Packagecom.mrbee.sng
Classpublic class SNGAnimator
InheritanceSNGAnimator Inheritance flash.display.Sprite



Public Properties
 PropertyDefined By
  frameRate : int
Animation Frame Rate
SNGAnimator
  height : Number
[override] [read-only]
SNGAnimator
  totalFrames : int
[read-only] Total frames
SNGAnimator
  width : Number
[override] [read-only]
SNGAnimator
Public Methods
 MethodDefined By
  
Constructor
SNGAnimator
  
addState(name:String, startFrame:int, endFrame:int):void
Add new state for playing partial animation
SNGAnimator
  
getStateInfo(name:String):Object
Get state information
SNGAnimator
  
play(frame:Number = -1):void
Play animation
SNGAnimator
  
playState(name:String):void
Play state
SNGAnimator
  
stop():void
Stop playing
SNGAnimator
Public Constants
 ConstantDefined By
  DEFAULT_STATE : String = all
[static]
SNGAnimator
Property Detail
frameRateproperty
frameRate:int

Animation Frame Rate


Implementation
    public function get frameRate():int
    public function set frameRate(value:int):void
heightproperty 
height:Number  [read-only] [override]


Implementation
    public function get height():Number
totalFramesproperty 
totalFrames:int  [read-only]

Total frames


Implementation
    public function get totalFrames():int
widthproperty 
width:Number  [read-only] [override]


Implementation
    public function get width():Number
Constructor Detail
SNGAnimator()Constructor
public function SNGAnimator(object:SNGObject)

Constructor

Parameters
object:SNGObject — SNGObject for animation
Method Detail
addState()method
public function addState(name:String, startFrame:int, endFrame:int):void

Add new state for playing partial animation

Parameters

name:String — state name
 
startFrame:int — start frame
 
endFrame:int — finish frame

getStateInfo()method 
public function getStateInfo(name:String):Object

Get state information

Parameters

name:String

Returns
Object
play()method 
public function play(frame:Number = -1):void

Play animation

Parameters

frame:Number (default = -1)

playState()method 
public function playState(name:String):void

Play state

Parameters

name:String

stop()method 
public function stop():void

Stop playing

Constant Detail
DEFAULT_STATEConstant
public static const DEFAULT_STATE:String = all