$player-><method>
<method> supported for $player object .
- getAccount_id() - the player's 32-bit Steam ID
- getplayer_slot() - an 8-bit unsigned int: if the left-most bit is set, the player was on dire. the two right-most bits represent the player slot (0-4)
- getHero_id() - the numeric ID of the hero that the player used
- getItem_0() - the numeric ID of the item that player had in their top-left slot
- getItem_1() - the numeric ID of the item that player had in their top-center slot
- getItem_2() - the numeric ID of the item that player had in their top-right slot
- getItem_3() - the numeric ID of the item that player had in their bottom-left slot
- getItem_4() - the numeric ID of the item that player had in their bottom-center slot
- getItem_5() - the numeric ID of the item that player had in their bottom-right slot
- getKills() - the number of kills the player got
- getDeaths() - the number of times the player died
- getAssists() - the number of assists the player got
- getLeaver_status() - 0 if the player stayed in the match
- getGold() - the amount of gold the player had left at the end of the match
- getLast_hits() - the number of times a player last-hit a creep
- getDenies() - the number of times a player denied a creep
- getGold_per_min() - the player's total gold/min
- getXp_per_min() - the player's total xp/min
- getGold_spent() - the total amount of gold the player spent over the entire match
- getHero_damage() - the amount of damage the player dealt to heroes
- getTower_damage() - the amount of damage the player dealt to towers
- getHero_healing() - the amount of damage the player healed
- getLevel() - the player's final level
- getAccount() - return steam account type = object . for full method you can use on this object see : full account object methods