I'm playing around with the <canvas> element, drawing lines and such.
I've noticed that my diagonal lines are antialiased. I'd prefer the jaggy look for what I'm doing - is ...
I'm developing an alternate backend for the canvas interface. I started setting up test cases, and then it occurred to me that there may already by a set of tests, ...
The canvas element unfortunately doesn't handle text well. There are a bunch of approaches (see e.g. http://canvaspaint.org/blog/2006/12/rendering-text/ ), but they mostly seem like hacks. What can I do that ...
What is the best way to generate image data from the contents of an HTML canvas element?
I'd like to create the image data such that it can be transmitted to a ...
Are there any JavaScript libraries out there that allow you to create heatmaps using in-browser graphic rendering features such as <canvas> or SVG?
I know about HeatMapAPI.com, but their heat maps are ...
I have a couple of UI elements such as buttons in my web application. I was going to use CSS3's transitions to animate the transition from one background-image to another. I ...
Is there any JS library designed for working with canvas elements?
I don't really care about IE compatibility.
I need to create objects(complex drawings with text) , draw lines between them, linear, bezier ...
I have a canvas element in my HTML document. When I click inside of the canvas multiple times, it selects part of my <h1> element's text, which is before the <canvas> ...
I want to know if the user clicked over an image drawed in a canvas. I click over the image but nothing happens. The alert isn't called. The last if condition ...
So I'm trying to create a method where the you move an image around a canvas element. This is relevant in that in creating many kinds of games, you'd need ...
I'm making a little game framework that appends Canvas elements to a DIV but whenever I add an element to the DIV the last element gets removed.
Here is my html: