBounds BitmapFont.getMultiLineBounds(java.lang.CharSequence str)
          Returns the size of the specified string, which may contain newlines.
 BitmapFont.TextBounds BitmapFont.getWrappedBounds(java.lang.CharSequence str, float wrapWidth)
          Returns the size of the specified string, which may contain newlines and is wrapped to keep it within a rectangle of the specified width.
 BitmapFont.TextBounds BitmapFontCache.setMultiLineText(java.lang.CharSequence str, float x, float y)
          Caches a string, which may contain newlines (\n), with the specified position.
 BitmapFont.TextBounds BitmapFontCache.setMultiLineText(java.lang.CharSequence str, float x, float y, float alignmentWidth, BitmapFont.HAlignment alignment)
          Caches a string, which may contain newlines (\n), with the specified position and alignment.
 BitmapFont.TextBounds BitmapFontCache.setText(java.lang.CharSequence str, float x, float y)
          Caches a string with the specified position.
 BitmapFont.TextBounds BitmapFontCache.setText(java.lang.CharSequence str, float x, float y, int start, int end)
          Caches a substring with the specified position.
 BitmapFont.TextBounds BitmapFontCache.setWrappedText(java.lang.CharSequence str, float x, float y, float wrapWidth)
          Caches a string, which may contain newlines (\n), with the specified position.
 BitmapFont.TextBounds BitmapFontCache.setWrappedText(java.lang.CharSequence str, float x, float y, float wrapWidth, BitmapFont.HAlignment alignment)
          Caches a string, which may contain newlines (\n), with the specified position.
 

Methods in com.badlogic.gdx.graphics.g2d with parameters of type BitmapFont.TextBounds
 void BitmapFont.TextBounds.set(BitmapFont.TextBounds bounds)
           
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type BitmapFont.TextBounds
BitmapFont.TextBounds(BitmapFont.TextBounds bounds)
           
 

Uses of BitmapFont.TextBounds in com.badlogic.gdx.scenes.scene2d.ui
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return BitmapFont.TextBounds
 BitmapFont.TextBounds Label.getTextBounds()
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)