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00001 // 00002 // Obstacle.h 00003 // Author: Thomas Taylor 00004 // 00005 // A basic class to contain obstacle relevant data 00006 // 00007 // 05/12/2011: Created class 00008 // 00009 00010 #import "GameObject.h" 00011 00012 @interface Obstacle : GameObject 00013 00014 { 00015 NSString* filename; 00016 } 00017 00018 -(id)initObstacleType:(GameObjectType)_type withPosition:(CGPoint)_position andFilename:(NSString*)_filename; 00019 00020 @end