I'm getting up to speed with the new APIs introduced in OS 3.0, especially the cool new improvements to Core Animation (mostly on CALayer etc...). Now I'm trying to figure out ...
I have a custom UITableView cell which has a button and a label. I fire a method when someone taps on the button, and then color that row. It's all working ...
I have a series of CAGradientLayers which are made when a view is loaded, but scrolling through them causes a bit of lag. Is there a way to reduce this lag?
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I have a CAGradientLayer that I want to scale as the user drags there finger. However, when I set the frame, the layer animates to the new size. This happens with ...