Day 1
Keynote
Greg Rewis and Stephanie Sullivan Rewis
From Mockup to Masterpiece
Justin Seeley
The Flashy Side of Adobe Edge
Joseph Labrecque
Skip the IDE with PhoneGap Build
Terrence Ryan
Designing Motion
Val Head
Developers - The Most Critical Designers on Your Project
David Ortinau
Optimizing sites for mobile devices
James Williamson
BOF/Lunch with the Speakers
An Adobe Edge Workflow
Tom Green
Building a Game in Flex is Stupid
Jeffry Houser
Open Web for Applications
Ryan Stewart
Building Websites using Adobe Creative Suite Next and Adobe Creative Cloud
Rob Huddleston
DAIO - The Parts that Overlap?
Ben Stucki
UX for mobile
Steve Hoober
Understanding Complexity, Designing for Simplicity
Dave Hogue
Design for Developers
Dee Sadler
What's new in CS6 for Mobile
Greg Rewis
Ad Hoc Workflows Panel
James Polanco, Doug Winnie, Dave Hogue, Val Head, Jon Campos, Aaron Pedersen.
Closing Remarks
Day 2
5 Steps to Bulletproof UX Strategy
Robert Hoekman Jr
Cross-Platform Development
Jon Campos
Wireframing/ prototyping for Mobile
Jim Babbage
Prototyping in the real world
Francis Rupert
Hardware + Web Standards = Beer
Kevin Hoyt
Choosing the Right Mobile Development Platform
Chris Griffith
CSX workflow for designers
April Clark
AngularJS for developers and designers
Kai Koenig
Developing Android Apps with Java
Jeff Stone
BOF/Lunch with the Speakers
Animation in the real world
Chris Georgenes
The Project Life-cycle
James Polanco
Complexities of native mobile developement
Jason Salge
The Designer-Developer Contract
Aaron Pederson
CSS3 and getting your grove on
Stephanie Sullivan Rewis
Looking Good: Mobile Wordpress
Erik Bernskiold
The Wild, Wild West of Digital Publishing
Pariah Burke
What the #$@& Do I Do Now?"
Doug Winnie
Creating compelling mobile experiences
Garth Braithwaite