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Classes


Class TextInput


Extends View.
text input !CONSTRUCTOR PARAMETERS ARE PROVIDED IN A OBJECT LITERAL!
Defined in: gamejs-gui.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
TextInput(font, text, scw_size, parent, size, position, surface, visible)
Field Summary
Field Attributes Field Name and Description
 
 
Fields borrowed from class View:
children, parent, position, size, surface
Method Summary
Method Attributes Method Name and Description
 
default implementation: white fill, gray border
 
setText(text)
set input text.
 
update(msDuration)
implements blip updating
Methods borrowed from class View:
addChild, blitChild, center, despatchEvent, destroy, draw, getGUI, getPosition, getRect, getSize, hide, isFocused, isHovered, isVisible, move, moveRelative, on, refresh, removeChild, resize, show
Class Detail
TextInput(font, text, scw_size, parent, size, position, surface, visible)
Parameters:
{CachedFont} font
{String} text
{Array} scw_size
actual text display size, [width, height].
{View} parent
parent element
{Array} size
array containing width & height of the element, eg. [width, height]
{Array} position
position of the view relative to parent, eg. [x, y]. OPTIONAL, default [0, 0]
{gamejs.Surface} surface
surface to render this view on, OPTIONAL
{Bool} visible
is this view visible? OPTIONAL, DEFAULT true
Field Detail
{CachedFont} font

{String} text
Method Detail
paint()
default implementation: white fill, gray border

setText(text)
set input text. generates EVT_CHANGE
Parameters:
{String} text

update(msDuration)
implements blip updating
Parameters:
{Number} msDuration

Documentation generated by JsDoc Toolkit 2.4.0 on Mon Aug 15 2011 16:17:32 GMT+0300 (EEST)