Download Bilard Free Java Code

Description

Bilard game iOS app.

Icons

Bilard

Source Files

The download file Bilard-master.zip has the following entries.


README/* w w  w.jav a2 s  . c om*/
biladr 1.xcodeproj/project.pbxproj
biladr 1/AppDelegate.h
biladr 1/AppDelegate.mm
biladr 1/BilardLayer.h
biladr 1/BilardLayer.mm
biladr 1/ContactListener.h
biladr 1/ContactListener.mm
biladr 1/GLES-Render.h
biladr 1/GLES-Render.mm
biladr 1/GameConfig.h
biladr 1/HelloWorldLayer.h
biladr 1/HelloWorldLayer.mm
biladr 1/LoginForm.h
biladr 1/LoginForm.mm
biladr 1/LoginForm.xib
biladr 1/LoginFormLayer.h
biladr 1/LoginFormLayer.mm
biladr 1/MainGameLayer.h
biladr 1/MainGameLayer.mm
biladr 1/MainMenuLayer.h
biladr 1/MainMenuLayer.mm
biladr 1/Prefix.pch
biladr 1/Rankings.png
biladr 1/Resources/Default.png
biladr 1/Resources/Icon-72.png
biladr 1/Resources/Icon-Small-50.png
biladr 1/Resources/Icon-Small.png
biladr 1/Resources/Icon-Small@2x.png
biladr 1/Resources/Icon.png
biladr 1/Resources/Icon@2x.png
biladr 1/Resources/Info.plist
biladr 1/Resources/blocks.png
biladr 1/Resources/fps_images.png
biladr 1/Resources/iTunesArtwork
biladr 1/RootViewController.h
biladr 1/RootViewController.m
biladr 1/Settings.png
biladr 1/aboutGame.png
biladr 1/background.png
biladr 1/ball_1.png
biladr 1/ball_10.png
biladr 1/ball_11.png
biladr 1/ball_12.png
biladr 1/ball_13.png
biladr 1/ball_14.png
biladr 1/ball_15.png
biladr 1/ball_16.png
biladr 1/ball_2.png
biladr 1/ball_3.png
biladr 1/ball_4.png
biladr 1/ball_5.png
biladr 1/ball_6.png
biladr 1/ball_7.png
biladr 1/ball_8.png
biladr 1/ball_9.png
biladr 1/down.png
biladr 1/edge_1.png
biladr 1/edge_2.png
biladr 1/hole.png
biladr 1/left_down.png
biladr 1/left_top.png
biladr 1/libs/Box2D/Box2D.h
biladr 1/libs/Box2D/Collision/Shapes/b2CircleShape.cpp
biladr 1/libs/Box2D/Collision/Shapes/b2CircleShape.h
biladr 1/libs/Box2D/Collision/Shapes/b2PolygonShape.cpp
biladr 1/libs/Box2D/Collision/Shapes/b2PolygonShape.h
biladr 1/libs/Box2D/Collision/Shapes/b2Shape.h
biladr 1/libs/Box2D/Collision/b2BroadPhase.cpp
biladr 1/libs/Box2D/Collision/b2BroadPhase.h
biladr 1/libs/Box2D/Collision/b2CollideCircle.cpp
biladr 1/libs/Box2D/Collision/b2CollidePolygon.cpp
biladr 1/libs/Box2D/Collision/b2Collision.cpp
biladr 1/libs/Box2D/Collision/b2Collision.h
biladr 1/libs/Box2D/Collision/b2Distance.cpp
biladr 1/libs/Box2D/Collision/b2Distance.h
biladr 1/libs/Box2D/Collision/b2DynamicTree.cpp
biladr 1/libs/Box2D/Collision/b2DynamicTree.h
biladr 1/libs/Box2D/Collision/b2TimeOfImpact.cpp
biladr 1/libs/Box2D/Collision/b2TimeOfImpact.h
biladr 1/libs/Box2D/Common/b2BlockAllocator.cpp
biladr 1/libs/Box2D/Common/b2BlockAllocator.h
biladr 1/libs/Box2D/Common/b2Math.cpp
biladr 1/libs/Box2D/Common/b2Math.h
biladr 1/libs/Box2D/Common/b2Settings.cpp
biladr 1/libs/Box2D/Common/b2Settings.h
biladr 1/libs/Box2D/Common/b2StackAllocator.cpp
biladr 1/libs/Box2D/Common/b2StackAllocator.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2CircleContact.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2CircleContact.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2Contact.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2Contact.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2ContactSolver.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2NullContact.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2PolygonContact.h
biladr 1/libs/Box2D/Dynamics/Contacts/b2TOISolver.cpp
biladr 1/libs/Box2D/Dynamics/Contacts/b2TOISolver.h
biladr 1/libs/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2DistanceJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2FrictionJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2GearJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2GearJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2Joint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2Joint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2LineJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2LineJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2MouseJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2MouseJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2PulleyJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.h
biladr 1/libs/Box2D/Dynamics/Joints/b2WeldJoint.cpp
biladr 1/libs/Box2D/Dynamics/Joints/b2WeldJoint.h
biladr 1/libs/Box2D/Dynamics/b2Body.cpp
biladr 1/libs/Box2D/Dynamics/b2Body.h
biladr 1/libs/Box2D/Dynamics/b2ContactManager.cpp
biladr 1/libs/Box2D/Dynamics/b2ContactManager.h
biladr 1/libs/Box2D/Dynamics/b2Fixture.cpp
biladr 1/libs/Box2D/Dynamics/b2Fixture.h
biladr 1/libs/Box2D/Dynamics/b2Island.cpp
biladr 1/libs/Box2D/Dynamics/b2Island.h
biladr 1/libs/Box2D/Dynamics/b2TimeStep.h
biladr 1/libs/Box2D/Dynamics/b2World.cpp
biladr 1/libs/Box2D/Dynamics/b2World.h
biladr 1/libs/Box2D/Dynamics/b2WorldCallbacks.cpp
biladr 1/libs/Box2D/Dynamics/b2WorldCallbacks.h
biladr 1/libs/CocosDenshion/CDAudioManager.h
biladr 1/libs/CocosDenshion/CDAudioManager.m
biladr 1/libs/CocosDenshion/CDConfig.h
biladr 1/libs/CocosDenshion/CDOpenALSupport.h
biladr 1/libs/CocosDenshion/CDOpenALSupport.m
biladr 1/libs/CocosDenshion/CocosDenshion.h
biladr 1/libs/CocosDenshion/CocosDenshion.m
biladr 1/libs/CocosDenshion/SimpleAudioEngine.h
biladr 1/libs/CocosDenshion/SimpleAudioEngine.m
biladr 1/libs/FontLabel/FontLabel.h
biladr 1/libs/FontLabel/FontLabel.m
biladr 1/libs/FontLabel/FontLabelStringDrawing.h
biladr 1/libs/FontLabel/FontLabelStringDrawing.m
biladr 1/libs/FontLabel/FontManager.h
biladr 1/libs/FontLabel/FontManager.m
biladr 1/libs/FontLabel/ZAttributedString.h
biladr 1/libs/FontLabel/ZAttributedString.m
biladr 1/libs/FontLabel/ZAttributedStringPrivate.h
biladr 1/libs/FontLabel/ZFont.h
biladr 1/libs/FontLabel/ZFont.m
biladr 1/libs/LICENSE_Box2D.txt
biladr 1/libs/LICENSE_CocosDenshion.txt
biladr 1/libs/LICENSE_FontLabel.txt
biladr 1/libs/LICENSE_TouchJSON.txt
biladr 1/libs/LICENSE_cocos2d.txt
biladr 1/libs/TouchJSON/CDataScanner.h
biladr 1/libs/TouchJSON/CDataScanner.m
biladr 1/libs/TouchJSON/Extensions/CDataScanner_Extensions.h
biladr 1/libs/TouchJSON/Extensions/CDataScanner_Extensions.m
biladr 1/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.h
biladr 1/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.m
biladr 1/libs/TouchJSON/JSON/CJSONDeserializer.h
biladr 1/libs/TouchJSON/JSON/CJSONDeserializer.m
biladr 1/libs/TouchJSON/JSON/CJSONScanner.h
biladr 1/libs/TouchJSON/JSON/CJSONScanner.m
biladr 1/libs/TouchJSON/JSON/CJSONSerializer.h
biladr 1/libs/TouchJSON/JSON/CJSONSerializer.m
biladr 1/libs/TouchJSON/JSON/JSONRepresentation.h
biladr 1/libs/cocos2d/CCAction.h
biladr 1/libs/cocos2d/CCAction.m
biladr 1/libs/cocos2d/CCActionCamera.h
biladr 1/libs/cocos2d/CCActionCamera.m
biladr 1/libs/cocos2d/CCActionEase.h
biladr 1/libs/cocos2d/CCActionEase.m
biladr 1/libs/cocos2d/CCActionGrid.h
biladr 1/libs/cocos2d/CCActionGrid.m
biladr 1/libs/cocos2d/CCActionGrid3D.h
biladr 1/libs/cocos2d/CCActionGrid3D.m
biladr 1/libs/cocos2d/CCActionInstant.h
biladr 1/libs/cocos2d/CCActionInstant.m
biladr 1/libs/cocos2d/CCActionInterval.h
biladr 1/libs/cocos2d/CCActionInterval.m
biladr 1/libs/cocos2d/CCActionManager.h
biladr 1/libs/cocos2d/CCActionManager.m
biladr 1/libs/cocos2d/CCActionPageTurn3D.h
biladr 1/libs/cocos2d/CCActionPageTurn3D.m
biladr 1/libs/cocos2d/CCActionProgressTimer.h
biladr 1/libs/cocos2d/CCActionProgressTimer.m
biladr 1/libs/cocos2d/CCActionTiledGrid.h
biladr 1/libs/cocos2d/CCActionTiledGrid.m
biladr 1/libs/cocos2d/CCActionTween.h
biladr 1/libs/cocos2d/CCActionTween.m
biladr 1/libs/cocos2d/CCAnimation.h
biladr 1/libs/cocos2d/CCAnimation.m
biladr 1/libs/cocos2d/CCAnimationCache.h
biladr 1/libs/cocos2d/CCAnimationCache.m
biladr 1/libs/cocos2d/CCAtlasNode.h
biladr 1/libs/cocos2d/CCAtlasNode.m
biladr 1/libs/cocos2d/CCBlockSupport.h
biladr 1/libs/cocos2d/CCBlockSupport.m
biladr 1/libs/cocos2d/CCCamera.h
biladr 1/libs/cocos2d/CCCamera.m
biladr 1/libs/cocos2d/CCConfiguration.h
biladr 1/libs/cocos2d/CCConfiguration.m
biladr 1/libs/cocos2d/CCDirector.h
biladr 1/libs/cocos2d/CCDirector.m
biladr 1/libs/cocos2d/CCDrawingPrimitives.h
biladr 1/libs/cocos2d/CCDrawingPrimitives.m
biladr 1/libs/cocos2d/CCGrabber.h
biladr 1/libs/cocos2d/CCGrabber.m
biladr 1/libs/cocos2d/CCGrid.h
biladr 1/libs/cocos2d/CCGrid.m
biladr 1/libs/cocos2d/CCLabelAtlas.h
biladr 1/libs/cocos2d/CCLabelAtlas.m
biladr 1/libs/cocos2d/CCLabelBMFont.h
biladr 1/libs/cocos2d/CCLabelBMFont.m
biladr 1/libs/cocos2d/CCLabelTTF.h
biladr 1/libs/cocos2d/CCLabelTTF.m
biladr 1/libs/cocos2d/CCLayer.h
biladr 1/libs/cocos2d/CCLayer.m
biladr 1/libs/cocos2d/CCMenu.h
biladr 1/libs/cocos2d/CCMenu.m
biladr 1/libs/cocos2d/CCMenuItem.h
biladr 1/libs/cocos2d/CCMenuItem.m
biladr 1/libs/cocos2d/CCMotionStreak.h
biladr 1/libs/cocos2d/CCMotionStreak.m
biladr 1/libs/cocos2d/CCNode.h
biladr 1/libs/cocos2d/CCNode.m
biladr 1/libs/cocos2d/CCParallaxNode.h
biladr 1/libs/cocos2d/CCParallaxNode.m
biladr 1/libs/cocos2d/CCParticleExamples.h
biladr 1/libs/cocos2d/CCParticleExamples.m
biladr 1/libs/cocos2d/CCParticleSystem.h
biladr 1/libs/cocos2d/CCParticleSystem.m
biladr 1/libs/cocos2d/CCParticleSystemPoint.h
biladr 1/libs/cocos2d/CCParticleSystemPoint.m
biladr 1/libs/cocos2d/CCParticleSystemQuad.h
biladr 1/libs/cocos2d/CCParticleSystemQuad.m
biladr 1/libs/cocos2d/CCProgressTimer.h
biladr 1/libs/cocos2d/CCProgressTimer.m
biladr 1/libs/cocos2d/CCProtocols.h
biladr 1/libs/cocos2d/CCRenderTexture.h
biladr 1/libs/cocos2d/CCRenderTexture.m
biladr 1/libs/cocos2d/CCRibbon.h
biladr 1/libs/cocos2d/CCRibbon.m
biladr 1/libs/cocos2d/CCScene.h
biladr 1/libs/cocos2d/CCScene.m
biladr 1/libs/cocos2d/CCScheduler.h
biladr 1/libs/cocos2d/CCScheduler.m
biladr 1/libs/cocos2d/CCSprite.h
biladr 1/libs/cocos2d/CCSprite.m
biladr 1/libs/cocos2d/CCSpriteBatchNode.h
biladr 1/libs/cocos2d/CCSpriteBatchNode.m
biladr 1/libs/cocos2d/CCSpriteFrame.h
biladr 1/libs/cocos2d/CCSpriteFrame.m
biladr 1/libs/cocos2d/CCSpriteFrameCache.h
biladr 1/libs/cocos2d/CCSpriteFrameCache.m
biladr 1/libs/cocos2d/CCTMXLayer.h
biladr 1/libs/cocos2d/CCTMXLayer.m
biladr 1/libs/cocos2d/CCTMXObjectGroup.h
biladr 1/libs/cocos2d/CCTMXObjectGroup.m
biladr 1/libs/cocos2d/CCTMXTiledMap.h
biladr 1/libs/cocos2d/CCTMXTiledMap.m
biladr 1/libs/cocos2d/CCTMXXMLParser.h
biladr 1/libs/cocos2d/CCTMXXMLParser.m
biladr 1/libs/cocos2d/CCTexture2D.h
biladr 1/libs/cocos2d/CCTexture2D.m
biladr 1/libs/cocos2d/CCTextureAtlas.h
biladr 1/libs/cocos2d/CCTextureAtlas.m
biladr 1/libs/cocos2d/CCTextureCache.h
biladr 1/libs/cocos2d/CCTextureCache.m
biladr 1/libs/cocos2d/CCTexturePVR.h
biladr 1/libs/cocos2d/CCTexturePVR.m
biladr 1/libs/cocos2d/CCTileMapAtlas.h
biladr 1/libs/cocos2d/CCTileMapAtlas.m
biladr 1/libs/cocos2d/CCTransition.h
biladr 1/libs/cocos2d/CCTransition.m
biladr 1/libs/cocos2d/CCTransitionPageTurn.h
biladr 1/libs/cocos2d/CCTransitionPageTurn.m
biladr 1/libs/cocos2d/CCTransitionRadial.h
biladr 1/libs/cocos2d/CCTransitionRadial.m
biladr 1/libs/cocos2d/Platforms/CCGL.h
biladr 1/libs/cocos2d/Platforms/CCNS.h
biladr 1/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
biladr 1/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
biladr 1/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
biladr 1/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
biladr 1/libs/cocos2d/Platforms/Mac/MacGLView.h
biladr 1/libs/cocos2d/Platforms/Mac/MacGLView.m
biladr 1/libs/cocos2d/Platforms/Mac/MacWindow.h
biladr 1/libs/cocos2d/Platforms/Mac/MacWindow.m
biladr 1/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
biladr 1/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
biladr 1/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
biladr 1/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
biladr 1/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
biladr 1/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
biladr 1/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
biladr 1/libs/cocos2d/Platforms/iOS/EAGLView.h
biladr 1/libs/cocos2d/Platforms/iOS/EAGLView.m
biladr 1/libs/cocos2d/Platforms/iOS/ES1Renderer.h
biladr 1/libs/cocos2d/Platforms/iOS/ES1Renderer.m
biladr 1/libs/cocos2d/Platforms/iOS/ESRenderer.h
biladr 1/libs/cocos2d/Platforms/iOS/glu.c
biladr 1/libs/cocos2d/Platforms/iOS/glu.h
biladr 1/libs/cocos2d/Support/CCArray.h
biladr 1/libs/cocos2d/Support/CCArray.m
biladr 1/libs/cocos2d/Support/CCFileUtils.h
biladr 1/libs/cocos2d/Support/CCFileUtils.m
biladr 1/libs/cocos2d/Support/CCProfiling.h
biladr 1/libs/cocos2d/Support/CCProfiling.m
biladr 1/libs/cocos2d/Support/CGPointExtension.h
biladr 1/libs/cocos2d/Support/CGPointExtension.m
biladr 1/libs/cocos2d/Support/OpenGL_Internal.h
biladr 1/libs/cocos2d/Support/TGAlib.h
biladr 1/libs/cocos2d/Support/TGAlib.m
biladr 1/libs/cocos2d/Support/TransformUtils.h
biladr 1/libs/cocos2d/Support/TransformUtils.m
biladr 1/libs/cocos2d/Support/ZipUtils.h
biladr 1/libs/cocos2d/Support/ZipUtils.m
biladr 1/libs/cocos2d/Support/base64.c
biladr 1/libs/cocos2d/Support/base64.h
biladr 1/libs/cocos2d/Support/ccCArray.h
biladr 1/libs/cocos2d/Support/ccUtils.c
biladr 1/libs/cocos2d/Support/ccUtils.h
biladr 1/libs/cocos2d/Support/uthash.h
biladr 1/libs/cocos2d/Support/utlist.h
biladr 1/libs/cocos2d/ccConfig.h
biladr 1/libs/cocos2d/ccMacros.h
biladr 1/libs/cocos2d/ccTypes.h
biladr 1/libs/cocos2d/cocos2d.h
biladr 1/libs/cocos2d/cocos2d.m
biladr 1/libs/cocoslive/CLScoreServerPost.h
biladr 1/libs/cocoslive/CLScoreServerPost.m
biladr 1/libs/cocoslive/CLScoreServerRequest.h
biladr 1/libs/cocoslive/CLScoreServerRequest.m
biladr 1/libs/cocoslive/cocoslive.h
biladr 1/libs/cocoslive/cocoslive.m
biladr 1/main.m
biladr 1/right_down.png
biladr 1/right_top.png
biladr 1/startGame.png
biladr 1/table.png
biladr 1/top.png

Download

Click the following link to download Bilard-master.zip.

Bilard-master.zip




















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