delta
The amount to move the target by.
@property (nonatomic, readwrite, assign) ALPoint delta
Declared In
OALAudioActions.h
unitsPerSecond
The speed at which to move the target.
If this is 0, the target will be moved at the speed determined by duration.
@property (nonatomic, readwrite, assign) float unitsPerSecond
Declared In
OALAudioActions.h