class Game
Description
Represents your game itself. That is, an instance of Game
is
automatically created every time an SGF game is loaded. The
Game
class is in charge of the "game loop", and invokes it's
own Game#update
and Game#render
functions to execute the
game.
The Game
class is a subclass of Container
, and will be the
top-level Container
that you will be inserting Components
into.