Download project a ios Free Java Code

Description

Early work from my first game , Project A.

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project a ios

Source Files

The download file project-a-ios-master.zip has the following entries.


README.md//from  w  ww  .  j  av a 2 s .co  m
checkout_uistate
linecounter
make_targz
project-a-ios.xcodeproj/project.pbxproj
project-a-ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
project-a-ios.xcodeproj/project.xcworkspace/xcuserdata/Mike.xcuserdatad/UserInterfaceState.xcuserstate
project-a-ios.xcodeproj/xcuserdata/Mike.xcuserdatad/xcdebugger/Breakpoints.xcbkptlist
project-a-ios.xcodeproj/xcuserdata/Mike.xcuserdatad/xcschemes/project-a-ios.xcscheme
project-a-ios.xcodeproj/xcuserdata/Mike.xcuserdatad/xcschemes/xcschememanagement.plist
project-a-ios/AppDelegate.h
project-a-ios/AppDelegate.m
project-a-ios/Armor.h
project-a-ios/Armor.m
project-a-ios/AsyncObject.h
project-a-ios/AsyncObject.m
project-a-ios/AttackElement_t.h
project-a-ios/AttackStatus_t.h
project-a-ios/Attack_t.h
project-a-ios/Attack_t.m
project-a-ios/CCMutableTexture2D.h
project-a-ios/CCMutableTexture2D.m
project-a-ios/CharacterCreationScreen.h
project-a-ios/CharacterCreationScreen.m
project-a-ios/Colors.h
project-a-ios/Dice.h
project-a-ios/Dice.m
project-a-ios/DijkstraNode.h
project-a-ios/DijkstraNode.m
project-a-ios/Drawer.h
project-a-ios/Drawer.m
project-a-ios/Dungeon.h
project-a-ios/Dungeon.m
project-a-ios/DungeonFloor.h
project-a-ios/DungeonFloor.m
project-a-ios/DungeonTree.h
project-a-ios/DungeonTree.m
project-a-ios/DungeonTreeNode.h
project-a-ios/DungeonTreeNode.m
project-a-ios/EditorHUD.h
project-a-ios/EditorHUD.m
project-a-ios/Effect_t.h
project-a-ios/Effect_t.m
project-a-ios/Entity.h
project-a-ios/Entity.m
project-a-ios/EntityEvent.h
project-a-ios/EntityEvent.m
project-a-ios/EntityInfoHUD.h
project-a-ios/EntityInfoHUD.m
project-a-ios/EntitySubtypeDefines.h
project-a-ios/EquipDefines.h
project-a-ios/EquipMenu.h
project-a-ios/EquipMenu.m
project-a-ios/EquipSubmenu.h
project-a-ios/EquipSubmenu.m
project-a-ios/GameConfig.h
project-a-ios/GameLayer.h
project-a-ios/GameLayer.m
project-a-ios/GameRenderer.h
project-a-ios/GameRenderer.m
project-a-ios/GameTools.h
project-a-ios/GameTools.m
project-a-ios/HelpMenu.h
project-a-ios/HelpMenu.m
project-a-ios/InventoryMenu.h
project-a-ios/InventoryMenu.m
project-a-ios/Items.h
project-a-ios/Items.m
project-a-ios/KarmaEngine.h
project-a-ios/KarmaEngine.m
project-a-ios/LevelUpWindow.h
project-a-ios/LevelUpWindow.m
project-a-ios/MLog.h
project-a-ios/MasterLayer.h
project-a-ios/MasterLayer.m
project-a-ios/MaterialTypes.h
project-a-ios/Maybe.h
project-a-ios/Maybe.m
project-a-ios/MessageWindow.h
project-a-ios/MessageWindow.m
project-a-ios/Monsters.h
project-a-ios/NameEngine.h
project-a-ios/NameEngine.m
project-a-ios/PlayerHUD.h
project-a-ios/PlayerHUD.m
project-a-ios/PlayerMenu.h
project-a-ios/PlayerMenu.m
project-a-ios/Prefix.pch
project-a-ios/Prefix_t.h
project-a-ios/Prefix_t.m
project-a-ios/Resources/Default.png
project-a-ios/Resources/Icon-72.png
project-a-ios/Resources/Icon-Small-50.png
project-a-ios/Resources/Icon-Small.png
project-a-ios/Resources/Icon-Small@2x.png
project-a-ios/Resources/Icon.png
project-a-ios/Resources/Icon@2x.png
project-a-ios/Resources/Info.plist
project-a-ios/Resources/fps_images-hd.png
project-a-ios/Resources/fps_images-ipadhd.png
project-a-ios/Resources/fps_images.png
project-a-ios/Resources/iTunesArtwork
project-a-ios/Spell.h
project-a-ios/Spell.m
project-a-ios/Status.h
project-a-ios/Status.m
project-a-ios/StatusMenu.h
project-a-ios/StatusMenu.m
project-a-ios/TODO
project-a-ios/Threat_t.h
project-a-ios/Tile.h
project-a-ios/Tile.m
project-a-ios/TitleScreen.h
project-a-ios/TitleScreen.m
project-a-ios/Version.h
project-a-ios/Weapons.h
project-a-ios/Weapons.m
project-a-ios/ground_vertical.png
project-a-ios/libs/CocosDenshion/CDAudioManager.h
project-a-ios/libs/CocosDenshion/CDAudioManager.m
project-a-ios/libs/CocosDenshion/CDConfig.h
project-a-ios/libs/CocosDenshion/CDOpenALSupport.h
project-a-ios/libs/CocosDenshion/CDOpenALSupport.m
project-a-ios/libs/CocosDenshion/CocosDenshion.h
project-a-ios/libs/CocosDenshion/CocosDenshion.m
project-a-ios/libs/CocosDenshion/SimpleAudioEngine.h
project-a-ios/libs/CocosDenshion/SimpleAudioEngine.m
project-a-ios/libs/LICENSE_CocosDenshion.txt
project-a-ios/libs/LICENSE_Kazmath.txt
project-a-ios/libs/LICENSE_cocos2d.txt
project-a-ios/libs/cocos2d/CCAction.h
project-a-ios/libs/cocos2d/CCAction.m
project-a-ios/libs/cocos2d/CCActionCamera.h
project-a-ios/libs/cocos2d/CCActionCamera.m
project-a-ios/libs/cocos2d/CCActionCatmullRom.h
project-a-ios/libs/cocos2d/CCActionCatmullRom.m
project-a-ios/libs/cocos2d/CCActionEase.h
project-a-ios/libs/cocos2d/CCActionEase.m
project-a-ios/libs/cocos2d/CCActionGrid.h
project-a-ios/libs/cocos2d/CCActionGrid.m
project-a-ios/libs/cocos2d/CCActionGrid3D.h
project-a-ios/libs/cocos2d/CCActionGrid3D.m
project-a-ios/libs/cocos2d/CCActionInstant.h
project-a-ios/libs/cocos2d/CCActionInstant.m
project-a-ios/libs/cocos2d/CCActionInterval.h
project-a-ios/libs/cocos2d/CCActionInterval.m
project-a-ios/libs/cocos2d/CCActionManager.h
project-a-ios/libs/cocos2d/CCActionManager.m
project-a-ios/libs/cocos2d/CCActionPageTurn3D.h
project-a-ios/libs/cocos2d/CCActionPageTurn3D.m
project-a-ios/libs/cocos2d/CCActionProgressTimer.h
project-a-ios/libs/cocos2d/CCActionProgressTimer.m
project-a-ios/libs/cocos2d/CCActionTiledGrid.h
project-a-ios/libs/cocos2d/CCActionTiledGrid.m
project-a-ios/libs/cocos2d/CCActionTween.h
project-a-ios/libs/cocos2d/CCActionTween.m
project-a-ios/libs/cocos2d/CCAnimation.h
project-a-ios/libs/cocos2d/CCAnimation.m
project-a-ios/libs/cocos2d/CCAnimationCache.h
project-a-ios/libs/cocos2d/CCAnimationCache.m
project-a-ios/libs/cocos2d/CCAtlasNode.h
project-a-ios/libs/cocos2d/CCAtlasNode.m
project-a-ios/libs/cocos2d/CCCamera.h
project-a-ios/libs/cocos2d/CCCamera.m
project-a-ios/libs/cocos2d/CCConfiguration.h
project-a-ios/libs/cocos2d/CCConfiguration.m
project-a-ios/libs/cocos2d/CCDirector.h
project-a-ios/libs/cocos2d/CCDirector.m
project-a-ios/libs/cocos2d/CCDrawingPrimitives.h
project-a-ios/libs/cocos2d/CCDrawingPrimitives.m
project-a-ios/libs/cocos2d/CCGLProgram.h
project-a-ios/libs/cocos2d/CCGLProgram.m
project-a-ios/libs/cocos2d/CCGrabber.h
project-a-ios/libs/cocos2d/CCGrabber.m
project-a-ios/libs/cocos2d/CCGrid.h
project-a-ios/libs/cocos2d/CCGrid.m
project-a-ios/libs/cocos2d/CCLabelAtlas.h
project-a-ios/libs/cocos2d/CCLabelAtlas.m
project-a-ios/libs/cocos2d/CCLabelBMFont.h
project-a-ios/libs/cocos2d/CCLabelBMFont.m
project-a-ios/libs/cocos2d/CCLabelTTF.h
project-a-ios/libs/cocos2d/CCLabelTTF.m
project-a-ios/libs/cocos2d/CCLayer.h
project-a-ios/libs/cocos2d/CCLayer.m
project-a-ios/libs/cocos2d/CCMenu.h
project-a-ios/libs/cocos2d/CCMenu.m
project-a-ios/libs/cocos2d/CCMenuItem.h
project-a-ios/libs/cocos2d/CCMenuItem.m
project-a-ios/libs/cocos2d/CCMotionStreak.h
project-a-ios/libs/cocos2d/CCMotionStreak.m
project-a-ios/libs/cocos2d/CCNode.h
project-a-ios/libs/cocos2d/CCNode.m
project-a-ios/libs/cocos2d/CCParallaxNode.h
project-a-ios/libs/cocos2d/CCParallaxNode.m
project-a-ios/libs/cocos2d/CCParticleBatchNode.h
project-a-ios/libs/cocos2d/CCParticleBatchNode.m
project-a-ios/libs/cocos2d/CCParticleExamples.h
project-a-ios/libs/cocos2d/CCParticleExamples.m
project-a-ios/libs/cocos2d/CCParticleSystem.h
project-a-ios/libs/cocos2d/CCParticleSystem.m
project-a-ios/libs/cocos2d/CCParticleSystemQuad.h
project-a-ios/libs/cocos2d/CCParticleSystemQuad.m
project-a-ios/libs/cocos2d/CCProgressTimer.h
project-a-ios/libs/cocos2d/CCProgressTimer.m
project-a-ios/libs/cocos2d/CCProtocols.h
project-a-ios/libs/cocos2d/CCRenderTexture.h
project-a-ios/libs/cocos2d/CCRenderTexture.m
project-a-ios/libs/cocos2d/CCScene.h
project-a-ios/libs/cocos2d/CCScene.m
project-a-ios/libs/cocos2d/CCScheduler.h
project-a-ios/libs/cocos2d/CCScheduler.m
project-a-ios/libs/cocos2d/CCShaderCache.h
project-a-ios/libs/cocos2d/CCShaderCache.m
project-a-ios/libs/cocos2d/CCSprite.h
project-a-ios/libs/cocos2d/CCSprite.m
project-a-ios/libs/cocos2d/CCSpriteBatchNode.h
project-a-ios/libs/cocos2d/CCSpriteBatchNode.m
project-a-ios/libs/cocos2d/CCSpriteFrame.h
project-a-ios/libs/cocos2d/CCSpriteFrame.m
project-a-ios/libs/cocos2d/CCSpriteFrameCache.h
project-a-ios/libs/cocos2d/CCSpriteFrameCache.m
project-a-ios/libs/cocos2d/CCTMXLayer.h
project-a-ios/libs/cocos2d/CCTMXLayer.m
project-a-ios/libs/cocos2d/CCTMXObjectGroup.h
project-a-ios/libs/cocos2d/CCTMXObjectGroup.m
project-a-ios/libs/cocos2d/CCTMXTiledMap.h
project-a-ios/libs/cocos2d/CCTMXTiledMap.m
project-a-ios/libs/cocos2d/CCTMXXMLParser.h
project-a-ios/libs/cocos2d/CCTMXXMLParser.m
project-a-ios/libs/cocos2d/CCTexture2D.h
project-a-ios/libs/cocos2d/CCTexture2D.m
project-a-ios/libs/cocos2d/CCTextureAtlas.h
project-a-ios/libs/cocos2d/CCTextureAtlas.m
project-a-ios/libs/cocos2d/CCTextureCache.h
project-a-ios/libs/cocos2d/CCTextureCache.m
project-a-ios/libs/cocos2d/CCTexturePVR.h
project-a-ios/libs/cocos2d/CCTexturePVR.m
project-a-ios/libs/cocos2d/CCTileMapAtlas.h
project-a-ios/libs/cocos2d/CCTileMapAtlas.m
project-a-ios/libs/cocos2d/CCTransition.h
project-a-ios/libs/cocos2d/CCTransition.m
project-a-ios/libs/cocos2d/CCTransitionPageTurn.h
project-a-ios/libs/cocos2d/CCTransitionPageTurn.m
project-a-ios/libs/cocos2d/CCTransitionProgress.h
project-a-ios/libs/cocos2d/CCTransitionProgress.m
project-a-ios/libs/cocos2d/Platforms/CCGL.h
project-a-ios/libs/cocos2d/Platforms/CCNS.h
project-a-ios/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
project-a-ios/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
project-a-ios/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
project-a-ios/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
project-a-ios/libs/cocos2d/Platforms/Mac/CCGLView.h
project-a-ios/libs/cocos2d/Platforms/Mac/CCGLView.m
project-a-ios/libs/cocos2d/Platforms/Mac/CCWindow.h
project-a-ios/libs/cocos2d/Platforms/Mac/CCWindow.m
project-a-ios/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
project-a-ios/libs/cocos2d/Platforms/iOS/CCES2Renderer.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCES2Renderer.m
project-a-ios/libs/cocos2d/Platforms/iOS/CCESRenderer.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCGLView.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCGLView.m
project-a-ios/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
project-a-ios/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
project-a-ios/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
project-a-ios/libs/cocos2d/Support/CCArray.h
project-a-ios/libs/cocos2d/Support/CCArray.m
project-a-ios/libs/cocos2d/Support/CCFileUtils.h
project-a-ios/libs/cocos2d/Support/CCFileUtils.m
project-a-ios/libs/cocos2d/Support/CCProfiling.h
project-a-ios/libs/cocos2d/Support/CCProfiling.m
project-a-ios/libs/cocos2d/Support/CCVertex.h
project-a-ios/libs/cocos2d/Support/CCVertex.m
project-a-ios/libs/cocos2d/Support/CGPointExtension.h
project-a-ios/libs/cocos2d/Support/CGPointExtension.m
project-a-ios/libs/cocos2d/Support/NSThread+performBlock.h
project-a-ios/libs/cocos2d/Support/NSThread+performBlock.m
project-a-ios/libs/cocos2d/Support/OpenGL_Internal.h
project-a-ios/libs/cocos2d/Support/TGAlib.h
project-a-ios/libs/cocos2d/Support/TGAlib.m
project-a-ios/libs/cocos2d/Support/TransformUtils.h
project-a-ios/libs/cocos2d/Support/TransformUtils.m
project-a-ios/libs/cocos2d/Support/ZipUtils.h
project-a-ios/libs/cocos2d/Support/ZipUtils.m
project-a-ios/libs/cocos2d/Support/base64.c
project-a-ios/libs/cocos2d/Support/base64.h
project-a-ios/libs/cocos2d/Support/ccCArray.h
project-a-ios/libs/cocos2d/Support/ccUtils.c
project-a-ios/libs/cocos2d/Support/ccUtils.h
project-a-ios/libs/cocos2d/Support/uthash.h
project-a-ios/libs/cocos2d/Support/utlist.h
project-a-ios/libs/cocos2d/ccConfig.h
project-a-ios/libs/cocos2d/ccDeprecated.h
project-a-ios/libs/cocos2d/ccDeprecated.m
project-a-ios/libs/cocos2d/ccGLStateCache.h
project-a-ios/libs/cocos2d/ccGLStateCache.m
project-a-ios/libs/cocos2d/ccMacros.h
project-a-ios/libs/cocos2d/ccShader_PositionColor_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionColor_vert.h
project-a-ios/libs/cocos2d/ccShader_PositionTextureA8Color_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionTextureA8Color_vert.h
project-a-ios/libs/cocos2d/ccShader_PositionTextureColorAlphaTest_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionTextureColor_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionTextureColor_vert.h
project-a-ios/libs/cocos2d/ccShader_PositionTexture_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionTexture_uColor_frag.h
project-a-ios/libs/cocos2d/ccShader_PositionTexture_uColor_vert.h
project-a-ios/libs/cocos2d/ccShader_PositionTexture_vert.h
project-a-ios/libs/cocos2d/ccShader_Position_uColor_frag.h
project-a-ios/libs/cocos2d/ccShader_Position_uColor_vert.h
project-a-ios/libs/cocos2d/ccShaders.h
project-a-ios/libs/cocos2d/ccShaders.m
project-a-ios/libs/cocos2d/ccTypes.h
project-a-ios/libs/cocos2d/cocos2d.h
project-a-ios/libs/cocos2d/cocos2d.m
project-a-ios/libs/kazmath/include/kazmath/GL/mat4stack.h
project-a-ios/libs/kazmath/include/kazmath/GL/matrix.h
project-a-ios/libs/kazmath/include/kazmath/aabb.h
project-a-ios/libs/kazmath/include/kazmath/kazmath.h
project-a-ios/libs/kazmath/include/kazmath/mat3.h
project-a-ios/libs/kazmath/include/kazmath/mat4.h
project-a-ios/libs/kazmath/include/kazmath/neon_matrix_impl.h
project-a-ios/libs/kazmath/include/kazmath/plane.h
project-a-ios/libs/kazmath/include/kazmath/quaternion.h
project-a-ios/libs/kazmath/include/kazmath/ray2.h
project-a-ios/libs/kazmath/include/kazmath/utility.h
project-a-ios/libs/kazmath/include/kazmath/vec2.h
project-a-ios/libs/kazmath/include/kazmath/vec3.h
project-a-ios/libs/kazmath/include/kazmath/vec4.h
project-a-ios/libs/kazmath/src/CMakeLists.txt
project-a-ios/libs/kazmath/src/ChangeLog
project-a-ios/libs/kazmath/src/GL/mat4stack.c
project-a-ios/libs/kazmath/src/GL/matrix.c
project-a-ios/libs/kazmath/src/aabb.c
project-a-ios/libs/kazmath/src/mat3.c
project-a-ios/libs/kazmath/src/mat4.c
project-a-ios/libs/kazmath/src/neon_matrix_impl.c
project-a-ios/libs/kazmath/src/plane.c
project-a-ios/libs/kazmath/src/quaternion.c
project-a-ios/libs/kazmath/src/ray2.c
project-a-ios/libs/kazmath/src/utility.c
project-a-ios/libs/kazmath/src/vec2.c
project-a-ios/libs/kazmath/src/vec3.c
project-a-ios/libs/kazmath/src/vec4.c
project-a-ios/main.m
project-a-ios/tile.png
quickupdate
quickupdate2
update_dropbox
update_server_targz
update_version
update_version.c
update_version_bin

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Click the following link to download project-a-ios-master.zip.

project-a-ios-master.zip




















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