$account-><method>
<method> supported for $account object .
Public Data when you are using http in config/config.php $api_url :
- getSteamid() - 64bit SteamID of the user
- getPersonaname() - The player's persona name (display name)
- getProfileurl(../images/) - The full URL of the player's Steam Community profile.
- getAvatar() - The full URL of the player's 32x32px avatar. If the user hasn't configured an avatar, this will be the default ? avatar.
- getAvatarmedium() - The full URL of the player's 64x64px avatar. If the user hasn't configured an avatar, this will be the default ? avatar.
- getAvatarfull() - The full URL of the player's 184x184px avatar. If the user hasn't configured an avatar, this will be the default ? avatar.
- getPersonastate() - The user's current status. 0 - Offline, 1 - Online, 2 - Busy, 3 - Away, 4 - Snooze, 5 - looking to trade, 6 - looking to play.
- getCommunityvisibilitystate() - One of five values: 1-"Private", 2-"Friends Only",3- "Friends of Friends", 4 - "Users Only", 5 - "Public".
- getProfilestate() - If set, indicates the user has a community profile configured (will be set to '1')
- getLastlogoff() - The last time the user was online, in unix time.
- getCommentpermission() - If set, indicates the profile allows public comments.
Private Data when you are using https in config/config.php $api_url + above methods :
- getRealname() - The player's "Real Name", if they have set it.
- getPrimaryclanid() - The player's primary group, as configured in their Steam Community profile.
- getTimecreated() - The time the player's account was created.
- getGameid() - If the user is currently in-game, this value will be returned and set to the gameid of that game.
- getGameserverip() - The ip and port of the game server the user is currently playing on
- getGameextrainfo() - If the user is currently in-game, this will be the name of the game they are playing.
- getCityid() - This value will be removed in a future update (see loccityid)
- getOccountrycode() - If set on the user's Steam Community profile, The user's country of residence, 2-character ISO country code
- getLocstatecode() - If set on the user's Steam Community profile, The user's state of residence
- getLoccityid() - An internal code indicating the user's city of residence.