Class Sprite
Extends
DisplayObjectContainer.
The Sprite class is a basic display list building block which can contain children.
Constructor Attributes | Constructor Name and Description |
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Sprite()
Constructor.
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- Fields borrowed from class DisplayObjectContainer:
- children, mouseChildren
- Fields borrowed from class DisplayObject:
- alpha, height, id, mouseEnabled, name, parent, regX, regY, rotation, scaleX, scaleY, stage, useHandCursor, visible, width, x, y
- Methods borrowed from class DisplayObjectContainer:
- addChild, addChildAt, contains, getChildAt, getChildByName, getChildIndex, getNumChildren, getObjectUnderPoint, removeAllChildren, removeChild, removeChildAt, removeChildByName, setChildIndex
- Methods borrowed from class DisplayObject:
- getCurrentHeight, getCurrentWidth, getRect, getStage, globalToLocal, hitTestObject, hitTestPoint, localToGlobal, localToTarget, onMouseEvent, render, toString
- Methods borrowed from class EventDispatcher:
- addEventListener, dispatchEvent, hasEventListener, removeAllEventListeners, removeEventListener, removeEventListenerByType