Class Image
Extends
View.
image !CONSTRUCTOR PARAMETERS ARE PROVIDED IN A OBJECT LITERAL!
Defined in: gamejs-gui.js.
Constructor Attributes | Constructor Name and Description |
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Image(image, parent, size, position, surface, visible)
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Field Attributes | Field Name and Description |
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Method Attributes | Method Name and Description |
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paint()
default paint implementation for image.
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setImage(image)
set new image
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- Methods borrowed from class View:
- addChild, blitChild, center, despatchEvent, destroy, draw, getGUI, getPosition, getRect, getSize, hide, isFocused, isHovered, isVisible, move, moveRelative, on, refresh, removeChild, resize, show, update
Class Detail
Image(image, parent, size, position, surface, visible)
- Parameters:
- {gamejs.Surface} image
- to paint
- {View} parent
- parent element
- {Array} size
- array containing width & height of the element, eg. [width, height]
- {Array} position
- position of the view relative to parent, eg. [x, y]. OPTIONAL, default [0, 0]
- {gamejs.Surface} surface
- surface to render this view on, OPTIONAL
- {Bool} visible
- is this view visible? OPTIONAL, DEFAULT true
Field Detail
{gamejs.Surface}
image
Method Detail
paint()
default paint implementation for image. If Image object size!=provided image surface size, image is stretched.
setImage(image)
set new image
- Parameters:
- {gamejs.Surface} image