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libgdx API | |||||||||
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Packages that use Plane | |
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com.badlogic.gdx.math |
Uses of Plane in com.badlogic.gdx.math |
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Fields in com.badlogic.gdx.math declared as Plane | |
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Plane[] |
Frustum.planes
the six clipping planes, near, far, left, right, top, bottm |
Methods in com.badlogic.gdx.math with parameters of type Plane | |
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static float |
Intersector.intersectLinePlane(float x,
float y,
float z,
float x2,
float y2,
float z2,
Plane plane,
Vector3 intersection)
Intersects a line and a plane. |
static boolean |
Intersector.intersectRayPlane(Ray ray,
Plane plane,
Vector3 intersection)
Intersects a Ray and a Plane . |
static boolean |
Intersector.intersectSegmentPlane(Vector3 start,
Vector3 end,
Plane plane,
Vector3 intersection)
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void |
Plane.set(Plane plane)
Sets this plane from the given plane |
static void |
Intersector.splitTriangle(float[] triangle,
Plane plane,
Intersector.SplitTriangle split)
Splits the triangle by the plane. |
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libgdx API | |||||||||
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