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T — Property, class org.rapidphysics.input.Keyboard
TAB — Property, class org.rapidphysics.input.Keyboard
TestCircles — class, package worlds
Simple test of how close circles are to each other
TestCircles() — Constructor, class worlds.TestCircles
TestLineCircle — class, package worlds
Shows all the useful information I can get when a (directed) line overlaps a circle
TestLineCircle() — Constructor, class worlds.TestLineCircle
TestMovingPoint — class, package worlds
An extremely fast moving point, trapped in a box made up of 4 lines
TestMovingPoint() — Constructor, class worlds.TestMovingPoint
Constructor.
TestMovingPointWithCircles — class, package worlds
TestMovingPointWithCircles() — Constructor, class worlds.TestMovingPointWithCircles
TestWorld — class, package worlds
TestWorld() — Constructor, class worlds.TestWorld
text — Property, class org.rapidphysics.RapidText
The text being displayed.
_textField — Property, class org.rapidphysics.RapidText
Internal reference to a Flash TextField object.
textField — Property, class org.rapidphysics.RapidText
thickness — Property, class org.rapidphysics.RapidObject
THREE — Property, class org.rapidphysics.input.Keyboard
time — Property, class org.rapidphysics.Collision
0 = this frame 1 = next frame
timeOfCollision(start:flash.geom:Point, end:flash.geom:Point, posOfCollision:flash.geom:Point) — Static Method , class org.rapidphysics.RapidU
Calculates a number representing the time of collision across 3 points
timeScale — Static Property, class org.rapidphysics.RapidG
TitleScreen — class, package worlds
TitleScreen() — Constructor, class worlds.TitleScreen
Top Level — package
_total — Property, class org.rapidphysics.RapidSim
Total number of milliseconds elapsed since game start.
TWO — Property, class org.rapidphysics.input.Keyboard
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