File: src\tilemap\Tile.js
var Sprite = require('../display/Sprite'), inherit = require('../utils/inherit'); /** * Base Tile implementation, a tile is a single tile in a tilemap layer * * @class Tile * @extends Sprite * @constructor * @param texture {Texture} The texture of the tile */ var Tile = function(texture) { //call base ctor Sprite.call(this, texture); }; inherit(Tile, Sprite, { }); module.exports = Tile;