I have some code that uses CALayers to have bubbles flowing bottom to top. If the user touches the screen I have some code that replaces the currently running animation with ...
I am trying to implement a wheel type functionality. I calculate the center point of the view and find the angle created on moving in touchesMoved: method. For the first move ...
I am implementing game application.In which i am using layer for animation.
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, previousValuex, previousValue);
CGPathAddLineToPoint(path, NULL, valuex, value);
...
I have a game with several small objects animated using CAKeyframeAnimation. Objects animate perfectly for BOTH iPhone and iPad. However, the value of the position property of the animated ...
I've seen this happen whenever i rotate a screen that has a UITableView on it. I've found out that it happens inbetween the willRotate and didRotate method calls in UIViewController ...
I have been struggling with what seems to be a simple Core Animation issue.
I have added four CALayer's to a UIView.layer. Each of the sublayers just contains a small image. ...
hI,
I am workng on animation using CALayer and CAPath.
Here I am animating an Image from top to bottom of screen.I gave starting and ending position for
the animation.Now, ...
Is there an issue with reading the presentation position while it's paused?
I'm trying to pause and resume a CALayer. Once the CALayer is paused, I want to update the layer's position ...