src code

class Container

Description

A Container is a concrete Component subclass, that acts similar to the main Screen itself. That is, you can add Components into a container just like you would in your game. Components placed inside containers are rendered with their attributes relative to the Container's attributes. Container supports all the regular Component properties (i.e. width, height, x, y, opacity, rotation, and zIndex). Changing the properties on a Container affect the global properties of the Components placed inside.

Superclass

Subclasses

Constructor

Instance methods