efficom.runningjoe.ui
Class AbstractScreen
java.lang.Object
efficom.runningjoe.ui.AbstractScreen
- All Implemented Interfaces:
- com.badlogic.gdx.Screen
- Direct Known Subclasses:
- AbstractMenuItemScreen, LoginScreen, MainScreen, SplashScreen
public abstract class AbstractScreen
- extends java.lang.Object
- implements com.badlogic.gdx.Screen
The base class for all game screens.
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
AbstractScreen
public AbstractScreen(RunningJoe game)
getFont
public com.badlogic.gdx.graphics.g2d.BitmapFont getFont()
getBatch
public com.badlogic.gdx.graphics.g2d.SpriteBatch getBatch()
getAtlas
public com.badlogic.gdx.graphics.g2d.TextureAtlas getAtlas()
show
public void show()
- Specified by:
show
in interface com.badlogic.gdx.Screen
resize
public void resize(int width,
int height)
- Specified by:
resize
in interface com.badlogic.gdx.Screen
render
public void render(float delta)
- Specified by:
render
in interface com.badlogic.gdx.Screen
hide
public void hide()
- Specified by:
hide
in interface com.badlogic.gdx.Screen
pause
public void pause()
- Specified by:
pause
in interface com.badlogic.gdx.Screen
resume
public void resume()
- Specified by:
resume
in interface com.badlogic.gdx.Screen
dispose
public void dispose()
- Specified by:
dispose
in interface com.badlogic.gdx.Screen