instance method Client#send
Client#send(message) → undefined
-
message
(String
) – The String that you will be sending to the server.
Sends message
to the currently connected server if it is connected.
If this Client
instance is not connected when this is called,
then an exception is thrown. As such, it's a good idea to place calls
to Client#send
inside of a try catch block:
try {
client.send("hello server!");
} catch(ex) {
SGF.log(ex);
}
A use case when an exception is thrown would be to add message
to some
sort of queue that gets sent during the Client#onOpen
event.