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/Projects/Cogito/src/Layers/PauseMenuLayer.h
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00001 //
00002 //  PauseMenuLayer.h
00003 //  Author: Thomas Taylor
00004 //
00005 //  Class to contain the pause menu
00006 //
00007 //  22/12/2011: Created class
00008 //
00009 
00010 #import "cocos2d.h"
00011 #import "GameManager.h"
00012 #import "LemmingManager.h"
00013 
00014 @interface PauseMenuLayer : CCLayer
00015 
00016 {
00017     CCSprite* menuPopup;
00018     CCSprite* HUDPopup;
00019     CCSprite* textOverlay;
00020     
00021     CCLabelBMFont* HUDTextLeft;
00022     CCLabelBMFont* HUDTextRight;
00023     
00024     CCMenu* pauseButtons;
00025     CCLayerColor* screenlock;
00026     int screenlockOpacity;
00027     
00028     BOOL animating;
00029 }
00030 
00031 -(void)animateIn;
00032 -(void)animateOut;
00033 -(BOOL)animating;
00034 
00035 @end