new ITexture()
Describes a texture.
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Methods
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getHalfHeight() → {number}
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Gets the half height.
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Returns:
Half height.- Type
- number
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getHalfWidth() → {number}
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Gets the half width.
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Returns:
Half width- Type
- number
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getHeight() → {number}
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Gets height.
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Returns:
Height.- Type
- number
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getWidth() → {number}
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Gets the width.
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Returns:
Width- Type
- number
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render(renderer, position)
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Renderers the texture to a renderer, based upon a camera.
Parameters:
Name Type Description renderer
Grape2D.Renderer Renderer to render the texture. position
Grape2D.Vector Position to render the texture in the renderer. - Source:
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setHeight(height)
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Sets the height.
Parameters:
Name Type Description height
number New height. - Source:
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setWidth(width)
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Sets the width.
Parameters:
Name Type Description width
number New width. - Source: