|
libgdx API | |||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use TableLayout | |
---|---|
com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
Uses of TableLayout in com.badlogic.gdx.scenes.scene2d.ui.tablelayout |
---|
Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout that return TableLayout | |
---|---|
TableLayout |
LibgdxToolkit.getLayout(Table table)
|
TableLayout |
Table.getTableLayout()
|
Methods in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type TableLayout | |
---|---|
void |
LibgdxToolkit.addDebugRectangle(TableLayout layout,
int type,
int x,
int y,
int w,
int h)
|
void |
LibgdxToolkit.clearDebugRectangles(TableLayout layout)
|
protected java.lang.Object |
LibgdxToolkit.convertType(TableLayout layout,
java.lang.Object parentObject,
java.lang.Class memberType,
java.lang.String memberName,
java.lang.String value)
|
protected Actor |
LibgdxToolkit.newInstance(TableLayout layout,
java.lang.String className)
|
Actor |
LibgdxToolkit.newWidget(TableLayout layout,
java.lang.String className)
|
void |
LibgdxToolkit.setProperty(TableLayout layout,
Actor object,
java.lang.String name,
java.util.List<java.lang.String> values)
|
Actor |
LibgdxToolkit.wrap(TableLayout layout,
java.lang.Object object)
|
Constructors in com.badlogic.gdx.scenes.scene2d.ui.tablelayout with parameters of type TableLayout | |
---|---|
Table(Skin skin,
TableLayout layout,
java.lang.String name)
|
|
libgdx API | |||||||||
PREV NEXT | FRAMES NO FRAMES |