instance property Component#x
Component#x → Number
The X coordinate of the top-left point of the Component
from the
top-left of the game screen.
var component = SGF.require("component");
var instance = new component();
instance.update = function() {
this.x++;
}
This is an example of overwritting the Component#update
method,
and incrementing the x
coordinate every step through the game loop.
This will smoothly pan the Component
across the game screen at
the game's Game#gameSpeed
.