Inherits from KKNode : SKNode
Declared in KKViewOriginNode.h

Overview

Children of this node will always have their origin at the lower left corner of the view, regardless of the scene’s anchorPoint. This class is mainly used to keep HUD elements in a scrolling world fixed on the screen because the origin (0,0) is fixed to the lower left corner.

@Caution: This node must be a added as child to a KKScene object for it to work.

Instance Methods

updatePositionFromSceneFrame

- (void)updatePositionFromSceneFrame