$player-><method>

<method> supported for $player object .

  • getAccount_id() - the player's 32-bit Steam ID
  • getplayer_slot() - an 8-bit unsigned int: if the left-most bit is set, the player was on dire. the two right-most bits represent the player slot (0-4)
  • getHero_id() - the numeric ID of the hero that the player used
  • getItem_0() - the numeric ID of the item that player had in their top-left slot
  • getItem_1() - the numeric ID of the item that player had in their top-center slot
  • getItem_2() - the numeric ID of the item that player had in their top-right slot
  • getItem_3() - the numeric ID of the item that player had in their bottom-left slot
  • getItem_4() - the numeric ID of the item that player had in their bottom-center slot
  • getItem_5() - the numeric ID of the item that player had in their bottom-right slot
  • getKills() - the number of kills the player got
  • getDeaths() - the number of times the player died
  • getAssists() - the number of assists the player got
  • getLeaver_status() - 0 if the player stayed in the match
  • getGold() - the amount of gold the player had left at the end of the match
  • getLast_hits() - the number of times a player last-hit a creep
  • getDenies() - the number of times a player denied a creep
  • getGold_per_min() - the player's total gold/min
  • getXp_per_min() - the player's total xp/min
  • getGold_spent() - the total amount of gold the player spent over the entire match
  • getHero_damage() - the amount of damage the player dealt to heroes
  • getTower_damage() - the amount of damage the player dealt to towers
  • getHero_healing() - the amount of damage the player healed
  • getLevel() - the player's final level
  • getAccount() - return steam account type = object .  for full method you can use on this object see : full account object methods