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iPhone iPad Media Q&A » animation » scale 

1. iPhone: Positioning to a point on an image from any scale (transform) level    stackoverflow.com

I have a simple UIImageView with an image that is larger then the display (600x1400). The image starts with Fit to Aspect, so the bounds of the UIImgageView report 320x750, ...

2. How Do You CAKeyframeAnimation Scale?    stackoverflow.com

I want to create an animation with several key frames. I want my Layer (a button in this case) to scale up to 1.5 then down to 0.5 then up to 1.2 ...

3. Animate CALayer scale without blurring    stackoverflow.com

I have a CALayer that implements drawInContext: and draws a simple circle, like so:

- (void)drawInContext:(CGContextRef)ctx
{
     CGContextScaleCTM(ctx, DrawingScale, DrawingScale);
     CGContextSetRGBFillColor (ctx, 1, 0, 0, ...

4. Getting the scale factor from a CABasicAnimation    stackoverflow.com

I'm animating a shrinking object. At any point the user can hit a button to get the current scale factor of the object. (I start by scaling the object up using ...

5. Core Animation scaling bizarrely slow?    stackoverflow.com

As part of an iPhone game, I've got buttons that grow a little when you press them, and shrink back when you release (as a way of responding to user input). ...

6. iphone: scale when using glgif library    stackoverflow.com

I am using glgif to display some gif picture on iphone, the gif is be downloaded from web. I display it on iphone successfully but the picture seems wrong scale. It ...

7. Scaling Animation iPhone    stackoverflow.com

Can anyone describe a way to create an animated scaling affect on the iPhone? I would like an image to start small, and then grow while fading. Motion tweening would ...

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