I'm new to using avadioplayer and I seems to have a memory when ever I play a sound.
I cannot figure out what I am missing to get rid of it inside ... |
I initialize an ivar AVAudioPlayer variable, play and the try to release its memory. After the release line, it doesn't set to 0x0. After the nil line it doesn't ... |
In an attempt to fix a memory leak, I am trying to implement this code in my .m file:
AVAudioPlayer *audioPlayer;
- (AVAudioPlayer *)audioPlayerWithContentsOfFile:(NSString *) path {
NSData *audioData = ...
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I posted a much longer question a few minutes ago, and as it usually goes as soon as I posted it I realized what was going on, so I deleted it ... |
I want to generate a sound wave programmatically and play it with AVAudioPlayer. I have the code to encode my waveform as linear PCM, 44100Hz, mono, 8 bits per sample.
I am ... |
I have been messing around with Leaks trying to find which function is not being deallocated (I am still new to this) and could really use some experienced insight.
I have this ... |
I am using AVAudioPlayer object to play an audio. I created an audioPlayer object initially. I play an animation and when ever animation starts I play the audio and ... |
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I am making a counting game for kids. At the start the child is asked find a number of items, for example: "Can you find five bikes". This is all randomly ... |
I'm trying to play a very small audio file - it's roughly 0.05s in length, and it's an uncompressed .wav file.
Rgiht now, I'm using AVAudioPlayer to play the sound.
I intend to ... |
hi made application in which i used avaudioplayer for playing background sound. but i get leak in my project when first time sounds come. can any one guide me how to ... |
I'm trying to understand some memory issues concerning AVAudioPlayer and AVAudioRecorder.
I create an AVAudioRecorder:
-(void)loadAudioForPage {
AVAudioRecorder *recorder = [[AVAudioRecorder alloc] initWithURL:audioFileURL settings:recordSettings error:&err];
self.audioRecorder = recorder;
[recorder release];
}
this method will be called several times ... |
how to solve memory leaks in AVAudioPlayer-iphonesdk. here. i will give the my code.. memory leaks are in my code, how to solve it..
.h file
AVAudioPlayer *titlescreenaud;
.m file
titlescreenaud=[[AVAudioPlayer alloc]initWithContentsOfURL:[NSURL ...
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I need help with my iOS application ^^,. I want to know if I'm releasing AVAudioPlayer correctly.
MyViewController.h
#import <UIKit/UIKit.h>
@interface MyViewController : UIViewController
{
NSString *Path;
}
- (IBAction)Playsound;
@end
MyViewController.m
#import <AVFoundation/AVAudioPlayer.h>
#import ...
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I have one problem with my iOS Application. I want to play multiple audio files (.WAV) using IBAction and AVAudioPlayer. Unfortunatelly the sound plays but if I play the sound many ... |
As I am relatively new to the world of OOP, I was wondering what mayhem I might potentially be causing by constantly alloc'ing something to a property.
I have a property:
@property (nonatomic, ...
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I'm analyzing leaks in my Objective-C++ code using the instrumentation, and I'm getting this:
Leaked Object Address Size Responsible Library Responsible Frame
Malloc 32 Bytes,0x8135bc0 32 ...
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I have to play a whoosh sound in an iphone card game loop and I am using the below that still has a memory leak.
What else can be done to avoid ... |
I am getting a memory leak when i click the play button....
I am testing with that "Leak" tool under "Run and performance tool"....on simulator
I am getting that leak when i click ... |
I am using AVAudioPlayer and i am plying sound again and agian and call this method 100 times in my application.The problem is that i always alooc it but when i ... |
I am using AVAudioPLayer to do the audio for my game. I have the following code in a method in a seperate class, which is called every time I want the ... |
I have this method in an exterior class that gets called whenever the charachter in my game hits a wall (about once every 5 seconds on average). I dont understand it. ... |