libgdx API

Uses of Package
com.badlogic.gdx

Packages that use com.badlogic.gdx
com.badlogic.gdx   
com.badlogic.gdx.backends.android   
com.badlogic.gdx.backends.jogl   
com.badlogic.gdx.backends.lwjgl   
com.badlogic.gdx.files   
com.badlogic.gdx.graphics   
com.badlogic.gdx.graphics.glutils   
com.badlogic.gdx.input   
com.badlogic.gdx.scenes.scene2d   
 

Classes in com.badlogic.gdx used by com.badlogic.gdx
Application
           An Application is the main entry point of your project.
Application.ApplicationType
          Enumeration of possible Application types
ApplicationListener
           An ApplicationListener is called when the Application is created, resumed, rendering, paused or destroyed.
Audio
          This interface encapsulates the creation and management of audio resources.
Files
          Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.
Files.FileType
          Indicates how to resolve a path to a file.
Graphics
           This interface encapsulates the communication with the graphics processor.
Graphics.BufferFormat
          Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples.
Graphics.DisplayMode
          Class describing a fullscreen display mode
Graphics.GraphicsType
          Enumeration describing different types of Graphics implementations.
Input
           Interface to the input facilities.
Input.Orientation
           
Input.Peripheral
          Enumeration of potentially available peripherals.
Input.TextInputListener
          Callback interface for Input.getTextInput(TextInputListener, String, String)
InputProcessor
          An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).
Preferences
           A Preference instance is a hash map holding different values.
Screen
           Represents one of many application screens, such as a main menu, a settings menu, the game screen and so on.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.backends.android
Application
           An Application is the main entry point of your project.
Application.ApplicationType
          Enumeration of possible Application types
ApplicationListener
           An ApplicationListener is called when the Application is created, resumed, rendering, paused or destroyed.
Audio
          This interface encapsulates the creation and management of audio resources.
Files
          Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.
Graphics
           This interface encapsulates the communication with the graphics processor.
Input
           Interface to the input facilities.
Preferences
           A Preference instance is a hash map holding different values.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.backends.jogl
Application
           An Application is the main entry point of your project.
Application.ApplicationType
          Enumeration of possible Application types
ApplicationListener
           An ApplicationListener is called when the Application is created, resumed, rendering, paused or destroyed.
Audio
          This interface encapsulates the creation and management of audio resources.
Files
          Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.
Graphics
           This interface encapsulates the communication with the graphics processor.
Input
           Interface to the input facilities.
Preferences
           A Preference instance is a hash map holding different values.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.backends.lwjgl
Application
           An Application is the main entry point of your project.
Application.ApplicationType
          Enumeration of possible Application types
ApplicationListener
           An ApplicationListener is called when the Application is created, resumed, rendering, paused or destroyed.
Audio
          This interface encapsulates the creation and management of audio resources.
Files
          Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.
Graphics
           This interface encapsulates the communication with the graphics processor.
Input
           Interface to the input facilities.
Preferences
           A Preference instance is a hash map holding different values.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.files
Files.FileType
          Indicates how to resolve a path to a file.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.graphics
Application
           An Application is the main entry point of your project.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.graphics.glutils
Application
           An Application is the main entry point of your project.
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.input
Input
           Interface to the input facilities.
Input.Orientation
           
Input.Peripheral
          Enumeration of potentially available peripherals.
Input.TextInputListener
          Callback interface for Input.getTextInput(TextInputListener, String, String)
InputAdapter
          An adapter class for InputProcessor.
InputProcessor
          An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).
 

Classes in com.badlogic.gdx used by com.badlogic.gdx.scenes.scene2d
InputAdapter
          An adapter class for InputProcessor.
InputProcessor
          An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)